BF2 Engine is not fit for BF2:SF

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  • Fall0ut

    #1

    BF2 Engine is not fit for BF2:SF

    BF2 is just not the right game to change it into a stealthy tactical game.

    -I mean in BF2, everyone runs around like crazy because people's speed is like as fast as a car

    -It takes 50 million bullets to take someone down. Either change the damage guns do or change the amount of health people have

    -guns feel like they shoot pellets. The accuracy on them sucks so much that everyone thinks they could just sprint out in the open and won't get shot because they WON'T because these guns just have horrible accuracy.

    -there is no such thing as firefights in BF2 because no body hides behind obstacles because they know that if they get shot, they will just respawn again in 15 seconds.

    these are just some of the points.

    basically BF2 is way to fast paced for BF2:SF to actually be fun. BF2 was made for vehicle and infantry warefare.

    If you want stealthy, tactical action, play AA or wait for AA3.0 or play Operation Flashpoint.
  • strathound

    #2
    Re: BF2 Engine is not fit for BF2:SF

    Interesting viewpoint. I don't think it's the engine that's at fault. But some of the game options do lend themselves to a certain style of play. It will be interesting to see if they can tweak it and give it that feel.

    EA, if you are reading this, go play Splinter Cell. Gotta nail that vibe.

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    • -GRimm-

      #3
      Re: BF2 Engine is not fit for BF2:SF

      I think you are stupid, it does not take anywhere close to that many bullets maybe 4 or 5 and with the g3 2 or 3. You are a fool go die. And the accuracy is fine.

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      • MonkMachine

        #4
        Re: BF2 Engine is not fit for BF2:SF

        I agree, Bf2 has a few bugs in it but it's still a great game, wish people would stop being so negative about it.

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        • raceacontari

          #5
          Re: BF2 Engine is not fit for BF2:SF

          BF2:SF is not going to be a stealth game...I think the game itself is mistitled because the game just focuses more on infantry battles. They probably called it SF and put all the different SF teams in there because everyone things SF teams are cool, so thus more money since more people buy it. I personally try to do stealth in the game once in a while, ie: I don't shoot at the tank, apc, car and 3 guys going past me...lol...but its really kind of hard to do any kind of stealth at all since hiding in bushes/grass/nearly anything wont help, since the bushes may be visible to you, but the way it is set up, not to the person a few 100 ft away. Anyway lol...I believe BF2:SF will be more infantry based, not SF just seeing the way the game is played. I honestly don't think Navy Seals would be running down the street, alone, chasing a tank and throwing grenades at it in an attempt that you might, just might, do enough damage with the like 5 grenades you get to make it blow up. lol

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          • Fall0ut

            #6
            Re: BF2 Engine is not fit for BF2:SF

            Originally posted by -GRimm-
            I think you are stupid, it does not take anywhere close to that many bullets maybe 4 or 5 and with the g3 2 or 3. You are a fool go die. And the accuracy is fine.
            settle down ****face

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            • rombaft

              #7
              Re: BF2 Engine is not fit for BF2:SF

              guys aren't running that fast if you ask me, and bullets do damage enough, after three bullets the enemy is down for shure and most of the time after two, think you have an aiming problem, actualy did you ever play another FPS game ???? maybe one where people where crawling over the map on 1M/h , this is why you could shoot them, because they can't almost move

              Comment

              • Finalheaven

                #8
                Re: BF2 Engine is not fit for BF2:SF

                OP is absolutely right.

                To the infant critic. Go play Strike at Karkand and try shooting the MEC running around far far off in the distance with your G3. Then reload. Then try again. And again. I'll be here. :laugh:

                And I think no one hides behind stuff for too long because a nade will kill em all.

                Comment

                • gasmonso

                  #9
                  Re: BF2 Engine is not fit for BF2:SF

                  As far as accuracy goes, it would be better had they modeled it on recoil and not just random cones of fire. But the game is definately missing something. I haven't played in a few months now, whereas BF1942 absorbed me for 1.5 years :) Once mods start maturing, I think BF2 will reach its true potential. As for the spec-ops addon, I won't be rushing out to buy it. The mod community will be the ones to really make the game shine...as usual.

                  gasmonso
                  www.religiousfreaks.com

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                  • imported_Psycho

                    #10
                    Re: BF2 Engine is not fit for BF2:SF

                    There not going to make it into a tatical game this mod is basically exactly the same as what they did with the SWOWW2 expansion for bf1942 that was basically the specail forces mod in the olden days, and it didn't change the game play at all it just gave you "cooler" weapons.

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                    • imported_Calibre
                      Member
                      • Aug 2005
                      • 181

                      #11
                      Re: BF2 Engine is not fit for BF2:SF

                      Kinda hard to see where the stealth is if everyone is running round with big neon red and blue name tags above their heads if you ask me..

                      Comment

                      • vbl

                        #12
                        Re: BF2 Engine is not fit for BF2:SF

                        Originally posted by Calibre
                        Kinda hard to see where the stealth is if everyone is running round with big neon red and blue name tags above their heads if you ask me..
                        I just can't wait for everyone who buys it to start complaining about every map lapsing into a darker version of Karkand.

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                        • A$$a$$ination

                          #13
                          Re: BF2 Engine is not fit for BF2:SF

                          ^agreed

                          Comment

                          • Fall0ut

                            #14
                            Re: BF2 Engine is not fit for BF2:SF

                            Originally posted by ||ass||variable
                            I just can't wait for everyone who buys it to start complaining about every map lapsing into a darker version of Karkand.
                            oh thats exactly what will be.

                            The SF expansion will basically be karkand at night.


                            If you ask me, I hate karkand, the reason I got this game was because the big maps, vehicles and infantry, good graphics. NOT SQB action.

                            If I want SQB like in karkand, I go play Americas army, but much better SQB

                            I would also add two more things that adds to why it's not fit

                            -People hopping around thinking they're bunnies
                            -nametags on people

                            EDIT: all the S's in SQB, should be C's, so CQB.

                            Comment

                            • N2K

                              #15
                              Re: BF2 Engine is not fit for BF2:SF

                              then you must suck, i had no problem taking this two dudes last night, took about 3 shots each, quick shots too, because they didnt have time to hop around to run try and run away

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