A Gunners guide to being a good Chopper Pilot

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  • Chodda
    Member
    • Sep 2006
    • 996

    #16
    Re: A Gunners guide to being a good Chopper Pilot

    I consider myself a pretty good co-pilot. I have shot down jets before with the tv-guided missile and it is hella fun. With a good pilot, I can easily get 100 points, or close to that. But, I wouldn't be getting all those points if it wasn't for the pilot. He is the one who sets me up for the shots. I mean, I can only do so much with that rocket. A few things though that I need to stress to any pilot is:

    -When in a dog fight up in the sky, don't point your nose up and expect me to fire and get a hit. Pardon my French, but I can’t see sh!t. The sky is white, my crosshairs are white, and the sun is in my face. It just sucks so don’t do that. So try to get a height advantage over the other chopper so I can shoot downward, but obviously not too downward…

    -Also, I think this was mentioned, but when reloading, getting repairs or etc, point me in the direction of the nearest enemy flag, because if I can take the shot I will and who knows maybe I’ll hit a tank. No harm in it because we are getting ammo anyway.

    -One thing that does tick me off is people who jack my spot; they obviously see how much of an effort I am putting into the team and our success, so why ruin it by stealing my ride? Most of the time they just “want” it and think I’m hogging the heli. Maybe if you’d open your eyes and see how much I’m doing for the team you would realize to go do your job as well.

    -Also, another thing that really really ****es me off are those jerks in the jets that kamikaze themselves just to get that extra kill, or just because they are jack offs.

    Eh, I’m sure there is more but I can’t think of them now. Itar basically covered the main things to know. But, I don’t agree with your concept of ‘not getting out.’ If the people are in a clan and are trying to coordinate, then why be an a$$hole and do such a thing? They would help the team more, then if it was you and some random guy… that and also the fact that the pilot doesn’t want you as a gunner, so he would either crash it or won’t give you the shots or something, which wont benefit the team at all.

    Sharing is caring
    xfire: chodda
    steam: w0ofz

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    • imported_RingMasTeR
      Member
      • Jun 2006
      • 353

      #17
      Re: A Gunners guide to being a good Chopper Pilot

      I've enjoyed reading your guides Itar, just awesome.
      Communication is the key to success with your pilots! When a gunner is able to tell me where I need to turn or whether he does or does not have a shot, (or worse if he's gotten a misfire bug) it is an unbelievable advantage.
      Props 2u again Itar.

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      • itar

        #18
        Re: A Gunners guide to being a good Chopper Pilot

        Originally posted by Chodda
        Eh, I’m sure there is more but I can’t think of them now. Itar basically covered the main things to know. But, I don’t agree with your concept of ‘not getting out.’ If the people are in a clan and are trying to coordinate, then why be an a$$hole and do such a thing? They would help the team more, then if it was you and some random guy… that and also the fact that the pilot doesn’t want you as a gunner, so he would either crash it or won’t give you the shots or something, which wont benefit the team at all.

        Sharing is caring
        My policy of 'not getting out' doesn't extend to clan members. I know I work better with my clan members so I assume that others will to. I'll especially hop out if it's on a clan public server and the pilot is in the clan (common courtesy). If you don't have a clan tag and you're repeatedly calling for me to bail out I'm probably going to be annoyed and stay in my seat. However, I rarely see clan members trying to get in the chopper on public servers. Generally what happens when I refuse to get out is one of two things. 1) I've been in the chopper half the round and finally died with 30 kills and some dweeb pilot who is having problems even hovering over the chopper pad is yelling at me to get out while his buddy with zero kills is standing around calling for a ride. Usually these are the same two people who have been standing around the chopper pad the entire round waiting for it to spawn (what good is that doing the team?). OR 2) someone else has been in the chopper for half the round and has 2 kills but still wants to gun. In this case they're not doing the team any good and need to give someone else a chance who might do more damage to the enemy.

        I don't go out of my way to be a jerk, but if someone is being a smacktard or really annoying me I'm not above it :evil: Lately I'm seeing a lot of a pilot taking off, and not even asking me to bail out, twisting the chopper around so it'll likely crash then bailing out so I'll die but he doesn't get a TK. It's people like that who get me int the mood to be a total jerk.

        Itar

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        • Cocina

          #19
          Re: A Gunners guide to being a good Chopper Pilot

          Nice post Itar, I've been trying to get better at chopper tactics and like to fly and gun both. It's also nice if the pilot makes a squad so he is squad leader, then the gunner can join his squad and spawn on him if necessary. Plus if the server has voice comms and both have mics it makes it sooo much better. even with just one, i can tell the gunner "take ur shot on the tank" or "guy on foot 2 o'clock"

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