5 Changes I want for BF2

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  • BravoTwoZeroUK

    #31
    Re: 5 Changes I want for BF2

    Originally posted by ScOpE
    lol owned

    btw i think claymores shouldnt give tk's aswel as at mines...if people on ure own team cnt b arsed to watch out for mines n the hard to miss red sign in the corner then its there fault...i been kicked off bout 5 servers cos noobs have ran over my mines n then done me for tk'ing when its not my fault
    Very true !

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    • imported_bigpappa
      Member
      • Oct 2006
      • 2159

      #32
      Re: 5 Changes I want for BF2

      Originally posted by Tumbler
      1. Supply lines - You can only take points that are connected to your other flags.

      2. AA defenses need lock on range = view distance.

      3. Supply crates should not auto repair commander assets. Engineers have almost no purpose when they do.

      4. AT mines should not cause TK's. Just death.

      5. Jumping - No shooting, aiming, going prone, anything while jumping. SW Battlefront 2 does jumping right, when you jump you can't do anything until the jump completes.
      #3 is my biggest gripe, u blow up the arty and 2 seconds later a supply crate falls down and repairs it...neato

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      • ice252

        #33
        Re: 5 Changes I want for BF2

        If no.1 is to work, you would need to have engineers be able to disarm c4. And while we're at it, why not give 1 support point for every enemy claymore, and AT mine disarmed.

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        • Caesar

          #34
          Re: 5 Changes I want for BF2

          Originally posted by ice252
          If no.1 is to work, you would need to have engineers be able to disarm c4. And while we're at it, why not give 1 support point for every enemy claymore, and AT mine disarmed.
          c4 becomes useless after the guy who set it dies, and if hes not dead the engineer disarming it is dead, lol.

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