No penalty for engineer mine TK?

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  • Jungles

    #1

    No penalty for engineer mine TK?

    Having been punished several times for TK with my own mines, do people agree with the idea that there should be no point lost for mine-induced TKs?

    In 1.03, we have commanders who don't get punished for TK'ing with artillery. That was because of the numb-skulls who used to run into (or stay put) in areas being artilleried, despite the massive red cross and bling-bling on the map.

    Since the engineer class is most vulnerable to drivers who can't see past the end of their noses, and who invariably punish you for TK when they drive over your mines out of sheer carelessness, the engineer class should rightfully be immune from mine-induced TKs.

    Your thoughts?
  • F-1

    #2
    Re: No penalty for engineer mine TK?

    Absolutely agree! maines can be very deadly and helpful, but people do not use them much because of the idiots. if you see the red skull and still run into a mine then 99% of the time it is not the engineer's fault.

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    • OnsErwin

      #3
      Re: No penalty for engineer mine TK?

      NO, NO, NO ,NO, ect ect

      With the commander was already a bad thing they have done, now the commanders arty everything if theres friendly around or not cause they wont get TK for it.
      And now you want that engineers wont get TK at their names, omg then the whole battlefield will be covered with AT mines.
      They will just put mines everywhere.

      Comment

      • Dethleffs

        #4
        Re: No penalty for engineer mine TK?

        since 1.03 i dont play as an engie anymore since the mines are crap now everybody can blow em up with a nade or some random arty strike.

        Comment

        • Beerman

          #5
          Re: No penalty for engineer mine TK?

          Ya its fruity

          Comment

          • F-1

            #6
            Re: No penalty for engineer mine TK?

            Originally posted by OnsErwin
            NO, NO, NO ,NO, ect ect

            With the commander was already a bad thing they have done, now the commanders arty everything if theres friendly around or not cause they wont get TK for it.
            And now you want that engineers wont get TK at their names, omg then the whole battlefield will be covered with AT mines.
            They will just put mines everywhere.

            It will be good if you do not get punished for a TK witha kine, however , you should be kicked if many people run into your mines. Like the artillary thing! I think it is working very well. so you do not really go unpunished if you tk alot of people wit mines.

            I think the cases in which the killed guy is an idiot is more than those when the engineer is the idiot.

            Comment

            • Hoagie

              #7
              Re: No penalty for engineer mine TK?

              Originally posted by [DUCKS]Black_Duck_1
              It will be good if you do not get punished for a TK witha kine, however , you should be kicked if many people run into your mines. Like the artillary thing! I think it is working very well. so you do not really go unpunished if you tk alot of people wit mines.

              I think the cases in which the killed guy is an idiot is more than those when the engineer is the idiot.
              Im not quite sure what you just said but I would agree with a previous statment, the peeps that run into the mines are the idiots not the engi's. If anyone should be punished for that it should be the person that ran into the mine field. I dont thnk that the map would be filled up with mines, you only have a certian number; when that runs out and you lay another one the very first one disappears and so on........perhaps no loose of points for an engi would be a good thing. It all raised good points on both sides.

              Comment

              • DLWebmaestro96

                #8
                Re: No penalty for engineer mine TK?

                Yes, remove TK points for friendly AT kills, but set a time limit to prevent griefing. This way, users that see a friendly vehicle coming and decide to toss a mine in front of it get punished. There should be a time lapse of about 30 seconds, after which the layer will not incur a point loss.

                Comment

                • F-1

                  #9
                  Re: No penalty for engineer mine TK?

                  What I am saying is that an engineer should not get puished if you run his mine. at the same time there should be a limit on the number of people you can teamkill with your mines even if they are idiots! so for example you get kicked if you teamkill 5 friends with your mines. this way the occasional kills wont be puished because the guy who ran the mine is an idiot. and those exessive teamkillers will be kicked/banned if they tk alot of people intentionaly.

                  I think if you tk five guys with your mines in a game then that is a lot! at the same time thise idiots who run the mines "to punish" wont have that pleasure.

                  I think the people will find an exploit to the time limit thing. for example a guy can mine all of the friendly areas while no friends are around. then kill them all when they get in the vehicles.

                  Comment

                  • Jedi_Joe

                    #10
                    Re: No penalty for engineer mine TK?

                    should make it that when a friendly tank/jeep runs over you mine nothing should happen...like you team cant be killed by friendly mines

                    Comment

                    • an army medic

                      #11
                      Re: No penalty for engineer mine TK?

                      what about sniper mine?

                      Comment

                      • {USI}_DirTyDeeDs
                        Member
                        • Jun 2005
                        • 334

                        #12
                        Re: No penalty for engineer mine TK?

                        I disagree...

                        The mines should not be adjusted so that they dont harm friendlies.

                        You should have respect for the mines and give thought to where you place them. I have my share of tks from mines, but now I get fewer because I have learned how to use them properly :evil:

                        Comment

                        • JarEme

                          #13
                          Re: No penalty for engineer mine TK?

                          Allowing engineers to get away with terrible mine placement would be a very bad thing. They trap friendly vehicles too much as it is right now.

                          Comment

                          • TheGhost

                            #14
                            Re: No penalty for engineer mine TK?

                            I have to agree with the original poster. Engineers and snipers should be given the same break as commanders were given. Nine times out of ten a team kill with AT mines/Claymores is the fault of some idiot ignoring the giant red skull, and then of course they punish the engy/sniper. I had been having a good run for the last couple weeks, but in the last two days it has felt like I have to be lucky to get through a round without some moron running into a claymore and punishing me for it. And just to be clear, my claymores are in out of the way defensive positions, like in the middle of the woods guarding my 6 on maps like Songhua. Getting punished for other peoples stupidity is really starting to rub me the wrong way. If DICE doesn't do something about their broken punish system I will not be buying Special Forces, I'll just play some of the mods that are coming out which will probably be better anyway.

                            Comment

                            • Neat_Hedgehog

                              #15
                              Re: No penalty for engineer mine TK?

                              I agree about the "grief period" idea. However most of these friendly TKs caused by mines shouldn't happen because you never even touch the mine usually. They're just set off somehow by driving over them.

                              Comment

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