Random thought: Team locked and/or command assigned vehicles

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  • WarGimp

    #1

    Random thought: Team locked and/or command assigned vehicles

    I was BSing with some buddies last night and we came up with a couple ideas that could potentially resolve some of the issues that have been rampent through the BF series.

    PLEASE NOTE: I have no expectations of implementation here. This thread is purely for seeing how you folks would react to the idea. If modders wanna pick it up and implement it, go for it.

    Thought 1 - Team Locked Vehicles:
    Simple concept. If your side holds the CP at which a vehicle spawns, the vehicle is automaticly locked. Only memebers of the controlling team would be able to get in. If the vehicle is entered then left, it would be unlocked and open for anyone to take. Vehicles spawned at neutral flags would be open to anyone. Capturing a CP would unlock any of it's vehicles as apropriate.

    Reasoning: This would highten the importance of capturing and using your own assets. You wouldn't be able to drive a buggy over to the enemy base, wait for it's tank to respawn, 'n steal it for an easy cap. You'd have to work with what ya got.

    Thought 2 - Command Assigned Vehicles:
    This would be a function that would allow a commander to assign a vehicle to a particular person. Anyone could get into secondary positions, but if the vehicle has been assigned it can only be piloted/driven by the selected person. For proper implementation, there would have to be a "Request Vehicle Assignment" function via the tactical commorose. It could have sub-catagories for each vehicle type and thus you could request to have a plane, chopper, tank, boat, or buggy be reserved for your use.

    Reasoning: This could drasitcly cut down on the rampent vehicle camping that drives so many people completely nuts! If a plane as been assigned, tough tooties... all the camping in the world isn't gonna get you in the pilot's seat. It would also help ensure that assets are used properly and help with overall play.

    Just chucking these out there for you folks to munch on.
    Any thoughts?
    Hate it/love it?
    Any particulars you'd like to see fleshed out?
    Other ideas along the same lines?
    Go fer it
  • x0pht

    #2
    Re: Random thought: Team locked and/or command assigned vehicles

    Originally posted by Wargimp
    I was BSing with some buddies last night and we came up with a couple ideas that could potentially resolve some of the issues that have been rampent through the BF series.

    PLEASE NOTE: I have no expectations of implementation here. This thread is purely for seeing how you folks would react to the idea. If modders wanna pick it up and implement it, go for it.

    Thought 1 - Team Locked Vehicles:
    Simple concept. If your side holds the CP at which a vehicle spawns, the vehicle is automaticly locked. Only memebers of the controlling team would be able to get in. If the vehicle is entered then left, it would be unlocked and open for anyone to take. Vehicles spawned at neutral flags would be open to anyone. Capturing a CP would unlock any of it's vehicles as apropriate.

    Reasoning: This would highten the importance of capturing and using your own assets. You wouldn't be able to drive a buggy over to the enemy base, wait for it's tank to respawn, 'n steal it for an easy cap. You'd have to work with what ya got.

    Thought 2 - Command Assigned Vehicles:
    This would be a function that would allow a commander to assign a vehicle to a particular person. Anyone could get into secondary positions, but if the vehicle has been assigned it can only be piloted/driven by the selected person. For proper implementation, there would have to be a "Request Vehicle Assignment" function via the tactical commorose. It could have sub-catagories for each vehicle type and thus you could request to have a plane, chopper, tank, boat, or buggy be reserved for your use.

    Reasoning: This could drasitcly cut down on the rampent vehicle camping that drives so many people completely nuts! If a plane as been assigned, tough tooties... all the camping in the world isn't gonna get you in the pilot's seat. It would also help ensure that assets are used properly and help with overall play.

    Just chucking these out there for you folks to munch on.
    Any thoughts?
    Hate it/love it?
    Any particulars you'd like to see fleshed out?
    Other ideas along the same lines?
    Go fer it
    for the thought 1, i dont have much problems with it, altho i do think stealing enemy's vechiles is legit. it may sound unfair to someone that one team take the other team's tanks/jets. but well it's one of the fun parts of the game. and also, it's not that easy to steal a tank or a jet from enemy's bases, especially the main bases. to me it's more like a tactic or strategy to do so.

    for the thought 2, i'm reluctant to say "agree" since that would cause more abuse. let's say ur friend is the commander, so u will get the jets all the time no matter what.

    Comment

    • a1pointguard

      #3
      Re: Random thought: Team locked and/or command assigned vehicles

      number 2... nope.

      Comment

      • Rambo
        TBF FOREVER!
        • Aug 2005
        • 3022

        #4
        Re: Random thought: Team locked and/or command assigned vehicles

        Mate u r thinking too much!!!!!!!!you wont be able to see the forest because of the tree`s ,or you may hurt yourself!!:laugh: .

        Good idea if ur a armour whore

        Comment

        • TngoWsky

          #5
          Re: Random thought: Team locked and/or command assigned vehicles

          I don't think that either idea would work too well. 1st of all, there would not be anybody wanting to sneak over and blow up enemy assets because of not being able to get a vehicle to get out of there with. Even if they did drive their own vehicle over there it could get damaged and they would have no way to get back other than walk. That would suck.
          2nd, the commander, as mentioned above would give all the good toys to his favorites. That is, if he had time to assign it during the round. I don't find myself sitting there not doing any thing very much when I'm commander. Also, how would he decide who to give what to? How would he know who would be best suited for what vehicle?
          That is my 2 cents.

          Comment

          • WarGimp

            #6
            Re: Random thought: Team locked and/or command assigned vehicles

            Originally posted by x0pht
            for the thought 1, i dont have much problems with it, altho i do think stealing enemy's vechiles is legit. it may sound unfair to someone that one team take the other team's tanks/jets. but well it's one of the fun parts of the game. and also, it's not that easy to steal a tank or a jet from enemy's bases, especially the main bases. to me it's more like a tactic or strategy to do so.
            Yeah, I'm not arguiing that it's something that is "required". It's a thought on something that would change certain tactics. Maybe you could even allow teamlocks to be overridden by the use of the engineer's wrench and thus give 'em another interesting role to play.
            for the thought 2, i'm reluctant to say "agree" since that would cause more abuse. let's say ur friend is the commander, so u will get the jets all the time no matter what.
            Indeed... but it should be noted that this would also make it more interesting for people who know eachother to play together. It would also give players a reason to respect the chain of command. PO the commander and you ain't gettin spit!
            The main big thing I see this doing would be to end any form of argument over who gets to fly/drive. If it's been assigned, forget about it. Find a different role to fill.

            Comment

            • vbl

              #7
              Re: Random thought: Team locked and/or command assigned vehicles

              Good, nuanced features.

              Just be sure to let me know when our mod team is assembled so we can get the rest of the ideas pulled together.

              Comment

              • CtrlAltDe1337
                Member
                • Feb 2007
                • 1431

                #8
                Re: Random thought: Team locked and/or command assigned vehicles

                they both suck tbh.

                Comment

                • WarGimp

                  #9
                  Re: Random thought: Team locked and/or command assigned vehicles

                  Originally posted by ||ass||variable
                  Good, nuanced features.

                  Just be sure to let me know when our mod team is assembled so we can get the rest of the ideas pulled together.
                  I've been getting some pressure for peers to pick up a mod project lately...
                  I'm stewin on it.
                  Donno if I wanna get in to deep or what specifically I'd wanna do.
                  If it was a BF2 mod, it would have to be something different enough from stock BF2 to make it worthwhile. Given that, I'd be worried about losing the audiance.
                  Tested the waters briefly here: http://www.totalbf2.com/forums/showthread.php?t=41780
                  Originally posted by VeNg3nCe^
                  they both suck tbh.
                  You could elaborate just a little :p

                  Why doth the the randomly proposed ideas exist in a state of abject suckitivity?

                  Comment

                  • CaptainPuffy

                    #10
                    Re: Random thought: Team locked and/or command assigned vehicles

                    I like the first idea, although I would like to see SpecOps being able to open up any vehicle. It could be interesting to have a squad of specops attacking an uncap base, destroying the assets and making off with the enemies attack helicopter or its tank.

                    The second idea, I like it, and I think it would work on paper, but there are too many oppertunities for that feature to be abused. The question is, how can abuse be prevented? Perhaps if the commander is mutanied against, then all of his assigned vehicles get mutanied with him, and the team starts over fresh.

                    Instead to giving it to specific drivers, what if it could be reserved for squads. That will prevent 1 player from whoring it with out his squads permission. If a non squad player enters the vehicle, he should get a message,
                    "Alpha squad has recieved approval from the commander to reserve this vehicle." Then the individual player could be given some menu options to the extent of.

                    "Join Squad"
                    "Request transfer of assets from Squad leader"
                    "Request transfer of assets from commander"
                    "Initiate a Mutiny Vote"

                    This would increase mutiny votes, BUT, we all know that they do not pass unless the whole team wants it to pass. This could keep bad commanders in check.

                    Comment

                    • Happy

                      #11
                      Re: Random thought: Team locked and/or command assigned vehicles

                      Your first thought is in Project Reality Mini Mod. If you want to check it out go to the link in my sig.

                      Comment

                      • Warbird_7

                        #12
                        Re: Random thought: Team locked and/or command assigned vehicles

                        Originally posted by CaptainPuffy
                        The second idea, I like it...The question is, how can abuse be prevented? Perhaps if the commander is mutanied against, then all of his assigned vehicles get mutanied with him, and the team starts over fresh.

                        Instead to giving it to specific drivers, what if it could be reserved for squads. That will prevent 1 player from whoring it with out his squads permission. If a non squad player enters the vehicle, he should get a message,
                        "Alpha squad has recieved approval from the commander to reserve this vehicle." Then the individual player could be given some menu options to the extent of.

                        "Join Squad"
                        "Request transfer of assets from Squad leader"
                        "Request transfer of assets from commander"
                        "Initiate a Mutiny Vote"

                        This would increase mutiny votes, BUT, we all know that they do not pass unless the whole team wants it to pass. This could keep bad commanders in check.
                        Dang. Couldn't have said it better myself.

                        Yeah, listen to this guy. He's got the right ideas.

                        Comment

                        • CaptJordus

                          #13
                          Re: Random thought: Team locked and/or command assigned vehicles

                          You want a better idea for the planes?

                          Where the plane sits, there is a "switch". If the plane is not there, you press the switch with the E (or enter vehicle button) and this enters you into a qeue list. When the plane is destroyed, a message pops up on the screen of the next in line (think about the message that pops up asking to accept orders or join a squad). The message pops up to the next in line and asks if they want to get in the reserved vehicle. Pressing yes teleports them into the cockpit. Pressing NO defaults to the next in line.

                          This would allevaite campers and give everyone an opportunity to get in line, and be able to go help the team/enjoy the game without waiting around.

                          Comment

                          • CaptainPuffy

                            #14
                            Re: Random thought: Team locked and/or command assigned vehicles

                            ^^^^ I really like this idea, but I still like the idea of vehicles being reserved for squads.

                            Comment

                            • CaptJordus

                              #15
                              Re: Random thought: Team locked and/or command assigned vehicles

                              Originally posted by CaptainPuffy
                              ^^^^ I really like this idea, but I still like the idea of vehicles being reserved for squads.

                              The only vehicles that are camped and need to be reserved for a squad would be the BlackHawk or MEC/China Chopper. Squads cant fit into the attack choppers or the jets.

                              Comment

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