Wake 2007 unbalanced?

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  • mattmurphee

    #1

    Wake 2007 unbalanced?

    I've been playing Wake a little bit more recently and is it me or it seems totally unfair for the USMC to win a game. Ive won battle as them a few times but when commanding, people got to the point where they wouldn't even try anymore. I was the only one on my team having fun, mainly because of my beloved arty.

    They would just stay on the carrier and get arty'ed by the Chinese. Maybe the USMC should have 2 main base so they wouldnt get baseraped so much. Just a thought.
  • sackynut

    #2
    Re: Wake 2007 unbalanced?

    Ive played on USMC and seen them win. Yes it is a little harder when there are more people, but the less people the easier for the USMC. Wanna talk unfair: 16 player Sharqi Peninsula.

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    • CtrlAltDe1337
      Member
      • Feb 2007
      • 1431

      #3
      Re: Wake 2007 unbalanced?

      No its not imbalanced, noobs just don't know what to do without their precious F-35B so they all gather on the deck like idiots.

      Comment

      • mattmurphee

        #4
        Re: Wake 2007 unbalanced?

        Originally posted by VeNg3nCe^
        No its not imbalanced, noobs just don't know what to do without their precious F-35B so they all gather on the deck like idiots.
        I noticed that. And then if youre team finally cap a flag nobody would spawn to defend it. :wall:
        Ive won round as USMC too but only on good server with people actually joining squads and so. But given that a lot of players have this noob attitude most of the time USMC gets owned. And as commander, nothing is more frustrating than having 8 squads of 1 soldier....

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        • N2K

          #5
          Re: Wake 2007 unbalanced?

          Or worse, noobs flying and spawning back so quick to steal your jet because they cant fly

          happend to me right all round, i would wait for the second jet to spawn and the noob that took the first one would spawn right back and take it again

          Comment

          • SQUiB

            #6
            Re: Wake 2007 unbalanced?

            Well I've played on Wake Island 56 times and only on 3 occasions has the USMC won. I'd call that unbalanced in my books but it could just be some incredibly bad luck on the USMC part. Also in at least a third of those games the USMC never even captured a flag. Which makes for a really crap game for everyone involved.

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            • imported_bigpappa
              Member
              • Oct 2006
              • 2159

              #7
              Re: Wake 2007 unbalanced?

              thats because when a flag is taken, like for instance the runway flag, everyone still spawns on the ship so they can fly the cobra.

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              • colony

                #8
                Re: Wake 2007 unbalanced?

                Actually Wake should be an easy victory for the USMC, but a couple things have to happen. First, someone who can fly has to get in the jet before a noob gets in. What usually happens on this map is the first Chinese pilot always flys off to attack the carrier. To counter this, the first USMC pilot has to engage him. If left alone, the J10 will shoot down black hawks, cobra, the boats etc. and cause havok on the carrier. If first USMC pilot goes down early thanks to some nooblet crashing into the water on takeoff, then getting the F35s into the air becomes very hard. By that time, the 2nd J10 is in the air joining the 1st J10 in on the party at the carrier, tanks have lined up at the tips of Wake Island shooting any boaters or even swimmers(yea, i've seen it) trying to make it to shore, and the PLA commander continues to arty the carrier and track any USMC strandlers that may try to get to a base. In conclusion, whoever controls the skies, wins the game most of the time.

                US must somehow quickly take over the airfield and hold it with all their might. One very smart thing I've seen done on this map is to have a squad of engineers who take the tanks (3) and actually form on eachother creating an armored convoy who stay close to each other and constantly repair each other of any damage. That is very hard to kill(even with the 500 pound bomb drops from jets and with Anti tankers hitting them with rockets). So even if the US do get a flag, they would go right to that flag as soon as it turned neutral, shoot down anyone who spawned and quickly regained that flag. I actually experienced this last night. I kept hitting them with bombs (3 passes) and didnt kill any, but only when I directly hit one of them with both bombs did one finally blow up. Too bad most dont do this in public play.

                Comment

                • WarGimp

                  #9
                  Re: Wake 2007 unbalanced?

                  People tend to play this map stupidly.

                  People need to realise that this is an assualt map. The rules are simple. The USMC bleeds until they capture a CP. The PRA cannot be forced into bleed unless they lose ALL their flags. Beyond that, it's kills that count.

                  All the US needs to focus on is getting a single CP as quickly as possible, then get ta work killin. Unfortunatly, most numbskulls instantly rush the same damned CP every time... and it's always the one that's best defended.

                  Meanwhile, the PRA need to make sure they don't loose their Airfield. Nothing matters compaired to that one flag. But does anyone defend it? No! They all go rushing off north or west so they can get more kills shooting dumb yanks in boats (who are likely to be rushing the same stupid place over and over).


                  Really, this is a 'hawker's map. A smart Blackhawk pilot can get some guys down on the ground where the enemy is thinest in no time. Then he can provide tactical stand off support and start working that kill count. When needed, he can bounce to other CPs and boost up team resources without exposing grunts to too much fire.

                  Conversly, if the Chinise can own the air, it can become very hard for a Hawker to do much.

                  That's my take on things anyway.

                  Comment

                  • LoKi.

                    #10
                    Re: Wake 2007 unbalanced?

                    this video demonstrates how to win wake as USMC easily with one squad as the main driving force for the game



                    choose the free download option and enter the securtiy code to download also you need the lastest Xvid codec

                    Comment

                    • Nagaria

                      #11
                      Re: Wake 2007 unbalanced?

                      its balanced. just none of the USMC guys want to do anything. if you can somehow get a USMC squad actaully try to capture the island. they would of taken over the island pretty quickly

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                      • BG1

                        #12
                        Re: Wake 2007 unbalanced?

                        It depends, if you have a competent team on both sides then it'll be an even fight but if ur team is full of noobs it'd be pretty much over, while a team full of noobs on a chineese side could still get away with a win from time to time. I've been playing in a 24/7 wake server in the past few days and both teams were pretty much balanced and I've only played as usmc on that server and still haven't lost a round (over 15 wins in a row) so it's not impossible.

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                        • Terroser

                          #13
                          Re: Wake 2007 unbalanced?

                          Omg again a treath about wake :hmm:
                          NOthing to tell

                          only that it's balancend if you got the brains :laugh:

                          Comment

                          • Digital-Boy

                            #14
                            Re: Wake 2007 unbalanced?

                            Of all the maps that my favorite server runs, the one that makes me think "the *blank* team ALWAYS loses this map" is 64-player Sharqi, not Wake Island. :p

                            The USMC team winning is simply a matter of loading up the blackhawk and dumping six guys over any flag (they're all usually poorly defended).

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                            • imported_razor

                              #15
                              Re: Wake 2007 unbalanced?

                              Wake island relies on alot of teamwork, you needs your air and water vehicles to work as one to get a base onshore, once you get one flag your made! Then you can work on getting the others. The issue most the time is everyone wants the choppers and noone tries to get the flag, TEAMWORK!

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