The Kevlar Myth

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  • pickled pizza

    #16
    Re: The Kevlar Myth

    Originally posted by jdrou
    Actually the modifier is .44, not .5; otherwise you are correct on all points. The .5 value must have been in a beta or something because that's also what is on the damage chart which supposedly comes from the 'official guide' to BF2 (showing the M95 with 95 damage).
    What? Where are you getting .44 from?

    I'm getting all my data from the BF2 editor looking at BF2 v1.03, and it's clearly stated in the material editor that the modifier when shooting at armored and normal bodies is .5

    It doesn't make any sense otherwise. All soldiers have 100 health, and 190 * .44 is 83.6, instead of 95 which is the correct damage value.

    Even though the M95 does "190 damage" it only does 95 damage versus people from the .5 modifier. So you might as well go ahead and say it does 95 damage because no one really cares that it does 38 damage to helicopters, or any other thing it'll damage.

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    • jdrou
      Member
      • Jul 2006
      • 1860

      #17
      Re: The Kevlar Myth

      Originally posted by pickled pizza
      What? Where are you getting .44 from?
      My mistake. I got that from the chart posted on http://bf2issues.digitalsoftware.se/damage_table.php and never checked the files. I just checked last night and it is indeed 0.5.

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