This is not intended to flame/diss, merely speakin my mind to hear what others think :) :
Overall, I can feel the patch has made bf2 better, however things were changed that did not need fixing:
1. Grenades can be thrown much further now(bad thing), I have seen Nade Spam fests on every map(one support class can rearm himself with unlimited nades). Grenades don't need to be thrown that far, they were Extremely effective before. Now their 'too' effective.
2. Claymores/Mines should have FF on always! Though I think it is nice to have the option to turn it on/off(server side), this causes ridiculous situations where one team can completely baracade the roads with mines and have their team still pass through. Too much of an advantage for maps with defending teams. I'm sorry, but advanced players shouldn't suffer because some new players don't know what their doing.)
3. What is with the completely random Meter reading that is found on every map! Its exactly what you would see underneath a flag on your 3d map(the distance in meters to that flag). For example: [415m]
Its like a flag has been placed way underneath the map. Either this is one bluntly missed bug, or it has been placed there for a reason(I do not have time to search and scour for the answer to this). If anyone knows why this is like this, please inform me. I don't want this to occur on my PoE 2 maps
4. I have heard that the blue/red name tag bug has not been fixed completely.
5. What happend to taking screenshots! Print Screen no longer works for me, and this was a valuable bug finding tool for maps... I can get the job done with other programs, but the system was fine for me before! Though I saw no point in bf2 generating both a png and jpg for each screenshot(caused a longer pause when taking a screenie)
I havn't had much time to play but those are my main concerns at first glance
From what I hear, jets have a much harder time, so I thank Dice for that! I was gettin bored with 60+ kills an 1-2 deaths(if any), its not fun unless its a challenge!
Overall, I can feel the patch has made bf2 better, however things were changed that did not need fixing:
1. Grenades can be thrown much further now(bad thing), I have seen Nade Spam fests on every map(one support class can rearm himself with unlimited nades). Grenades don't need to be thrown that far, they were Extremely effective before. Now their 'too' effective.
2. Claymores/Mines should have FF on always! Though I think it is nice to have the option to turn it on/off(server side), this causes ridiculous situations where one team can completely baracade the roads with mines and have their team still pass through. Too much of an advantage for maps with defending teams. I'm sorry, but advanced players shouldn't suffer because some new players don't know what their doing.)
3. What is with the completely random Meter reading that is found on every map! Its exactly what you would see underneath a flag on your 3d map(the distance in meters to that flag). For example: [415m]
Its like a flag has been placed way underneath the map. Either this is one bluntly missed bug, or it has been placed there for a reason(I do not have time to search and scour for the answer to this). If anyone knows why this is like this, please inform me. I don't want this to occur on my PoE 2 maps
4. I have heard that the blue/red name tag bug has not been fixed completely.
5. What happend to taking screenshots! Print Screen no longer works for me, and this was a valuable bug finding tool for maps... I can get the job done with other programs, but the system was fine for me before! Though I saw no point in bf2 generating both a png and jpg for each screenshot(caused a longer pause when taking a screenie)
I havn't had much time to play but those are my main concerns at first glance
From what I hear, jets have a much harder time, so I thank Dice for that! I was gettin bored with 60+ kills an 1-2 deaths(if any), its not fun unless its a challenge!

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