Re: Awesome round on Devil's Perch
I ALWAYS play either Special Ops or Medic when I play, for 2 reasons each:
SPECIAL OPS:
1. I love the HK G36C
2. They are good all-around
MEDIC
1. I love the SA80 L85A1
2. Bringing back the dead is a nice trait
the reasons I DON'T choose the other classes are as follows
SNIPER:
1. I am a terrible aim
2. they don't have any Close Range power at all
ENGINEER:
1. I hate Shotguns
2. the amount of Repairs that are needed are little and the AI usually gets it done
3. C4 Explosives work just as good as AT Mines...and they have less chance of TK
ASSAULT:
1. Terrible aim with the Grenade Launcher
2. they are slow as mollasses in Janurary on Pluto
SUPPORT:
1. the MG is terrible when it comes to accuracy
2. Ammo resupply pouch is used rarely and Resupply drops are better
3. Slow as molasses in Janurary on Pluto
ANTI-TANK:
1. Terrible Terrible Terrible SMG Stopping Power
2. Moderatley Slow
3. in the few instances where you need SRAW support there is either someone else that has it or C4 does it better
I had an awesome game in the Gulf of Oman too, right off the bat as Spec Ops I picket up a Humvee and raced to the MECs main base (I only play single player so I don't have anything better than 16-Player) and I killed 6 enemy troops, blew up their UAV Trailer and Radar System, picked up a Spec Ops kit off a dead MEC Soldier and blew up their artillery, then I went back and picked up a sniper kit off another dead MEC Soldier, climbed the crane, claymored the ladders and started sniping away (my usual problem as a sniper in that crane is enemy artillery is always pulling me down) I ended up in that game with some 70 kills all by myself, plus since I was Behind Enemy Lines I didn't have a single TK.
I ALWAYS play either Special Ops or Medic when I play, for 2 reasons each:
SPECIAL OPS:
1. I love the HK G36C
2. They are good all-around
MEDIC
1. I love the SA80 L85A1
2. Bringing back the dead is a nice trait
the reasons I DON'T choose the other classes are as follows
SNIPER:
1. I am a terrible aim
2. they don't have any Close Range power at all
ENGINEER:
1. I hate Shotguns
2. the amount of Repairs that are needed are little and the AI usually gets it done
3. C4 Explosives work just as good as AT Mines...and they have less chance of TK
ASSAULT:
1. Terrible aim with the Grenade Launcher
2. they are slow as mollasses in Janurary on Pluto
SUPPORT:
1. the MG is terrible when it comes to accuracy
2. Ammo resupply pouch is used rarely and Resupply drops are better
3. Slow as molasses in Janurary on Pluto
ANTI-TANK:
1. Terrible Terrible Terrible SMG Stopping Power
2. Moderatley Slow
3. in the few instances where you need SRAW support there is either someone else that has it or C4 does it better
I had an awesome game in the Gulf of Oman too, right off the bat as Spec Ops I picket up a Humvee and raced to the MECs main base (I only play single player so I don't have anything better than 16-Player) and I killed 6 enemy troops, blew up their UAV Trailer and Radar System, picked up a Spec Ops kit off a dead MEC Soldier and blew up their artillery, then I went back and picked up a sniper kit off another dead MEC Soldier, climbed the crane, claymored the ladders and started sniping away (my usual problem as a sniper in that crane is enemy artillery is always pulling me down) I ended up in that game with some 70 kills all by myself, plus since I was Behind Enemy Lines I didn't have a single TK.
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