Re: Do you think there are not enough vehicles in BF2 maps?
What about how many spaces a unit has to hold troops?
One thing i don't like about the BF games is the rule of 6 for things like APCs and transport helos. If that one person couldn't drive and gun i do think a good number people would reconsider running off unless part of a clan only squad waiting for people to spawn in.
Maps with less of a main all the good stuff sits there and no place else base would be nice for big maps. Spread out the toys so most of them would be right at the front lines and even than walking wouldn't be a bad idea too.
What about how many spaces a unit has to hold troops?
One thing i don't like about the BF games is the rule of 6 for things like APCs and transport helos. If that one person couldn't drive and gun i do think a good number people would reconsider running off unless part of a clan only squad waiting for people to spawn in.
Maps with less of a main all the good stuff sits there and no place else base would be nice for big maps. Spread out the toys so most of them would be right at the front lines and even than walking wouldn't be a bad idea too.
. I have not played SF yet but I really like the idea of ATVs being littered around the map. I would love to see this in vanilla BF2. But what I would really like to see is an increase in the amount of vehicles per CP. Say for instance, an extra copy of every vehicle. The game could spawn a new vehicle once someone takes off with one ala the jets on some chinese maps.
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