What if squad leaders and squad members were given double points for following an objective? Attacking a specific flag, blowing up something, defending, repairing, etc. As is, orders given out over the minimap hold little significance, especially with most uncooperative squads. Sometimes I'll be commander and try giving tactically efficient orders to the biggest squad and the SL will immediately give a 'Negative'. Maybe I'm being a bit of a communist with this but as a SL I beg for orders and follow them even if they are kinda silly, it makes me feel more like I'm playing a soldier. I know there are lots like me out there too, because I've seen it. Also, when you've got 2-3 squads that follow your orders as a commander the game can be really fun and strategy comes into play instead of the SLs attacking the nearest flags non stop and neglecting the important ones that will win the game.
There's probably a lot of lonewolves out there that don't bother with this stuff, but hey, it wouldn't force you, it just offers a little bonus for those who want it. I think it'd make teamplay a bit more fun. Then again, most of the community cryptically doesn't play for fun they just play for awards and they would see it as a requirement..
Opinions?
There's probably a lot of lonewolves out there that don't bother with this stuff, but hey, it wouldn't force you, it just offers a little bonus for those who want it. I think it'd make teamplay a bit more fun. Then again, most of the community cryptically doesn't play for fun they just play for awards and they would see it as a requirement..
Opinions?
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