What is the use of friendly fire? Realism? Ha, I seriously hope thats not the answer. If this game was based of realism then one shot with a pistol would kill an enemy. I realize that there is fine line between realism and fun of gameplay. But ff real has no use in the game as far as I can tell, maybe just that fact that you cant throw a nade right in the middle of a couple enemies and a teamate thats trying to take the other two out. But other then something like that I really cant see an advantage to ff.
Now im sure most of you seasoned players out there know how rediculous the tk punishing can get. From teamates walking over mines and claymores, to ppl running infront of your jet. It just seriously ****'s me off that when I finally find a server worth playing in I know I wont be there long. Because sooner or later the server automaticly boots your arse for tk's. Now this is just rediculous to me. I mean im human, im not perfect I do make mistakes. I do kill teammates from time to time. Everyone does.
So I have sorta 2 ideas how we can improve the game play. First. Redisign the tk system. Instead of booting a player for the total amount of tks during your time on that server. It should be something like if you kill more then 2 or 3 teamates in a 5 minute period you should be booted. Because quite frankly you can tell that player is just ruining everyone else's time. As for bombing from planes and acidently taking out 3 teamates right there, I dont really have an answer for that one lol. But anways I think that would help a lot.
Secondly I really really think that friendly fire damage needs to be severly reduced. For example in counter strike the damage you do to enemies is not even close to the damage done to teamates. Its takes like 3x the amount of shots to kill a teamate then it does to kill an enemy. So right there that would solve a lot of problems. Like people shooting you in the head with a sniper rifle to steal your jet or chopper. This is a great game. Ive been waiting for a modern day warfare game of this caliber for a long time. I just hate to see little things like bad teamates ruin the gameplay for everyone.
Im not even going to think about the expansion pack until something is done.
Your thoughts?
Now im sure most of you seasoned players out there know how rediculous the tk punishing can get. From teamates walking over mines and claymores, to ppl running infront of your jet. It just seriously ****'s me off that when I finally find a server worth playing in I know I wont be there long. Because sooner or later the server automaticly boots your arse for tk's. Now this is just rediculous to me. I mean im human, im not perfect I do make mistakes. I do kill teammates from time to time. Everyone does.
So I have sorta 2 ideas how we can improve the game play. First. Redisign the tk system. Instead of booting a player for the total amount of tks during your time on that server. It should be something like if you kill more then 2 or 3 teamates in a 5 minute period you should be booted. Because quite frankly you can tell that player is just ruining everyone else's time. As for bombing from planes and acidently taking out 3 teamates right there, I dont really have an answer for that one lol. But anways I think that would help a lot.
Secondly I really really think that friendly fire damage needs to be severly reduced. For example in counter strike the damage you do to enemies is not even close to the damage done to teamates. Its takes like 3x the amount of shots to kill a teamate then it does to kill an enemy. So right there that would solve a lot of problems. Like people shooting you in the head with a sniper rifle to steal your jet or chopper. This is a great game. Ive been waiting for a modern day warfare game of this caliber for a long time. I just hate to see little things like bad teamates ruin the gameplay for everyone.
Im not even going to think about the expansion pack until something is done.
Your thoughts?

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