Here's the list from 1.02 (which I think wasn't ever complete).
Please correct me where I'm wrong:
* : Not sure what this is supposed to mean
** : Two different sources saying different (there's a conflict)
***: Not sure about this one
Please correct me where I'm wrong:
Code:
Points Combat Actions ============================= 2 Kill an enemy 1 Driver kill assist 1 Kill damage assist (50% damage) 1 Indirect kill 0 Die to enemy -2 Team vehicle damage -2 Die to self -2 Change teams while alive -2 Attempt to change teams while alive and autobalance won't allow 0 Change teams while dead -2 Auto team balance switches you teams (lame) -2 Damage teammate (50% health) -4 Kill teammate -4 Punish (in addition to Damage or Kill) Points Teamwork Actions ============================= 2 Capture a flag (first to flag) 1 Capture Assist (within 15m area) 2 Neutralise Flag (first to turn flag grey) 1 Neutralise Assist (within 15m area) 1 Kill enemy who is within 15m range of your team's flag (in addition to 2 points for killing them) 1 Repair (engineer) - max 100pts/round (<---1.03 need update per minute/person???) 1 Heal (medic) - max 100pts/round (<---1.03 need update per minute/person???) 2 Revive (medic) (<---1.03 need update per minute/person???) 1 Resupply (support) - max 100pts/round (<---1.03 need update per minute/person???) 1 Driver Special Abiltiy (someone in your vehicle gets a Repair/Heal/Resupply point) 1 Destroy enemy artillery piece (MUST be SpecOps) 1 Destroy enemy UAV (MUST be SpecOps) 1 Destroy enemy Scanner (MUST be SpecOps) Unknown atm: 4 Control point capture* (may be related to successful commander order???) 5 Objective completed* (may be related to successful commander order???) Points Commander Actions ============================= 0 Kill enemy with artillery 0 Damage teammate with artillery (50% health) 0 Kill teammate with artillery (<---1.03 is this true???) 0 Punish (in addition to TK) 0 Repair (supply crate) 0 Heal (supply crate) 0 Resupply (supply crate) 0 Commander Attack Order completed 0 Commander Defend Order completed 0 Commander Move Order completed 0 Commander Resupply request completed 0 Commander Artillery request completed 0 Commander UAV request completed 0 Commander Spotted target killed by teammate 0 Commander Destroy request completed by special ops 0 Commander Mine request completed by engineer 2x Commander Score doubled on a win 1/2 team average Commander Score
** : Two different sources saying different (there's a conflict)
***: Not sure about this one
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