Official EA 'Issues to be resolved' thread

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Uncle Chin

    #226
    Re: Official EA 'Issues to be resolved' thread

    Uncle Chin's Mini Buglist

    - fix auto-ejection of pilot in jet or heli when they type a message in game chat, and that message happens to end with the letter "E" (which is default enter/exit key) e.g. I will be right there

    - im running dual nvidia 6600gt's in sli mode (but this could possible happen on any adapter), on certain video settings, it is possible to see player shadows thru buildings and terrain.

    - re-institute the death mesh. Many people are seeking refuge inside structures (e.g. hotel on karkand).

    - Stop making the same mistakes. 1942 taught many valuable lessons that should have been taken into consideration when creating bf2. Stop reinventing the wheel DICE.

    Comment

    • Mekstizzle

      #227
      Re: Official EA 'Issues to be resolved' thread

      Originally posted by Jake_4997
      we all have to be noobs at one point in time. don't we? bunny hopping sux but id rather get the blue red tag bug fixed first. thats just my opinion.
      Yeah but it depends. I've only seen this red/blue tag bug once in my 70-or so hours of playing bf2. Once, and i was in a tank and blasted some fool miles high only to realise it was a tk. On the other hand, bunnyhopping happens all the time, everyone does it (i swear to god sometimes it feels like i'm the only one not bunny hopping that isn't camping being a sniper in the server, i swear to fu*kin god, even the low-life really high ranked people do it, no they do it more often. Followed closely by clan people, but high ranked clan people are the biggest 'noobs' imo, exploiting the game to it's max and playing it like its not a game and something that has to be exploited to it's max to acheive maximum effeciency and zero fun).

      Comment

      • shacknasty

        #228
        Re: Official EA 'Issues to be resolved' thread

        Originally posted by Uncle Chin

        - im running dual nvidia 6600gt's in sli mode (but this could possible happen on any adapter), on certain video settings, it is possible to see player shadows thru buildings and terrain.
        yup that happens to me on a 5900xt sometimes. I think there is a certain combination of settings that can cause it. Like shadows being on high when everything else is on low maybe (at work so cant check).

        Comment

        • Uncle Chin

          #229
          Re: Official EA 'Issues to be resolved' thread

          Originally posted by shacknasty
          yup that happens to me on a 5900xt sometimes. I think there is a certain combination of settings that can cause it. Like shadows being on high when everything else is on low maybe (at work so cant check).
          Cool so I am not the only one. You are right about the certain combo of settings.

          Comment

          • Hugh G. Wrection

            #230
            Re: Official EA 'Issues to be resolved' thread

            Originally posted by Uncle Chin
            Uncle Chin's Mini Buglist
            - re-institute the death mesh. Many people are seeking refuge inside structures (e.g. hotel on karkand).
            What is the "death mesh"?

            Comment

            • Archaeopteryx

              #231
              Re: Official EA 'Issues to be resolved' thread

              Yes, I know already - "whine on, you Crazy Diamond"

              First off, here's about me :

              I am 35, have a family, have played BF since BF, and Desert Combat (.2 Alpha - DC Final) until BF-2 came out.

              From there, myself and our Community of 300 or so players Migrated.

              We Marveled at the Demo - We set up Ranked Servers Immediatedly and became a Popular place for the Adults and Good Clans to play a Competitive, Teamkiller-Free Environment (Standard - Ops for us - a 3-year Community with a great member and non-member-regular following).

              The Noob Tube Bunny-Hoppers became an issue...

              Here is what I think :

              The answer was the W E A P O N not the entire game physics.

              No longer can a Med. or Sppt. toss a Bag, no more C-4 tossing ( SP.-Op. class is really nerfed now beyond feasability of playing that class on a reg. basis).

              The Plane Whores (Me) became an issue...

              The adjustment to the accuracy of AA, although necessary, has been SEVERELY OVERTWEAKED to where, on certain maps, a plane has been rendered useless.

              The same goes for where you are in a plane chasing another plane, and he/she is getting the better of you as far as EVASION is concerned...

              However, you get lock, FIRE,, and he dies, as well as ANY TEAM AIRCRAFT IN THE AREA.

              +++++
              +++++
              I BOUGHT BF 1942
              I BOUGHT BF-Vietnam
              I BOUGHT BF-2
              I BOUGHT BF-2 Sp. F.
              +++++
              +++++
              I don't want any Moderators giving me grief over this post, this is my opinion, and I have paid for the privelidge to post it as a "non-noob".

              I Feel that a Beautiful Game has been NEUTERED.

              I hope that the Patch's Patch (1.21) = the basis for a severe reinstatement of the Previous Game.

              I will take the Bunny-Hopping-Noob-Tubers anytime over that overwhelming patch, and the way it "Blanket-Covered" Severe Issues.

              Support class weapon is ok - we need more Team-Oriented classes !

              Seriously, if the Special Forces and Euro Expansion Creators were on the task of DeBugging this Beautiful Game - this would be a STABLE GAME, and would probably still sell Copies for 3 years, just like Desert Combat Extended the Life of Battlefield 1942 (thank you, EA/Dice for the Support for that Game) - We received 5 or 6 free maps and support until 1.61, I believe.

              Comment

              • FR33L0RD

                #232
                Re: Official EA 'Issues to be resolved' thread

                The first link mention on the first post is Locked

                -------------------------------------------------------------------------
                @ Dice and/or EA
                One of the main reason that BF2 is so fun
                is the AWARD system
                but some of them are too difficult or unfair
                A big part of the BF2 community will greatly appreciated if you fix or modify some of these Badges & Ribbons
                I cannot talk about the Chopper or Jets because i dont fly...
                input by other forum members is welcome


                BADGES & RIBBON...fix please
                -----------------------------------------------------------------------------
                Air plane Ribbon(Special Force)....no airplane in SF
                suggestion:
                Replace it by a NV Badge
                ------------------------------------------------------------------------------
                Veteran+Expert Zip line Badge(Special Force)...broken...need fix in a patch
                Veteran+Expert Grappling hook Badge(Special Force)....broken...need fix in a patch
                Veteran+Expert Tactical support Badge(Special Force)..broken....need fix in a patch

                (it seems that the reason is an error: "Global(G)" requirement are set to "In A Round(IAR)"..its an error...fix it

                ..please)
                -------------------------------------------------------------------------------
                War College Ribbon...Nearly impossible; Criteria unbalance 3:1 = doesnt reflect a good commander
                (not the fault of the commander if the teammates are new to the game/noob/or didnt care about orders)
                suggestion:
                G :20 000 commander points
                G: 200 hours (if possible 200 win as a commander)
                IAR: 30 minutes (in one game)

                ----------------------------------------------------------------------------
                Explosif Badges
                Suggestion of better requirement:
                Basic; IAR lower it to 7 kills
                Veteran; IAR lower it to 15 kills ...+...G: raise it to 500 kills
                Expert; IAR lower it to 25 kills ...+...G: raise it to 1000 kills

                37 is a lot of Explosif kills in All In one Round (AIR)
                The problem with a High kill demand like that is;
                a lot of people running around with C4 or driving with C4 on their car
                trying to kill at all cost with C4 even suicide
                Global requirement reflect better the reality of use of a weapon (explosif in this case)
                a big G requirement like 1000 kills with explosif
                should be in the Expert badge with a lower IAR requirement

                ----------------------------------------------------------------------------
                Repair Expert Badge
                25 repair in one game (in my book its impossible)
                suggestion:
                IAR lower it to 15 (instead of 25)
                G: raise it to 1000 repairs

                Repair Veteran Badge
                suggestion:
                IAR can stay at 10
                G: raise it to 500 repairs
                ( Basic Repair badge seem ok)

                ------------------------------------------------------------------------------
                Expert Medic Badges
                suggestion:
                IAR lower to 20 (instead of 25)
                G: create a G requirement for #Medic revive of 1000
                G: create a G requirement for #Medic heal of 1000
                ------------------------------------------------------------------------------
                Expert Supply Badges
                suggestion:
                IAR lower to 20 (instead of 25)
                G: create a G requirement for #Re-supply of 1000


                ------------------------------------------------------------------------------
                Expert Knife & Expert Pistol Badges
                In 99% of the time they need a pistol & knife only server or agreements beetween players to get it
                18 kills with knife is almost impossible on a normal rank server
                suggestion knife:
                IAR lower to 10 kills (instead of 18)
                G: raise it to 200 kills
                suggestion pistol:
                IAR lower to 12 kills (instead of 18)
                keep G 500 kills...thats a lot of pistol kills

                -------------------------------------------------------------------------------

                Combat infantry medal
                Suggestion: Lower G time requirement to 250 hours

                Marksman infantry medal
                Suggestion: Add G time requirement of 500 hours

                Sharpshooter infantry medal
                Suggestion: Add G time requirement of 1000 hours

                Because lots of players are getting Combat & Marksman at the same time

                ---------------------------------------------------------------------------------
                Misc:
                Increase the amount of ribbons that can be saved into BFHQ when having both BF2 and SF ribbons,i got told that 20 is the max capacity

                -----------------------------
                Brigade General Rank seems very unbalance...needed revision

                ---------------------------------------------------------------------------------

                IAR: In A Round
                G: Global requirement

                ---------------------------

                Oviously....those that had a mention Ribbon or Badge before the fix should
                keep it of course
                ------------------------------
                A General rule of thumb could be;
                With some too difficult Awards raise the G requirements(a lot) & lower the AIR requirement(a little)
                because a expert player with a kind of weapon doesnt necessarily kill a lot with it
                in one round....he use it WISELY and OFTEN

                -------------------------------
                Thx EA/Dice for listen to BF2 commnunity

                Comment

                • Hairstylist
                  Member
                  • May 2005
                  • 150

                  #233
                  Re: Official EA 'Issues to be resolved' thread

                  I know someone has posted the animation glitch when you're reloading your weapon (most notably the DOA....or is it DAO ?)

                  I played sniper yesterday. Reloaded my rifle and the arm did not move, only heard the reload sound lol

                  Comment

                  • N1GH7M4R3

                    #234
                    Re: Official EA 'Issues to be resolved' thread

                    the most important problem that should be fixed is the performace issues with ATI video cards, next there is the red/blue tags bug, but the AA is ok for me, because it was too difficult for me to hit an aircraft, maybe because i have to train myself to using the AA... but i'm not a noob, i saw players that were playing worst than me

                    Comment

                    • Ganzothegreat

                      #235
                      Re: Official EA 'Issues to be resolved' thread

                      I agree, the ATI card performance should definately be fixed but at least now people can't shoot and hop at the same time and you have to wait a second after you go prone to stand up and go prone again.

                      Comment

                      • IntensivCareBear

                        #236
                        Re: Official EA 'Issues to be resolved' thread

                        1. stop sraws from disappearing 12 feet away.

                        2. make claymores destructible, AND make them teamkill or at least DETONATE when a teammate runs in front. they dont need to kill the teammate, but just make it so they cant be simply left in a friendly base for 2 free kills.

                        3. make noob tubes bounce! i was looking forward to sweet bouncing trajectories, and now all i get is a glitchy trajectory!

                        Comment

                        • lil ronnie

                          #237
                          Re: Official EA 'Issues to be resolved' thread

                          Noob question: is bunny-hopping just when people are jumping around to make themselves harder targets? And if so, what's wrong with this? I mean if its totally impossible to hit somebody who is jumping, then Dice needs to address this, but if it just takes more skilled or patient aiming....

                          Comment

                          • Grimlokster

                            #238
                            Re: Official EA 'Issues to be resolved' thread

                            ya take away the noob tubing bunny hoppers and you got it made

                            Comment

                            • SurgicalKill.

                              #239
                              Re: Official EA 'Issues to be resolved' thread

                              Originally posted by lil ronnie
                              Noob question: is bunny-hopping just when people are jumping around to make themselves harder targets? And if so, what's wrong with this? I mean if its totally impossible to hit somebody who is jumping, then Dice needs to address this, but if it just takes more skilled or patient aiming....
                              The DEAL IS that REAL soldiers DONT jump around like bunnys to avoid getting hit, they seek COVER instead.

                              Comment

                              • RocketChild
                                Senior Member
                                • Aug 2005
                                • 3949

                                #240
                                Re: Official EA 'Issues to be resolved' thread

                                After a month of working on the problem, it was suggested that if I own a Dual-Core proc, I need to set the affinity to use only one of the CPUs for BF2. This is not hard to do, but making sure you set it everytime the splash screen shows gets old.

                                This is what is causing a lot of frequent disconnects for those people that have not figured out the problem. I am surprised this got past the Q/A department.

                                Comment

                                Working...