Wake Island

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  • DeathGiver

    #16
    Re: Wake Island

    Wake island 2007 looks better as far as the graphics. Brings back some memories from forgotten hope.

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    • gungho

      #17
      Re: Wake Island

      They just cut corners to release it, thats why no building interiors. I expect someone will release a much better Wake & show EA up

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      • imported_Psycho

        #18
        Re: Wake Island

        I can't believe they didn't put interiors in, its pathetic they were the main places to hide now there just inanimate objects.

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        • DLWebmaestro96

          #19
          Re: Wake Island

          Originally posted by King_Nesto
          i think they're just talkin about that 1 map...

          in other maps, theres buildings you can go into, but theres very few of them
          Read the quote I posted of DKP-Orkan's post, and note the section I bolded.

          Comment

          • PunisherUK

            #20
            Re: Wake Island

            Couple more Stingers for the Chinese would be nice, or even better, give the AT kit a stinger.

            Comment

            • BurnTheWeed

              #21
              Re: Wake Island

              Now all they need is El Alamein!

              Comment

              • dBs

                #22
                Re: Wake Island

                Only problem I have is that its all about air dominance. He who has the most pilots on their team usually wins. Every time I played it it was just aircraft taking bombing runs over and over and over. That coupled with artillary bombing just gave the chinese no chance. It wouldnt be a problem if there were more effective ways to bring down aircraft.

                I havent had a chance to count yet but is there the same number of aircraft aloted to the Chinese as US? I dont think there is. Granted the chinese most definantly have the better ground weaponry but Ive yet to see anything ground be effective against aircraft. From what I saw its a US favored map, maybe if the Chinese main base werent capable? I definantly agree that the Chinese should have at least a few boats to escape freshly capped flags but more importently be able to at least take out the Arty of the US.

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                • Madmech

                  #23
                  Re: Wake Island

                  So many people say that Wake is biased towards the Chinese LOL. When I was playing last night with my team as US we never lost. We thought it was biased towards the US so we switched to the Chinese side. We played another 5 games on that side without loosing. I think its about allocating resources and knowing what bases are important and what bases you can let them take.

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                  • dBs

                    #24
                    Re: Wake Island

                    Originally posted by Madmech
                    So many people say that Wake is biased towards the Chinese LOL. When I was playing last night with my team as US we never lost. We thought it was biased towards the US so we switched to the Chinese side. We played another 5 games on that side without loosing. I think its about allocating resources and knowing what bases are important and what bases you can let them take.
                    True but your making the presumption that everyone on a pub server will play together tactically. It does happen though rarely by my experience. Usually it only takes one organize squad to win a map like that. Im not in a clan so I only have half a right to complain =D

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                    • SupUnd

                      #25
                      Re: Wake Island

                      Wake island isn't so bad for the PLA. The trick is to hide and spread out. When the enemy comes, you have a ground fight. And, fotunately, air assets alone cannot take flags easily (after the latest patch anyway). Planes dominage but the AA can take out choppers that try to take flags. As for boats, it's true the PLA have no boats. However, people still seem to use boats and just leave them there so if you wait long enough, you'll have all the US boats eventually.

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                      • Wreck0

                        #26
                        Re: Wake Island

                        Originally posted by Maverick]UK-C[
                        I think the Wake map is cool, it's simmilar to Clean Sweep but I like it better. But you are f***ed if you don't have a vehicle, you have to walk for ages until you get to another spawnpoint.
                        Heh, the distances aren't really that far, it's the withering sniper fire that makes it seem that way. :)

                        Comment

                        • vbl

                          #27
                          Re: Wake Island

                          A ranked, official El Alamein would have been 100x better.

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                          • Anatzenko

                            #28
                            Re: Wake Island

                            I get incredible lag spikes when I spawn in the carrier... anyone else has this thing going on?

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                            • AFEDslayer

                              #29
                              Re: Wake Island

                              i <3 WAKE ISLAND 2007!

                              i do miss the building attacks and such.

                              Comment

                              • DrunkenAviator

                                #30
                                Re: Wake Island

                                Wake kicks ass... I've actually found it to be quite well balanced... The fighters are still dominant, but they won't help you with flags, and a set of good pilots on either side will balance them pretty much out of the game... The helicopters are fairly easily taken care of with the AA and .50s on jeeps.... Really what it comes down to is which team is working better together... (And isn't that the whole point of the game?)

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