The MP7

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  • SaladFork

    #31
    Re: The MP7

    Source:


    Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
    ~Salad

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    • Eternal-Souljah

      #32
      Re: The MP7

      Engineer is my 3rd most played kit im sure I have like 20 hours or more on it, don't have the MP7 but might unlock it next.

      my kills with SMG and MG (taken from my stats on BF2player.com)

      Submachine Gun 00:51:31 19
      Lt Machine Gun 01:47:31 42


      Knife 00:46:42 88
      More kills with the knife than both MG and SMG put together haha.

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      • FLIPINOM4D

        #33
        Re: The MP7

        better be decreased by a small ammount or the MP7 will be well useless, but its a good thing ammo is increased with every clip

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        • Daz

          #34
          Re: The MP7

          Sometimes it doesnt work as well as it should, but its as good if not, better than the G36C on semi for long ranges.

          And it sounds awesome in 3rd person. (Back of humvees + F10 + shoot)



          And yeah, if they give it 40 rounds, I guess that means they will have to make the larger mag visable but that wont look as good.

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          • mafia_boy

            #35
            Re: The MP7

            Originally posted by the_waffler
            Does anyone else absolutely love this gun? The MP7 makes the engineer class MUCH more useful. I never used to play engie beacuse they were so useless at long ranges, but the MP7 totally fixes that. It seems a lot more accurate than the other SMG's, and also has minimal recoil. I've found that my K/D ratio is around 2:1 with this gun, whereas it is around 1:1 with any other weapon.
            It aint bad, anythings better than the jackhammer, way too much recoil.

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