We were hacked. Several times over the past two weeks, in fact.
While all passwords are encrypted and salted, it's recommended that you change your password here when you can.
Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
Has anyone else payed attention to this problem: The textures are rendered in a quite funny way? Like they start to render when u get closer but especially the buildings just at some point get clear, they don't render "smoothy"?
Is this a bug with my comp, tweaking along the patches to make the game work better or the mysterious performance gain with the ATI cards!?
Has anyone else payed attention to this problem: The textures are rendered in a quite funny way? Like they start to render when u get closer but especially the buildings just at some point get clear, they don't render "smoothy"?
Is this a bug with my comp, tweaking along the patches to make the game work better or the mysterious performance gain with the ATI cards!?
trust me hes not at 3.2, trust me. Also, about the game rendering, this IS a part of the game it has a horrible draw distance. I know because I asked this same question not too long ago, I also downloaded a bunch of BF2 videos to make sure it looked the same as my game.
This is not a problem with your computer or your game, just written badly. You could have dual 7800GTX 512mb and 4 gigs of ram and a fx 60, and this will still happen. I personally think it looks horrible but Im used to it.
its also called "lod" (level of detail) as when u get closer to something, it becomes more detailed. If u use rivatuner, u can tweak this to have negative lod (objects are clearer from far away) or if u want performance have a positive lod (textures look blocky unless ur right in front of it)
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