We were hacked. Several times over the past two weeks, in fact.
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Woah, dude thats a little extreme. Chill out, *Passes a blunt* yeah well, thats the way it is, EA have never listened to the customer so it's best to just take it in your stride
I never normally choose assualt class, I pick up the kit when I have been tubed and then tube until I get killed.
All the classes are dangerous and tank and APC's and copters are far better for getting loads of kills. Assualt is naff at long range vs a sniper or Armour. It is annoying to get tubed, but it's part of the game.
The assualt class is there to ASSUALT!!!!!!!!!!!!!
If all you kills are with the m203 then you suck though!
I have played for over 250 hours and used the tube for 10 hours!
Also in RL the M203 has a range effect thing where if the M203's grande hits the an object within its min. range it doesnt explode
That is absolutly false......The M203 round is an impact percussion weapon....(For you noobs who have never even seen a real M203, much less fired one) that means it explodes on impact, no matter how far from the launcher it hits.
Assault Rifle 257 kills in 5:46
Grenade Launcher 73 kills in 1:08
Despite this not making me a "noob tuber" in your books I have to admit I do use it at close range simply because the vast majority of my enemys will bunny hop, dolphin dive, do combat rolls and instantly go prone in close combat. All of these tactics are completely unrealistic so I use a equally unrealistic tactic to combat them. Without the grenade launcher the way it is these other cheap tactics would thrive even more tahn they do now. When (if?) EA fixes all of these I will be very happy indeed.
I find normal thrown grenades a pain in my ass, you can't hear them being thrown or hitting the floor and you don't need a line of sight, there so bloody small you can't see them.
i disagree, u can hear normal nades... u can hear when USMC shouts "frag out!" (dunno wot chinese and MEC shout tho), u can hear em when dey strike the ground ("plink!') and u can definately hear em when dey explode ... about line of sight - well dats y deir so cool...
when lamers stop jumping around like idiots ......both iin attitude and appearence......then, i'll stop using the nade launcher.
Period.
NOthing says, FU, like watching some dolphin, jumping, idiot looking moron, only to see him fall into a lump after a nade hits "SOMEWHERE" near him.
Noob Tubes arnt bad. They are simply an answer to DICE's/EA's idiotic jumping and proneing, quake/cs type play. And it works.
I will say this, i NEVER thought i would use the nade launcher as my PRIMARY and ONLY type gun to use. NEVER. After getting lamed by expert dolphin'ating, going prone.....run dodge, and jump up and down forever type players............. its all i use now.
I know this is kinda like poking a sleeping bear, but I'll say it anyway.
We all fight against the same sorts of people and not all of us resort to toobing everything that moves.
And what happens when you encounter a player who is "playing fair"? Are you gonna put away the toob and fight him fair? I kinda sorta doubt it. If that's you're only excuse AND you will blast someone who ISN'T bunny hopping, then you are just as bad as the hoppers.
My noob tube in DC was the RPG, the bots teached me :laugh:
I was playing with assault kit all the time but then i was like "wtf the iraqi bots all use an rpg. I wanna try this too" and so i became an RPG noob, even in infantry fight :p
In Bf2 i prefer the G3 but when it comes to hard infantry fight i use the F2000 GL as my primary weapon. My aiming isnt the best and there are too many other tube noobs out there. Maybe if there wasnt so many other noobs i would shoot them but when they do it im doing it too :evil: I can do long distance kills with my grenade launcher attachment so im not just a noob who uses them on short distances all the time :p
Assault Rifles used 13:38:07, 261 Kills
Noob tubes used 04:06:54, 172 Kills
If you want, you can check my score below. I almost never use my 203.
This is how I see it. Assault ,Spec Ops, and Support have better weapons because they were ment to be on the front line. All other kits were ment as support. Meaning they are not supposed to using their guns as offence, only defense. That is why they get points for other tasks. The exception to this rule is the Sniper.
Medics, Engy, Anti-Tank need to stay behind the Assault teams and only come up when needed. With that said, I don't. I am an offensive front line medic. But this game was probably built with the above in their mind.
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