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Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
Has anyone else seen these strange 'duplication' bugs?
Re: Has anyone else seen these strange 'duplication' bugs?
Both post- and pre-patch I've seen AT rockets said straight through vehicles.
Thanks for all the sightings and information guys. I sent a dice member a polite little note asking him to check this thread out, so hopefully this bug and information on it will filter its way through to those who need to know about it. :)
Dlab37, can you say whether or not both rockets did damage to your tank?
Re: Has anyone else seen these strange 'duplication' bugs?
The double grenades have been around since before the 1.2 patch, so has the rocket not firing until 2nd click...just looks like its happening more often now.
Re: Has anyone else seen these strange 'duplication' bugs?
Demize99, it's extremely difficult to duplicate consistently, but what I would say, is it seemed dependent on how busy the server was. When I was playing on a 40-a-side server I had the double reload and fire two without reload a few times. Then playing on a 32 player server last night, but with only 10-a-side, I never had it happen to me once.
Re: Has anyone else seen these strange 'duplication' bugs?
Originally posted by Demize99
Reporting this issue to the right people, thanks for pointing it out. Any specifics on how to duplicate it consistantly would be appreciated.
When playing support, the first ammobag-throw after the first switch , after spawning, from LMG to ammobags is usually glitched. Same w/ medic and health kits.
Haven't really tested it but I already got in the habit of throwing one (two ) bag just after spawn just to have less to worry about in combat.
AT rockets seem most bugged against jeeps when shooting straight at them when they're speeding directly towards you. I used to be able to hit 75% of the time , but i don't think I've hit a jeep shooting like that since the patch.
Re: Has anyone else seen these strange 'duplication' bugs?
Originally posted by DrJambo
Demize99, it's extremely difficult to duplicate consistently, but what I would say, is it seemed dependent on how busy the server was. When I was playing on a 40-a-side server I had the double reload and fire two without reload a few times. Then playing on a 32 player server last night, but with only 10-a-side, I never had it happen to me once.
I second this. It seems to happen more on busy servers, but I'm not too sure. I can say that it is NOT a netcode/server communication problem with some confidence, as I have seen a bot fire multiple APC missiles in single player (and I only had 16 bots on that, not exactly busy...but it was a small map and it does push my comp quite hard).
I can see why this bug slipped through to be honest, as I still can't duplicate it reliably. Throwing 2 medpacks/ammo bags at the same time, one of which disappears when they land, seems to be easiest to perform, but it's also the one which matters the least. Basically, it seems to occur when I'm just clicking rapidly away to drop bags.
So far, I haven't been able to personally sit in an APC and fire several missiles, despite frenzied clicking. :laugh:
Thanks for taking the time to stop by, Demize99. I hope we can help somehow. :)
Re: Has anyone else seen these strange 'duplication' bugs?
I jumped in a round at lunch today and fired off about 50 missiles in a 64 player server, spamming the fire button, but never got a ghost missile... Is there a specific server you play on that this happens alot?
Re: Has anyone else seen these strange 'duplication' bugs?
I don't think it seems to happen on one specific server. I've seen it around four times so far, each on a different server (but all of them were official EA UK servers).
I'll keep on a lookout for it (going to go and play now) and try to interrogate anyone who mentions seeing it too. It might be that spamming 'fire' isn't the thing that causes it, perhaps it's shooting with a certain timing or at some event, or even just random after firing once..but I'd say the APC missile spam and the flare spam coming from choppers/planes sometimes are probably very closely related.
Edit: in fact, since I saw a bot shoot multiple APC missiles in single player, I imagine it certainly isn't anything to do with hitting 'fire' rapidly...unless bots are coded to do that!
Re: Has anyone else seen these strange 'duplication' bugs?
Endless flares on a transport chopper happened to me once.
The pilot went to his business, did not bother at all that I am trying to shoot him down :) .
Re: Has anyone else seen these strange 'duplication' bugs?
On Karkand yesterday I was support. I threw down 2 ammo packs and then no more came out. In fact, I couldn't even switch weapons and the bag recharge bar was going up slowly. After about 30sec of recharging I could throw down an unlimited ammount of ammo bags. I must have thrown out 30 and they all stayed and got picked up (yaya nade spammers). It was unbelieveable. It happened the next round as well.
This was at the very beginning of the round. I went from my gun to grenades, threw them all and then switched to ammo packs. Happened both times just the same in a 64-man server, full both sides. It was the Can't Stop Gaming server.
Re: Has anyone else seen these strange 'duplication' bugs?
Just played a whole bunch of rounds on the Raging Rebels Ranked server. It's always well-set-up and very smooth to play on. I mention this because I didn't see any duplication bugs, and I think I must have played about eight rounds in a row. Saw people throw medpack and ammo (and did it myself) and saw people using flares but didn't see any bug.
Of course, I can't be everywhere at all times, so I could easily have missed it. :)
Re: Has anyone else seen these strange 'duplication' bugs?
I've had something similar where I've reloaded a sniper rifle and quickly went to scope and it started reloading the same clip again and then a third time in a row. Has happened twice to me and if I remember correctly they were on fairly full 64 man servers.
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