1. Supply lines - You can only take points that are connected to your other flags.
2. AA defenses need lock on range = view distance.
3. Supply crates should not auto repair commander assets. Engineers have almost no purpose when they do.
4. AT mines should not cause TK's. Just death.
5. Jumping - No shooting, aiming, going prone, anything while jumping. SW Battlefront 2 does jumping right, when you jump you can't do anything until the jump completes.
2. AA defenses need lock on range = view distance.
3. Supply crates should not auto repair commander assets. Engineers have almost no purpose when they do.
4. AT mines should not cause TK's. Just death.
5. Jumping - No shooting, aiming, going prone, anything while jumping. SW Battlefront 2 does jumping right, when you jump you can't do anything until the jump completes.
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