Non-SpecOp kits get credit for destroying enemy assets

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  • Harmor

    #1

    Non-SpecOp kits get credit for destroying enemy assets

    So you're flying a jet/helicopter and you decide to let loose on the enemy's UAV...bomb it and get a point for destroying an enemy asset.

    That's right, you don't have to be SpecOps to get points for destroying enemy assets.

    Try it out and you'll see.
  • Peter323

    #2
    Re: Non-SpecOp kits get credit for destroying enemy assets

    I took out a Smoking UAV next to a supply crate with nades. I was playing support so I have alot to throw. It also blows the supply crate.

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    • DuffMan

      #3
      Re: Non-SpecOp kits get credit for destroying enemy assets

      Of course, you have to learn how to bomb first :P.

      If you're an Engineer, you could be ultimate in wasting ammo to get a point: drop two AT mines next to the artillery, lob a grenade, await explosion, check scoreboard.

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      • Harmor

        #4
        Re: Non-SpecOp kits get credit for destroying enemy assets

        Originally posted by DuffMan
        Of course, you have to learn how to bomb first :P.

        If you're an Engineer, you could be ultimate in wasting ammo to get a point: drop two AT mines next to the artillery, lob a grenade, await explosion, check scoreboard.
        AT mines do no damage to enemy assets. I put 5x AT mines on an enemy UAV and blew them with a hand grenade and I couldn't see the damage on the bar...not even 1/2 tick of damage.

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        • rnu

          #5
          Re: Non-SpecOp kits get credit for destroying enemy assets

          this is nothing new.... but good try

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          • DuffMan

            #6
            Re: Non-SpecOp kits get credit for destroying enemy assets

            Originally posted by Harmor
            AT mines do no damage to enemy assets. I put 5x AT mines on an enemy UAV and blew them with a hand grenade and I couldn't see the damage on the bar...not even 1/2 tick of damage.
            Worked for me just fine...

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            • Harmor

              #7
              Re: Non-SpecOp kits get credit for destroying enemy assets

              Originally posted by DuffMan
              Worked for me just fine...
              Hmm...then looks like I may be wrong. Perhaps I was on a FF-off server since I tried it on my own UAV.

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              • BigBadBob

                #8
                Re: Non-SpecOp kits get credit for destroying enemy assets

                Originally posted by Harmor
                So you're flying a jet/helicopter and you decide to let loose on the enemy's UAV...bomb it and get a point for destroying an enemy asset.

                That's right, you don't have to be SpecOps to get points for destroying enemy assets.

                Try it out and you'll see.
                no **** sherlock. You can use any tank/apc/helo/jet to take them out. Takes longer, but works.

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                • .Churr.
                  Member
                  • Nov 2005
                  • 1166

                  #9
                  Re: Non-SpecOp kits get credit for destroying enemy assets

                  2 TV-Guided missiles can destroy 1 asset;
                  1 Laser Guided Missile can destroy 1 or more assets if you are lucky.

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                  • Auto-ER-

                    #10
                    Re: Non-SpecOp kits get credit for destroying enemy assets

                    I love bombing commander assets in the plane, they go running around looking for a Spec Ops when they hear their toys are down, then about the time you're rearmed, hit them again and usually you get an engineer too :)

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                    • Robske007a

                      #11
                      Re: Non-SpecOp kits get credit for destroying enemy assets

                      If you want to take out the arty with a plane (i suggest the SU-34) just drop your bombs over them, they destroy the arty completly (tip: fly slower, so the bombs hit closer)

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                      • ConscriptVirus
                        Member
                        • Oct 2007
                        • 6369

                        #12
                        Re: Non-SpecOp kits get credit for destroying enemy assets

                        i think u can use a tank to blow them up

                        Comment

                        • Roger Smith
                          Member
                          • Aug 2006
                          • 1390

                          #13
                          it takes almost the entire capacity of a tank, but yes you can, at least on non arty, i didnt try it on arty.

                          Originally posted by Churrasco
                          2 TV-Guided missiles can destroy 1 asset
                          3 in my experience, at least arty.

                          Originally posted by DuffMan
                          If you're an Engineer, you could be ultimate in wasting ammo to get a point: drop two AT mines next to the artillery, lob a grenade, await explosion, check scoreboard.
                          um, no, this has never worked for me.

                          Comment

                          • jonnysanchez

                            #14
                            Re: Non-SpecOp kits get credit for destroying enemy assets

                            Originally posted by Churrasco
                            2 TV-Guided missiles can destroy 1 asset;
                            1 Laser Guided Missile can destroy 1 or more assets if you are lucky.
                            bombs from a su-34, su-30 and f15 (pilot's bombs not laser guided) can also kill commander assets. take out all 3 artillery cannons with one drop and thats an easy 3 points

                            Comment

                            • Auto-ER-

                              #15
                              Re: Non-SpecOp kits get credit for destroying enemy assets

                              Originally posted by roger smith
                              um, no, this has never worked for me.
                              You sir are correct. I heard somone else claim this and placed five AT mines under a artillery piece, and set them off with a grenade and it did not destroy it.

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