Attn All Server Admins: 1.2 patch flag setting is a MUST.

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  • iflabs

    #31
    Re: Attn All Server Admins: 1.2 patch flag setting is a MUST.

    At least this will revive the engineer class.

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    • Alcorr

      #32
      Re: Attn All Server Admins: 1.2 patch flag setting is a MUST.

      Ok guys try to use your heads before jumping to conclusions ok? There are other aspects being changed such as! The fact you will be able to pick up Anyones c4 or mines, so if you want to get rid if mines you just pick them up instead of using your wrench on them -.- Plus the whole point of mines in the first place was to be effective at stopping or slowing armor...Right now it does neither. So the fact that EA WANTS mines all over karkand does not mean you can do nothing to stop them...
      Thats easy to say when you are'nt in a tank.

      Anyways karkand is a perfect example of this because since it so small, 2 eng s could keep tanks/apcs boxed into thier respective places.

      Also, you guys have to take into account the effect of people running into enemy tank/apc spawns and putting mines all around where the vehicle spawns...this totally prevents the enemy from using thier vehicles at all since they can't blow up the mines. All you need is a support buddy nearby...

      Seriously, I am going to do this to USMC or MEC on karkand and I guarantee that since they won't be able to use thier vehicles, the other team (my team) will almost certainly win as karkand is an armor dominated map....

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      • GSG9xSNIPER

        #33
        Re: Attn All Server Admins: 1.2 patch flag setting is a MUST.

        Originally posted by 7zerO3
        The fact that Mines cant be blown by other explosives will slow maps like Karkand and Sharqi down alot, making the map more enjoyable for all the people that dont use Armour.
        Now you'll see Engineers spamming mines all over the roads when a map like Karkand/Sharqi starts.
        As for ff of Mines, the only reason you dont see many Engineers is because of the TK's they get from team mates that are too stupid to stop when they see the BIG RED SKULL. (providing the Engineer has'nt put them in a stupid place).
        I usually use Engineer on Sharqi as USMC at the start of the round, mine the entry roads. I still get TK's from idiots that like to drive down to the UCB's.


        I have to agree with you on that. People that are retarded and self-centered tend to just get blown up by a team mates mine. If anything, DICE should give the person who runs over a friendly mine -4 points for killing himself and no punish for the engineer who laid it down. If your stupid enough to run over a team mates mine you should be charged for your own teamkill.!!!!!!!!!!

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        • jdrou
          Member
          • Jul 2006
          • 1860

          #34
          Re: Attn All Server Admins: 1.2 patch flag setting is a MUST.

          Originally posted by GSG9xSNIPER
          If anything, DICE should give the person who runs over a friendly mine -4 points for killing himself and no punish for the engineer who laid it down. If your stupid enough to run over a team mates mine you should be charged for your own teamkill.!!!!!!!!!!
          Yes, I've said this before. It would be a much better solution than a "FF off for mines" server setting. Probably harder for them to code though (especially the fact that you'd need a few seconds delay after placing the mine before the new rule kicks in to stop griefers from throwing mines in front of moving friendly vehicles).

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          • IVfluids

            #35
            Re: Attn All Server Admins: 1.2 patch flag setting is a MUST.

            Originally posted by Raiblast

            but yes, for balance issues. it shouldn't be turned off. just the computers of the morons.
            You just described about 90% of the pubbers on the servers.

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            • « R²» HKS

              #36
              Re: Attn All Server Admins: 1.2 patch flag setting is a MUST.

              From EA:

              Also, another bit of bad news is that the new feature that allows player to pick up deployed mines with the G key is being held back. In the end, we felt it just wasn’t complete enough for public consumption. We at DICE apologize to all of you who were eagerly awaiting this feature.

              I think this whole mines situation will end up being a nightmare. As people said a team could just spam mines everywhere. Without them being able to be blown up or picked up, well atleast using the G key. As long as mines can be removed as before it may not be a problem but I see on choke points, it may become impassable.

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              • diff-edge

                #37
                Re: Attn All Server Admins: 1.2 patch flag setting is a MUST.

                What is the big deal?

                All you have to do is kill the engie 2 times and his mines disappear. Big deal. I mean come on what is the ave life span on karkand anyways? Also the engie weapons are so nerfed now that they are useless at range. So I really dont see the problem. Except for the guys who live in tanks and dont know how to walk or shoot outside of them.

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                • jdrou
                  Member
                  • Jul 2006
                  • 1860

                  #38
                  Re: Attn All Server Admins: 1.2 patch flag setting is a MUST.

                  Originally posted by <<R2>>Capt.HKS
                  As long as mines can be removed as before it may not be a problem but I see on choke points, it may become impassable.
                  "Just" needs teamwork; a couple of engineers clearing mines and a vehicle or two plus infantry covering them. Medics inside vehicles to keep them healed and revive when needed (toss some medpacks on them too). The suicide jeep will probably get used a lot too.

                  Comment

                  • Tobacco

                    #39
                    Re: Attn All Server Admins: 1.2 patch flag setting is a MUST.

                    Originally posted by Lazy8s
                    Yeah, cause before you drive your tank into a base you will make sure to have engineers diffuse the 10+ mines sitting there right?

                    Also, the mp7 is getting nerfed. It was a great gun.
                    I didn't say it would be easy, but it is possible. Yes, i know about the MP7 getting nerfed, that's why i said you(not necessarily you) don't know what you're missing, because in a few days it will be gone.



                    T

                    Comment

                    • Tobacco

                      #40
                      Re: Attn All Server Admins: 1.2 patch flag setting is a MUST.

                      Originally posted by ||3RB||AaronB
                      There are other aspects being changed such as! The fact you will be able to pick up Anyones c4 or mines, so if you want to get rid if mines you just pick them up instead of using your wrench on them.
                      They took that aspect out of the new patch.



                      T

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                      • iflabs

                        #41
                        Re: Attn All Server Admins: 1.2 patch flag setting is a MUST.

                        I don't really see the problem either.

                        1. There really are no incentives to play engineer. This kit takes a lot of effort to get kills and points. I highly doubt even the Karkanders would play this kit even with the new patch just to spam mines and assault with the shotgun/MP7. There's a lot more useful kits to play with on Karkand.

                        2. Areas full of mines? No problem! That is why you have the engineer class. Use them! Have the engineers on your team defuse enemy mines.

                        You rarely see any engineers on Karkand walking it out; most of the engineers you see are in armor.

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