What should battlefield 2 add in the next patch

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  • [3SA]D|Sgt.Colinloves
    Member
    • Sep 2005
    • 894

    #16
    Re: What should battlefield 2 add in the next patch

    I dont understand why people want the arty out.

    If his ever happened, then no one would command. A commanders job is bad enough without taking that away from him.

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    • SK

      #17
      Re: What should battlefield 2 add in the next patch

      They should "add" a fix to the low fps a lot of people are now getting. That´d be the No. 1 priority for me at least, everything else is irrelevant as long as the game remains unplayable.
      IMHO it´s a much better idea to fix the bugs in BF2 than to add stuff in a next patch.

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      • wbcninjaofmist

        #18
        Re: What should battlefield 2 add in the next patch

        Adding anything should be last on the list of things to do... They already have bugs from bf2 and even worse problems with SF to deal with. Fixing the Bugs,Server browser & Low fps is what the next patch should be all about if we even get a next patch.

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        • Jammydodger

          #19
          Re: What should battlefield 2 add in the next patch

          More maps we need for normal bf2, come on EA pull ur finger out.

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          • Raxor

            #20
            Re: What should battlefield 2 add in the next patch

            tv missiles are fine, execpt on the mec chopper, they refuse to turn on that thing for some reason. and they do take skill to use

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            • imported_Bossman

              #21
              Re: What should battlefield 2 add in the next patch

              SpecOps is too powerful. The C4 needs a delay because you can detonate it in air which makes it way too powerful. Also remove handgrenades from this class because it doesn't need anymore explosives.

              Nerf the Assault class. The nadelauncher needs to be weakened.

              AA is currently useless against top pilots. Make it a lot better.

              Reduce the range of TV-missiles. Clanmatches are ridiculous right now because you can shoot TV missiles from your own base to the enemy base freely and there's no way for the enemy to take your chopter down.

              Supply drops shouldn't fix commander equipment.

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              • CougarSeven

                #22
                Re: What should battlefield 2 add in the next patch

                I'm pretty new to BF2 and SF, so my comments are probably poorly representative of "most gamers."

                But I would like,

                1. FPS fix, this does need to be looked at.
                2. Indeed the whole foot sticking through wall thing, I hate it when someone just sprays at your foot through the wall and you die.
                3. Please make the damn grenades louder when they hit the ground. I want to hear them and have a chance of getting out of the wound radius I can understand on grass it would not make much noise but even in buildings its the same.
                4. Individual trees? whats up with these clumped groups that are impassable. pure frustration when you're trying to hide from an incoming soldier or vechicle.
                5. Maybe another urban map?
                6. AA Vechicles suck, change this. End Of. Wait... Infact nearly all AA sucks.

                Comment

                • wolfi

                  #23
                  Re: What should battlefield 2 add in the next patch

                  Originally posted by Hopeless
                  oh and being able to customize your gun and your character..like have a wide variety with each gun like silences scopes etc..and you would have to gain certain ranks to be able to use some of the add ons and the guns..like if u were brand new player you would start out with an m16 or somethin and rank your way up to different guns and accessories.
                  Were talking about a patch, not a whole new game engine :laugh:

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                  • yeoldehomer
                    Member
                    • Oct 2006
                    • 126

                    #24
                    Re: What should battlefield 2 add in the next patch

                    Something other than adding their gay logo to the splash screen.

                    Comment

                    • rich_ambassador

                      #25
                      Re: What should battlefield 2 add in the next patch

                      Originally posted by Hu.Z_of_PLA
                      M95 overhaul: now kills enemy in one shot, but requires deployment and has a limited field of vision after depolyment
                      What do you mean "requires deployment". I think if M95 killed in one shot it would become abused like the grenade launcher

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                      • wolfi

                        #26
                        Re: What should battlefield 2 add in the next patch

                        Requires deployment means you would have to deploy it.
                        Like this:


                        It would just take longer until you can shoot.

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                        • GlobalFear

                          #27
                          Re: What should battlefield 2 add in the next patch

                          Arty strikes are limited to once every 5 minutes on city maps. (Karkand, Mashtuur, etc)
                          All gernade launchers have an arming delay. (10 - 15 yds)
                          Less grenades per player.
                          Increase the accuracy of the SVD. (Maybe it's just me but I can't hit **** with it)
                          No more repairing team asssets with supply drops.
                          Add a resupply center to both main bases. It could be destroyed like the rest of the team's assets.

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                          • Sir. Shpox

                            #28
                            Re: What should battlefield 2 add in the next patch

                            A new game and pics of sexy girls.

                            Comment

                            • The_Misfit

                              #29
                              Re: What should battlefield 2 add in the next patch

                              lol funny how people complained about the size of the last patch, which added guns/animations for the SF weapons in what EA called a 'compatibility' patch, then they ask for something like a scud missle, or changes to code in artillery/etc...

                              I'd like bugfixes to the be the core of the next patch, and perhaps the one after that.

                              The red/blue bug must be addressed and fixed now. Imrpove the netcode, so that the handshake between server&client is more stable, now u get a lag spike and are booted from the server. Get with gamespy or whereever these magical 'account servers' are and make sure events like last Saturday don't happen again -- imagine the acct. servers being down on CAL match night :)
                              Numerous other basic bugs in game that effect gameplay / etc...

                              Then, you can talk about adding / changing things.

                              Comment

                              • zverj

                                #30
                                Re: What should battlefield 2 add in the next patch

                                Originally posted by Charlie_Six
                                Give the Helicopter rockets to the pilots of the Strike Jets. Current Strike pilots are too powerful, and they need little skill to get lots of kills with the current bombs. Remove the bombs entirely from Strike jets. Rocket armed jets would be less capable of devastating infantry, but still retain anti-armor role. Furthermore, it requires more skill to hit with rockets.
                                As a plane whore, I completely agree with you. No more accidental TKs. But instead of 16 missiles, they should be like 32 or something.

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