New Commander Toy Ideas

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  • Cole-Train

    #1

    New Commander Toy Ideas

    I think that they need to put new Commander attack items in, besides the arty. especially if they are based on the army that you are playing as.

    eg. take away arty for MEC, and make it so they can call on about 10 computer controlled people to run in with TNT strapted to them, and bomb a certain area, or MEC could launch an anthrax bomb, that slowly drains health of people in the blast radius.

    and the Chinese could call in a mini/tactical nuke, that leaves radiation in the area after it detonates. or they can use standard arty, but with more shells fired.

    and the USA should be able to call in a tomahawk cruise missile strike. and they could call in an F/A 22 raptor to clear the air of enemy fighters and choppers in a certain area.


    just a few ideas i wanted to throw out there. any thoughts? or additions?
  • baggygreen

    #2
    Re: New Commander Toy Ideas

    I think the that its not a bad idea in theory, but implementing what you suggested might prove to be a bit tough - mainly balance issues ie instantly wiping a bunch of tickets, as opposed to slowly wiping out those tickets... also, whats the point of a nuke, if it leaves the area unusable for a while... you cant send in your own troops to cap the area afterwards!

    But yeh, i do like the idea of giving the commander some new toys to play with, unfortunately atm im too buggered to think of any other possibilities!

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    • flash55

      #3
      Re: New Commander Toy Ideas

      i dont like the art all ready and now you wanna throw nukes, and robot jihad fighters ... nah just remove the artillery thats more fun :)

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      • Six.

        #4
        Re: New Commander Toy Ideas

        Originally posted by xXx-Arc_Angel-xXx
        I think that they need to put new Commander attack items in, besides the arty. especially if they are based on the army that you are playing as.

        eg. take away arty for MEC, and make it so they can call on about 10 computer controlled people to run in with TNT strapted to them, and bomb a certain area, or MEC could launch an anthrax bomb, that slowly drains health of people in the blast radius.

        and the Chinese could call in a mini/tactical nuke, that leaves radiation in the area after it detonates. or they can use standard arty, but with more shells fired.

        and the USA should be able to call in a tomahawk cruise missile strike. and they could call in an F/A 22 raptor to clear the air of enemy fighters and choppers in a certain area.


        just a few ideas i wanted to throw out there. any thoughts? or additions?
        You been playing too much Command&Conquer Generals/Condition Zero :laugh:. So much for originality :p heh heh.

        Ah, I do agree that the commander's capabilities is a little bit limited. But being able to see the battlefield from the sky up, and tell your minions where to go and all isn enough?

        However, I WOULD agree on radar jamming facilities, to cover up for those much discluded covert operations. I mean, how special could a Special Ops be if EVERYONE can see them on radar?

        And I also do see a benefit in Vehicle drops. Other fun suggestions other than commander facilities would be: Civillian cars- like desert combat. A Flame Thrower Kit (I like fire, and I like setting people on fire, muahahahaha...). And also civillians- at which, BOTH sides lose points for killing them.

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        • extraecho

          #5
          Re: New Commander Toy Ideas

          take your ideas and go make your own mod.

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          • Cole-Train

            #6
            Re: New Commander Toy Ideas

            Originally posted by Six.
            You been playing too much Command&Conquer Generals/Condition Zero :laugh:. So much for originality :p heh heh.
            i havent played that game before, i'm not an RTS fan. i'm just going by facts. Chinese have been deeply involved in nuclear research and development, the USA loaded up thousands of tomahawks before the occupied Iraq. and religious suicide bombings are on the news all the time, and alot of them take place in the middle east

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            • extraecho

              #7
              Re: New Commander Toy Ideas

              Originally posted by Six.
              A Flame Thrower Kit (I like fire, and I like setting people on fire, muahahahaha...)
              i second that. it was my favorite weapon in rtcw.

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              • Six.

                #8
                Re: New Commander Toy Ideas

                Originally posted by xXx-Arc_Angel-xXx
                i havent played that game before, i'm not an RTS fan. i'm just going by facts. Chinese have been deeply involved in nuclear research and development, the USA loaded up thousands of tomahawks before the occupied Iraq. and religious suicide bombings are on the news all the time, and alot of them take place in the middle east
                Quite the coincidence. The GLA (some kind of terrorist faction in C&C Generals) - has suicide bombers as units and biological warfare. The Chinese faction are based on their nuclear capability in C&C, and well... Ballistic missiles for the US, BUT the US in C&C has their uber-high-tech Ion Cannon; but thank goodness you didn't mention that, or I would have had to e-smack you.

                And I'm sure Westwood Studios have done their research as extensively as you obviously :P

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                • Six.

                  #9
                  Re: New Commander Toy Ideas

                  Originally posted by extraecho
                  i second that. it was my favorite weapon in rtcw.
                  Heh heh heh, yeah- USMC and PLA will get incendiary grenades (pretty much, napalm grenades). And MEC get molotov cocktails. Would be great for clearing flags and striking fear into the enemies hearts when you show up out of no where right next to them.
                  Just as a novelty- they should have a flame-thrower kit. I Also remember posting something about a 'Ninja' Kit somewhere in a thread on this messageboard. But I wasn't exactly serious about that, however, it would be VERY fun to be able to slash people to pieces behind the theatre of battle, and lodge shurikens between their eyes, plus vanish in a puff of smoke when you get spotted and jumping really really high + running really really fast. Great for assassinating commanders, specops and snipers.

                  Comment

                  • Fayadi

                    #10
                    Re: New Commander Toy Ideas

                    Since they are making UAV visible ,why don't they arm the UAV, provide it with 2 tv missiles and the commander can aim the missile just like a helicopter co pilot does. It is very realistic, in real life a certain UAV has 2 tv missiles I think.

                    I disagree with your idea Arc Angel. We don't need anymore of those weapons that can bomb in a large radius...Takes the fun out of the game. Makes more "nothing-you-can-do-about" deaths and that sucks

                    Comment

                    • Cole-Train

                      #11
                      Re: New Commander Toy Ideas

                      Originally posted by Fayadi
                      Since they are making UAV visible ,why don't they arm the UAV, provide it with 2 tv missiles and the commander can aim the missile just like a helicopter co pilot does. It is very realistic, in real life a certain UAV has 2 tv missiles I think.

                      I disagree with your idea Arc Angel. We don't need anymore of those weapons that can bomb in a large radius...Takes the fun out of the game. Makes more "nothing-you-can-do-about" deaths and that sucks

                      thats cool, i respect your opinion.

                      but i believe that that the Unmanned Combat Ariel Vehicles (UCAV) use 2 unguided, high-explosive, hellfire missiles (i could be wrong about this, so dont chew me out if i am). but that is a good idea

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                      • Six.

                        #12
                        Re: New Commander Toy Ideas

                        Originally posted by xXx-Arc_Angel-xXx
                        thats cool, i respect your opinion.

                        but i believe that that the Unmanned Combat Ariel Vehicles (UCAV) use 2 unguided, high-explosive, hellfire missiles (i could be wrong about this, so dont chew me out if i am). but that is a good idea
                        Yeah... just remember- if they made BF2 too realistic, no one would play it. Because Infantry and vehicles wouldn't have a chance, since everyone's so busy bombing each other with long-range and IC(intercontinental) weaponry.

                        Not all people play BF2 for it's aircraft, missiles and artillery, even though they are all powerful and stuff.

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                        • Cole-Train

                          #13
                          Re: New Commander Toy Ideas

                          i'll admit, the intercontinental weapons were bad ideas (no harm in throwing them out there anyway)

                          but the air surperiority idea wasnt half bad (in my opinion). and i think fayadi is onto something with the UCAV idea.

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                          • Six.

                            #14
                            Re: New Commander Toy Ideas

                            Originally posted by xXx-Arc_Angel-xXx
                            i'll admit, the intercontinental weapons were bad ideas (no harm in throwing them out there anyway)

                            but the air surperiority idea wasnt half bad (in my opinion). and i think fayadi is onto something with the UCAV idea.
                            Heh heh, have you seen the complaints of all the air-superiority problems in this forum already? I think people have had enough of aircraft... lotsa people wanna get into the down n dirty fighting and combat on the GROUND! :)

                            It will also be pointless if you deploy UAV for your units to see the enemy revealed... ONLY to have your 'UCAV' take all the kills. Too much airpower will make BF2 into AF2 (AirField 2) where infantry and ground vehicles become NOTHING except simple and easy targets to bomb and kill - since it will become almost impossible for infantry or vehicles to get a kill without some aircraft -manned or unmanned- butt into the battle persistently.

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                            • 0likid

                              #15
                              Re: New Commander Toy Ideas

                              lol mec suicide bombers thats slack!

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