Kits popularity assumption

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  • Papi4baby
    Member
    • Aug 2005
    • 1189

    #16
    Re: Kits popularity assumption

    Originally posted by Wargimp
    Something that you may not have factored in...

    I think lots of 1337 toobers, bunnies, DDers, 'n c4 lobbers are likely to outright quit when they find their "skillz" have been taken away from them.

    You'll likely see a reduction of a certain mentality of player.
    We're not likely to miss 'em.
    May god hear your word, i hope so, even thought i bunny hop and noob tube, now the bunny hopping i do it on defense only when i have no ammo or i am outclass(armor)

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    • Dokukaze

      #17
      Re: Kits popularity assumption

      Originally posted by Master Shake
      What ever happened to using the kit that your team needs to win the map even if you dont like it? Just becaue you are better or like one kit over another does not mean youo are helping your team. Spawn with what is needed for your team learn to play it and get back to focusing on winning maps not individual scores...
      I used to do that, but these days I do handjobs for unlocks.

      On top of that, I would rather be top of my team (or the server) on the loosing team, than middle of my team and on the winning team. "I would rather rule in Hell then serve in Heaven." if you will.

      Comment

      • Blades

        #18
        Re: Kits popularity assumption

        I am happy the arming time has been added for the M203, but I am going to miss seeing morons try and get me and shoot into the wall next to them, killing themselves.

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        • Kattspya

          #19
          Re: Kits popularity assumption

          Originally posted by Wargimp
          Something that you may not have factored in...

          I think lots of 1337 toobers, bunnies, DDers, 'n c4 lobbers are likely to outright quit when they find their "skillz" have been taken away from them.

          You'll likely see a reduction of a certain mentality of player.
          We're not likely to miss 'em.
          I think most of them will adapt and still be better than most people. Using what's given to you, even when it's broken game mechanics is what good players do. I don't like bunnyhopping and pronespamming but I do not put the blame on the players. I curse at them but I always remember whos fault it really is. If you can consciously not bunnyhop when outnumbered or threatened then kudos to you. I do whatever I can to survive.

          I look forward to the patch because bunny hopping and CQB grenade launching is messed up. I don't do it out of spite for good players.

          Comment

          • Bildungsroman

            #20
            Re: Kits popularity assumption

            AT all the way, assault most hated and least used kit

            Comment

            • N2K

              #21
              Re: Kits popularity assumption

              you will still find me as Spec Ops in the field, i use c4s on the stop, and my g36c, i cant give it up

              Comment

              • imported_Master Shake

                #22
                Re: Kits popularity assumption

                Originally posted by Dokukaze
                I used to do that, but these days I do handjobs for unlocks.

                On top of that, I would rather be top of my team (or the server) on the loosing team, than middle of my team and on the winning team. "I would rather rule in Hell then serve in Heaven." if you will.
                Ok, do you think if the winning team recieved 5 extra points each would be an incentive to try and win the map by using classes that were needed instead of what your proficient with? If they could limit the team swapping and or you had to play on a side for at least 60% of the map? Im just asking what would it take to be more important to win the map (battle) than to gain personal stats?

                Comment

                • jdrou
                  Member
                  • Jul 2006
                  • 1860

                  #23
                  Re: Kits popularity assumption

                  Originally posted by Wargimp
                  This depends on what they mean by "fixed". If RoF is increased... hellya, sign me up!

                  If not, I'm never gonna be using it... and I'll be slightly more ticked that I accedently unlocked it.
                  I certainly hope they increased it. It should probably be at least as high as the other SMGs and possibly higher (very small caliber round). Given the reason for its existence it should probably have lower base damage but be armor-piercing (i.e. same material as .50cal ammo).

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