BF2 Weapons Chart (Update: 08/14/2007)

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  • imported_The 13th Raptor

    #31
    Re: Weapons Chart After 1.2 Patch

    Originally posted by Bird Killer
    The M95 is the same...
    People dont read threads these days

    Comment

    • Hu.Z_of_PLA

      #32
      Re: Weapons Chart After 1.2 Patch

      PKM is definitely superior than MG36 now, hell, even Type 95 is.

      Comment

      • BurnTheWeed

        #33
        Re: Weapons Chart After 1.2 Patch

        Awesome job Black Duck, really good work. Can I only suggest you add headers for each kit (maybe in bold) as it makes it easier to find the kit and gun quickly? Thanks.

        :)

        Comment

        • F-1

          #34
          Re: Weapons Chart After 1.2 Patch

          I just made few updates to the chart. It is now easier to compare the various weapons.

          Comment

          • imported_El_m_ent

            #35
            Re: Weapons Chart After 1.2 Patch

            Originally posted by [DUCKS]Black_Duck_1
            I just made few updates to the chart. It is now easier to compare the various weapons.
            Really nice job on that chart. I have four unlocks to choose tonight and your hard work will make it a lot easier!

            Thanks again.

            Comment

            • jdrou
              Member
              • Jul 2006
              • 1860

              #36
              Re: Weapons Chart After 1.2 Patch

              If HK21 does 33 damage per hit it should take 4 hits to kill an unarmored target (33x3=99 < 100). Looks like they are encouraging the use of burst fire in the LMGs (lower minDev and dev added per shot but higher max dev). Instead of hitting max dev after 3-4 shots they will now continue to degrade much longer.

              Comment

              • vbl

                #37
                Re: Weapons Chart After 1.2 Patch

                Originally posted by [DUCKS]Black_Duck_1
                I just made few updates to the chart. It is now easier to compare the various weapons.
                Please repeat the column headers for each section. I hate scrolling up to see what the header is and then scrolling back down to see the value.

                Comment

                • imported_Zach
                  Member
                  • Jun 2005
                  • 770

                  #38
                  Re: Weapons Chart After 1.2 Patch

                  Perhaps a dumb question, but why does the MP7 show up as a Medic unlock for me when everyone says it's an Engineer unlock?



                  Is this just an ICON glitch? I just find it odd because I already unlocked the L85A1 and G36E for the medic kit, so it doesn't seem likely there would be a third unlock for the same kit. <shrug>

                  Comment

                  • tjmhay

                    #39
                    Re: Weapons Chart After 1.2 Patch

                    I thought the support guns were better? According to that there's more deviation now, except for one you're crouched but i never crouch.

                    Can someone explain to me what max/add/sub deviation means?

                    Comment

                    • fore a lot
                      Member
                      • Nov 2005
                      • 259

                      #40
                      Re: Weapons Chart After 1.2 Patch

                      you've made several versions of that already. We salute to you DUCKIE :salute:

                      Comment

                      • the_waffler

                        #41
                        Re: Weapons Chart After 1.2 Patch

                        Originally posted by Tyler Hudson
                        Perhaps a dumb question, but why does the MP7 show up as a Medic unlock for me when everyone says it's an Engineer unlock?



                        Is this just an ICON glitch? I just find it odd because I already unlocked the L85A1 and G36E for the medic kit, so it doesn't seem likely there would be a third unlock for the same kit. <shrug>

                        Yeah it's just an icon bug...the MP7 is an engie gun.

                        Comment

                        • F-1

                          #42
                          Re: Weapons Chart After 1.2 Patch

                          Originally posted by Tyler Hudson
                          Perhaps a dumb question, but why does the MP7 show up as a Medic unlock for me when everyone says it's an Engineer unlock?


                          Is this just an ICON glitch? I just find it odd because I already unlocked the L85A1 and G36E for the medic kit, so it doesn't seem likely there would be a third unlock for the same kit. <shrug>
                          I do not see how I am including the MP7 as a medic's gun. double check the table. You probably confused it with something else. If you noticed, the list under the medic's guns is a list of the submachine guns.... you know those BB guns for hunting birds that fly when you annoy them in the game (if you have the graphics quality maxed!) and if you noticed, I like to compare them to the pistol :)


                          Please repeat the column headers for each section. I hate scrolling up to see what the header is and then scrolling back down to see the value.
                          I just did that


                          If HK21 does 33 damage per hit it should take 4 hits to kill an unarmored target (33x3=99 < 100). Looks like they are encouraging the use of burst fire in the LMGs (lower minDev and dev added per shot but higher max dev). Instead of hitting max dev after 3-4 shots they will now continue to degrade much longer.
                          and fixed that!

                          I thought the support guns were better? According to that there's more deviation now, except for one you're crouched but i never crouch.

                          Can someone explain to me what max/add/sub deviation means?
                          The minimum deviation was lowered a lot. this will make the crosshair much smaller. The Max/Add/Sub are related to firing more shots. if Add is large then firing on full auto will result in a lot of deviations. you can read more about this at bf2s.com.

                          Comment

                          • FURRY BIRD

                            #43
                            Re: Weapons Chart After 1.2 Patch

                            The rank point system sucks as it will take me 3 years of playing to get to 2nd LT, by then the game will be forgotten.

                            Comment

                            • imported_Zach
                              Member
                              • Jun 2005
                              • 770

                              #44
                              Re: Weapons Chart After 1.2 Patch

                              Originally posted by [DUCKS]Black_Duck_1
                              I do not see how I am including the MP7 as a medic's gun.
                              I never said you were. I said it was showing up for me as a medic unlock, as my very large image showed. :p

                              Comment

                              • F-1

                                #45
                                Re: Weapons Chart After 1.2 Patch

                                Originally posted by Tyler Hudson
                                I never said you were. I said it was showing up for me as a medic unlock, as my very large image showed. :p

                                LOOL I did not see that! maybe you should report that in the "Bugs Reports" section.

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