The RED team maate situation has gotten much worse since patch

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  • vask

    #1

    The RED team maate situation has gotten much worse since patch

    I was playing on Ghost Town and ended up with -12 team kill points. Since I mostly play as a sniper the colour is very important, from long distances there is no way to make out if target is foe or friendly without accurate colour tags.

    In fact the situation is much stranger than I though. It seemed that prior to the patch (1.2), the only time u would get that problem is when someone changed sides and the colour wasn't updated.

    Now what happened to me a couple of minutes ago is I saw a sniper on top of one of the buildings in the spetsnaz ( I was playing as spetsnaz) main base. I got my rifle out, lined up the crosshairs, showed red (in fact I wasn't far away and I could also see that he was wearing sas uniform), so without much hesitation I shot him. killed, result, a teamkill. SO I though that was strange. Respwn, go to a different location check back to see who is at the base, see the same guy in the same position, still red, still dressed in sas uniform, so I shoot him again, didnt get the head shot this time, result: an on screen message saying dont hurt ur team mates.

    So I hit the tab key and look for his name, turns out he was registered as an sas soldier, but somehow was playing on the side of spetsnaz.

    What is going on here???? CAn anyone confirm this???
  • $kelet0r

    #2
    Re: The RED team maate situation has gotten much worse since patch

    eh, in fact the problem is all but gone
    hardly anyone bar you and one other poster have noticed it

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    • vask

      #3
      Re: The RED team maate situation has gotten much worse since patch

      In fact, that problem rarely ever cropped up for me in 1.12 on spec ops maps. Maybe even never. I remember getting it a few times on the vanilla maps.

      Now, I played ghost town twice and in one of those games at least three players were mislabled with one of them being registered on the enemy's team. Maybe the other (of the mislabled) players were also registered on the enemy's team (and wearing enemy's uniform), though I could only confirm one.

      ****ed me right off. Never ever had anywhere near the -12 team kill points. I am just baffled by all this.

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      • vbl

        #4
        Re: The RED team maate situation has gotten much worse since patch

        Originally posted by $kelet0r
        eh, in fact the problem is all but gone
        hardly anyone bar you and one other poster have noticed it
        Actually, every 64 player server I've been on since the patch has had issues with it.

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        • vask

          #5
          Re: The RED team maate situation has gotten much worse since patch

          For the record, I was playing on a 64 player server at full or near full capacity.

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          • Wreck0

            #6
            Re: The RED team maate situation has gotten much worse since patch

            I had a friendly tank go red on me, popped up "team damage" when I hit it with an AT missile. It was on one of those 99 repeat Karkand servers though, might be part of the problem.

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            • catskill

              #7
              Re: The RED team maate situation has gotten much worse since patch

              i sawa friendly with a red tag playing my first map after getting the patch. not very effective fix

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              • AnnihilateYZ

                #8
                Re: The RED team maate situation has gotten much worse since patch

                Yeah, i saw it on the first mmatch i played since the patch on wake island.

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                • Harap Alb

                  #9
                  Re: The RED team maate situation has gotten much worse since patch

                  I think they never figured out what caused that bug. They mentioned it in the change log, but if you read that line you'll see that it does not say it was fixed as for every other bug, but that it was addressed:
                  The Red/Blue nametag bug has been addressed
                  I guess they found some bugs in the related code, and prayed that solved the red teammate bug.

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                  • zoidberg

                    #10
                    Re: The RED team maate situation has gotten much worse since patch

                    I think the bug is more a server side problem then client problem

                    Comment

                    • Boojie

                      #11
                      Re: The RED team maate situation has gotten much worse since patch

                      Originally posted by ||bfa||variable
                      Actually, every 64 player server I've been on since the patch has had issues with it.
                      I can only speak for myself....


                      Prior to 1.2 I never came across the red teammate bug. I had heard about it, but I personally never experienced it.

                      With 1.2 I kept shooting people on my team. I didn't understand why I was getting TKd. The guy was clearly red. Then...I was getting killed by my own teammates on some occasions. A few times, I thought the guy killing me was being an ass, but now as I put 2+2 together, it occurs to me that maybe I showed up as red to him.

                      For me...I love 1.2, but I now experience the red tag bug far more frequently than before. I accept this as the risk for playing 1.2.

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                      • Square_is_Best

                        #12
                        Re: The RED team maate situation has gotten much worse since patch

                        I've noticed an increase since patching yesturday too.

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                        • raceacontari

                          #13
                          Re: The RED team maate situation has gotten much worse since patch

                          As i said in a different topic, I have noticed it got worse. I haven't seen the bug in weeks of play...but my very first game of bf2 after installing the patch this happened...very FIRST game!!

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                          • Thirdeyez

                            #14
                            Re: The RED team maate situation has gotten much worse since patch

                            If you have to rely on color of a name to determine if a player is an enemy or team mate...then your as much as an isot as the ability for names to apear in the "mist"..

                            I dont look at nbame tags..I look at uniforms.
                            Drop visuals of name tags on infantry under a certain distance, make players have to rely on uniforms...
                            seperates the nooblets to the guys who knwo there stuff.

                            Comment

                            • gregorio007

                              #15
                              Re: The RED team maate situation has gotten much worse since patch

                              I have had this problem on the 1.12 patch as well as the 1.2. If anyone figures out wut the problem is, that would help. I lose a lot of points on that. One time there was a weirder thing than the red name. There was a guy in the same uniform as me, had a blue name, but was on the other team. He kept killing everyone on our team because we thought he was with us. His name was also listed on our team and when he killed us it showed up as a teamkill. But, he still got points for all the kills. He was actually on the other team. :hmm:

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