BF2 BOTS-idea

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  • Turtle-ZED

    #1

    BF2 BOTS-idea

    OK so the AI is never going to be as sharp as a human player (but...at least the BOTS don't bunnyhop), so I had the idea of making BOTS look ....well...like BOTS:
    This is a basic sub-1000 poly character that has been tweaked up to 1731 polys (1729 if you use MAX as it finds two faces to remove):

    I applied simple TOON shading in XSI to create a more obviously factory-created lifeform, yet it still looks human (ish)










    I was thinking that respawning is a lot like sending in faceless clone replacements of dead troopers.

    So... anyone wanna have a stab at other player characters?



    Or if someone wants to skin/fiddle with it...they can:

    40k .obj file

    (1731 Polys)

    ZED's Clone

    Will need smoothing once in MAX:
    quick MAX render:



    OR


    You could go the whole hog and make a BOT army that looked liked robots. Battlefield droids, if you will:

    Here's a gunner:





  • Turtle-ZED

    #2
    Re: BF2 BOTS-idea

    Watch out for that C4....oops too late:



    Or you could go with a theme: This is my clan's BOT- IVOR the IMP:

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