what determines...

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  • Razorman01

    #16
    Re: what determines...

    & what is your biatching at me accomplishing Missy?

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    • b6x

      #17
      Re: what determines...

      ...about as much as your initial response accomplished for the guy who started the thread asking a decent enough question and seeking some help.

      end of. Let's let the thread get back to the point and try to help the guy.

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      • Thirdeyez

        #18
        Re: what determines...

        yeah i just wanted to know what my set-up could comfortably run.

        some helpful replys, thanks.

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        • b6x

          #19
          Re: what determines...

          my two pennies...

          As mentioned before, you should be able to play everything set on Medium, however go easy on the dynamic light/shadows. They are fps killers.
          Depending on the resolution you intend to run, also consider cranking down on the AA if you find things a bit slow still.
          Start with an over-estimate on detail quailty, and either use "renderer.drawfps 1" in-game, or something like FRAPS, to monitor your fps. Tweak settings down until you find something playable. (I guess around 35-40 fps minimum really)

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