How can we improve on the jets/ choppers?

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  • The Question

    #31
    Re: How can we improve on the jets/ choppers?

    I've been trying to come up with an idea but I got nothing.

    Comment

    • plaid_retina

      #32
      Re: How can we improve on the jets/ choppers?

      Blackhawks need missiles, or guns the pilot can fire.

      Comment

      • zverj

        #33
        Re: How can we improve on the jets/ choppers?

        1. Fix the bomb bug. You should able to choose either fire 1 bomb or 5.

        2. Implement queue system on airfield.

        3. Bigger FOV

        4. Make J-10 balanced against F-35

        5. Implement HUD, radar

        Comment

        • The Question

          #34
          Re: How can we improve on the jets/ choppers?

          Originally posted by zverj
          1. Fix the bomb bug. You should able to choose either fire 1 bomb or 5.

          2. Implement queue system on airfield.

          3. Bigger FOV

          4. Make J-10 balanced against F-35

          5. Implement HUD, radar
          The bombs are just fine.

          Comment

          • glaucoma

            #35
            Re: How can we improve on the jets/ choppers?

            1.) The choppers don't need AA missiles, the TV missile works perfectly fine for me. It takes practice, but downing bombers is not hard (hint: aim between tail fins, always take them from behind, think like a pilot). Fighters are hard, because of their agility, but not impossible.

            2.) The TV missile needs to ****ing work. One cook-up (missile not firing/not reloading) or uncontrollable missile in every 12 shots is NOT acceptable. The current state of the Milk-Me's tv missile is not even worth discussing.

            3.) The TV reticule's contrast needs to be adjustable. Aiming against the sky on Dragon Valley is just horrible, because the sky has the same brightness as the TV missile's crosshair. Unacceptable.

            4.) The helicopter's pedals need to be adjustable in sensivity. Choppers do not need to have the turn radius of a schoolbus with the pedals (when your gunner is a noob, he will **** up on TV missiles if you turn using the rudder).

            5.) The choppers need to go down after one tank hit.

            6.) The z-10 needs massive improvement. The cobra manoevers slick as a shark, the milkme has a hyper-powerful chaingun, the Z-10 has...oh wait, ****ty handling and a ****ty chaingun. Thanks!

            7.) The TV missile range needs to be not nerfed. Shorter TV missile range means no defence against planes, especially the crashing assholes kind, which sucks. If they insist on making it short range, they should make it more agile and faster.

            8.) Something should be done about the solo gunshipping. I'm very guilty of it myself, but it destroys the gameplay for the other players I think. Especially because AA can't lock on you if you do it.

            9.) The z-8 and mil mi-17 need better chainguns. Their .50s are just useless, I rather kill people by Super Mario style hopping on them with the chopper than using the idiotically powerless and inaccurate .50s, but that can hardly be the point of a transport chopper.

            PS: Nosecam on or off makes no difference for experienced pilot/gunner teams who communicate, because if they see infantry running out of view, they just punish the ground where he went and the pilot will dance around you meanwhile, until everything is mopped up. The only thing nosecam off achieves is attracting kamikaze noobs because they can't down you with jets anymore, so they just kamikaze all the time. Sucks.

            Comment

            • bloodbrood

              #36
              Re: How can we improve on the jets/ choppers?

              i think we should add submarines and rocket ships.

              Comment

              • puglous

                #37
                Re: How can we improve on the jets/ choppers?

                IMPROVE JETS AND HELIS!?

                *blows chunks all over the floor*

                Jeez, don't ever put those 4 words toghether in that order AGAIN. You've endangered the existance of gameplay that is balanced, intelligent, team oriented, and fun for all just by giving the topic that title. Jets and helis (but especially jets) are just a way of giving people with the fastest load time or those who unlocked the m95 a 50:0 k/d ratio each match and making everything on the ground completely helpless.

                But, since you asked:

                -Remove the lock indicator which tells you when an AA ground implacement has a lock on you. (this is irritating and pointless because you can't hit a jet with those things anyway...unless it is a friendly jet)
                -Make jets invincible (this is not a way of helping the jet pilot as much as lag. Making a jet invincible would take away lag because the server would no longer need to remember the hitboxes for the jet. It would have a minimal effect on gameplay though.)
                -Give helis the ability to shrink temporarily so they can enter through windows and doors which lead to the 2 square foot area which infantry are safe from them in each map.

                Comment

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