Re: Does BF2 Have SM3.0 support?
Hmm.... I was just thinking about better bump mapping and geometry instancing. But most of all, more performance.... There's not really much use for displacement mapping in battlefield 2 unless they added more destructable enviroments... oh, artillary leaving huge ass holes in the ground and in other things would be cool too......
Hmm.... I was just thinking about better bump mapping and geometry instancing. But most of all, more performance.... There's not really much use for displacement mapping in battlefield 2 unless they added more destructable enviroments... oh, artillary leaving huge ass holes in the ground and in other things would be cool too......
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