Tactic for Wake Island 2007

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  • skitzo

    #1

    Tactic for Wake Island 2007

    Ok. If you are on Wake Island 2007 and you are on the Chinese side and the USMC have taken all of the other part of the island plus the airfield, then swim over to the other side. I say this because it doesn't take that long to get to the other side. No one ever does it though. If you are losing and the enemy is distracted, you will have no problem capturing other flags of theirs. Me and a friend were getting beat bad. The USMC had the airfield and the whole other part of the island. I decided to just go to the other side. I got in a car and we drove out as far as possible(water is shallow enough so a car won't sink) until the car was about to explode. We got out and started using our adrenaline to get away from the car and at the same time heading for the other side of the island. The USMC was just spawning on the airfield or flying in thier jets. It took us awhile and we got to the other side and started taking a flag. Didn't take us long to capture because I had my friend with me. We took another capture so we had all capture points except for the airfield and we took the airfield soon after because me and my friend went over to capture that to. Anyways, this is simple information but no one uses it. It's like they don't know they can swim in this game. It saved my team.

    (Chinese have no boats here so no easy way over unless you steal one from USMC)
  • iewgnem

    #2
    Re: Tactic for Wake Island 2007

    Not many uses is because chances of a USMC win on that map is 10% unless Chinese side is full of noobs
    theres 50% chance USMC will never capture any flag the entire round on wake

    Comment

    • Splinter
      Member
      • Apr 2007
      • 461

      #3
      Re: Tactic for Wake Island 2007

      When I play on Wake as USMC I find that we will win 90% of the time if we cap a base or take the airfield within about the first 5 to 10 mins.

      Comment

      • skitzo

        #4
        Re: Tactic for Wake Island 2007

        Yeah. USMC has many down sides but a smart squad would procede to take any of the capture points right away. The best way to do this is by doing it secretly, not rambo style. The airfield should be protected at all costs by the Chinese and attacked at all costs by the USMC.

        Comment

        • Mayflower
          Member
          • Jun 2005
          • 833

          #5
          Re: Tactic for Wake Island 2007

          80% of the time, US team lose the round without having one outpost.
          20% of the time, US team pwn the chinese team.

          Let see ... what about Karkand ?
          110% of the time, MEC get pwned.
          120% when I join --> "You were moved to the other team (MEC) by the server"

          Comment

          • 3Libras

            #6
            Re: Tactic for Wake Island 2007

            I only play as MEC and I win on Karkand way more often than I lose. The only part that sucks about that is if you're playing on the 64 player map and the USMC starts capping your base and your fellow MEC don't notice/do anything about it.

            Comment

            • unlimitedmp

              #7
              Re: Tactic for Wake Island 2007

              It all depends on enemy tactics. Usually, I always see people rush to the front where most of the action is and there is not one person defending the most important base(s). Those succulent bases are easily overrun and the game lost. Even a few defenders makes a difference.

              Comment

              • Chodda
                Member
                • Sep 2006
                • 996

                #8
                Re: Tactic for Wake Island 2007

                ROFL I kill you guys allll the time. When I was a gunner we spotted this one guy swimming so we started circling him in the chopper. We tried to squash him but it didn’t work. So then my commander friend started to drop supply crates on him. Then right before he made it I TV missiled him into a billion pieces. loll so I don’t think its a good strategy, well at least when I’m playing ;-) the funny thing is the guy kept trying and trying. So we kept doing the same thing to him.
                xfire: chodda
                steam: w0ofz

                Comment

                • D|sso

                  #9
                  Re: Tactic for Wake Island 2007

                  Fighting a Battle he can't win.

                  lmao..gotta love taunting a helpless soldier!

                  Comment

                  • [SiR]WOLFANDRAVEN

                    #10
                    Re: Tactic for Wake Island 2007

                    ok if you are trying to take base like that is NOOBISh because if some1 is in the choper and if he see that anemy have taken 1 of their base he will fly to that base and see what is going on and he will KICK YOUR BU**

                    Comment

                    • Chodda
                      Member
                      • Sep 2006
                      • 996

                      #11
                      Re: Tactic for Wake Island 2007

                      omg where the heck is "SLOVENIJA"
                      xfire: chodda
                      steam: w0ofz

                      Comment

                      • skitzo

                        #12
                        Re: Tactic for Wake Island 2007

                        Its a good tactic if no one sees you and your going to be usually going away from the fighting. I had a heli fly over me but he didnt see me. I died sometimes when I go away from the fighting like if I take a boat to the opposite part of the island and I see a tank role up. Sad really that I couldn't take one flag.

                        Comment

                        • Demava

                          #13
                          Re: Tactic for Wake Island 2007

                          Originally posted by iewgnem
                          Not many uses is because chances of a USMC win on that map is 10% unless Chinese side is full of noobs
                          theres 50% chance USMC will never capture any flag the entire round on wake
                          Obiously you never played against me.

                          As USMC, you should stay on the outer beach, never cross the road. Alot of people do it, and alot of people don't get noticed. Scared of choppers? When you hear one your should immediatly hide in the bushes. I never swim through the bay, it's to slow a good pilot can easily spot you.

                          You can also take a boat and sail to the outer edge of the map, nobody will notice you and you can attack from any direction you want.

                          Comment

                          • RAVENCDF

                            #14
                            Re: Tactic for Wake Island 2007

                            this trick seems to work ok in bf2 which is strange as whenever i tried it in wake on 1942 i would always die. Maybe soldiers are harder to see in the water with the new effects etc.

                            Comment

                            • Apinkmist

                              #15
                              Re: Tactic for Wake Island 2007

                              Originally posted by unknown-soldier
                              80% of the time, US team lose the round without having one outpost.
                              20% of the time, US team pwn the chinese team.

                              Let see ... what about Karkand ?
                              110% of the time, MEC get pwned.
                              120% when I join --> "You were moved to the other team (MEC) by the server"
                              I am not sure where you get those figures from friend, i have played 106 hours on wake and have 184 wins and 185 losses and most of the time i play usmc so i would say it is a fairly even map, just depends on how good how evenly your teams are matched at the time. As for the swimmer if the U.s team have all the flags bar one, then as Usmc commander, the first thing i look for is swimmers or anyway leaving the area, then simply time the arty so that they swim right into it. It has happened to me before and it ****es you off after a long swim lol.

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