MEC/PLA transport chopper - good for something!

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  • Chowley

    #16
    Re: MEC/PLA transport chopper - good for something!

    Originally posted by Churrasco
    Yes, I think Jihad-Helo is the only usefulness of these choppers.

    I killed countless BH in Mashtuur with this tactic =)
    Churrasco do you play on Bamboo Commandos server or GamerT.nl ? :p name is very familiar, im convinced it was you ramming the BH i was in on one of those servers a few nights ago :cry:

    Comment

    • LoKi.

      #17
      Re: MEC/PLA transport chopper - good for something!

      The correct way to run the mec Mi-17 or Z-8 is as follows.

      Pilot - support class
      Gunners - one support one medic
      F4 and F5 rear seats - Engineers
      F6 seat - C4 guy

      Now if your enginners are good at thier job the only thigs that can kill you are tv missiles or kamikazie planes.

      Comment

      • lSIlSERIALBUTCHER

        #18
        Re: MEC/PLA transport chopper - good for something!

        To: DarkHorse 2160

        What on earth could be more "skillful" than joining the "disadvantaged" team w/ their chitty chopper, & pwning the more "advantaged" teams w/ their superior equipment????

        Ruin the game my 4$$, you just got served (pwned)

        peace

        Comment

        • Paas

          #19
          Re: MEC/PLA transport chopper - good for something!

          Originally posted by lSIlSERIALBUTCHER
          To: DarkHorse 2160

          What on earth could be more "skillful" than joining the "disadvantaged" team w/ their chitty chopper, & pwning the more "advantaged" teams w/ their superior equipment????

          Ruin the game my 4$$, you just got served (pwned)

          peace
          Um. In english. I don't even understand what this means.

          {WP}Paas

          Comment

          • DimeBagWhore

            #20
            Re: MEC/PLA transport chopper - good for something!

            The only problem with loading up the MEC or Chinese helos with troops is that the mini-guns on the BH can wipe them out in a second. Hell, the mini-guns can actually shoot pilots out of their seats. Might be worth doing if there is no BH flying (if the US lost their helo flags or something) but otherwise it's better to use them for jihad.

            Comment

            • lSIlSERIALBUTCHER

              #21
              Re: MEC/PLA transport chopper - good for something!

              Originally posted by {WP}Paas
              Um. In english. I don't even understand what this means.

              {WP}Paas
              It is perfect english, but I gather you don't understand my meaning, I will explain

              Some of us kick the other guys butts so badly that they quit, the server empties out, & we have no 1 to play, so we give them a "handicap", just like in bowling (give your GF 50 pins), or golf (give your kid 10 strokes), by playing on the disadvantaged team (third world equipment, & n00b players)

              That makes it challenging for us, & gives the other guys a chance

              My clan |SI| always play Spetz in GhostTown, & we still win 2.15-to-1, & have to "go easy" on guests, or we will run them off the server

              If we played SAS, Spetz would never have a chance

              See what I mean now?

              peace

              Comment

              • Paas

                #22
                Re: MEC/PLA transport chopper - good for something!

                Originally posted by lSIlSERIALBUTCHER
                It is perfect english, but I gather you don't understand my meaning, I will explain

                Some of us kick the other guys butts so badly that they quit, the server empties out, & we have no 1 to play, so we give them a "handicap", just like in bowling (give your GF 50 pins), or golf (give your kid 10 strokes), by playing on the disadvantaged team (third world equipment, & n00b players)

                That makes it challenging for us, & gives the other guys a chance

                My clan |SI| always play Spetz in GhostTown, & we still win 3-to-1, & have to "go easy" on guests, or we will run them off the server

                If we played SAS, no 1 would ever have a chance

                See what I mean now?

                peace

                You could just not stack the teams against the public players. Then you wouldn't have to worry about them leaving.

                That's somthing me and my unit were against. We blended in to our server. We weren't trying to have constant clan matches against the public players. The concept of not playing 100% is kinda' crazy to me. If people leave, it's probably because they feel they odds are stacked against them because they are playing against a well trained/coordinated force.

                By contrast, they are just regular Joes who happend to join your server. Not to mention home field advantage in which you're able to tailor all of your tactics to your house rules.

                ...considering how extreme the variation in house rules are. This puts public players at what they feel is a further disadvantage. I don't agree with this whiney mindset by any means, but, this is just how the bulk of them think (I know, I ask; naturally I haven't questioned them all).

                {WP}Paas

                Comment

                • WhardieJones

                  #23
                  Re: MEC/PLA transport chopper - good for something!

                  The problem with using the MI18 as a team vehcile requires intelligent teammates which I have yet to find on a pub. teammwork is automatic in the BH such that even a monkey can man the minigun. Keep chopper bombing.

                  Comment

                  • imported_keyrat

                    #24
                    Re: MEC/PLA transport chopper - good for something!

                    the new patch with it's increased AA is going to be a bitch for the transport choppers. they're already easy enough to take out.

                    i usually like taking a blackhawk solo and switching to gunner over an enemy base. then the chopper starts going in circles while you shoot down, switching sides if needbe. when it starts falling or it's out of range i take control again. this works a lot better in the blackhawk thanks to it's guns, but it can be done in the russian bird too.

                    Comment

                    • lSIlSERIALBUTCHER

                      #25
                      Re: MEC/PLA transport chopper - good for something!

                      Originally posted by {WP}Paas
                      You could just not stack the teams against the public players. Then you wouldn't have to worry about them leaving.

                      That's somthing me and my unit were against. We blended in to our server. We weren't trying to have constant clan matches against the public players. The concept of not playing 100% is kinda' crazy to me. If people leave, it's probably because they feel they odds are stacked against them because they are playing against a well trained/coordinated force.

                      By contrast, they are just regular Joes who happend to join your server. Not to mention home field advantage in which you're able to tailor all of your tactics to your house rules.

                      ...considering how extreme the variation in house rules are. This puts public players at what they feel is a further disadvantage. I don't agree with this whiney mindset by any means, but, this is just how the bulk of them think (I know, I ask; naturally I haven't questioned them all).

                      {WP}Paas
                      We have only 2 rules

                      1. No tk
                      2. No force tk on others

                      simple

                      The way EA meant the game to be played

                      btw teams visit (such as BaH), & join the other side, & make it "interesting"

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