Here's the list from 1.02 (which I think wasn't ever complete).
Please correct me where I'm wrong:
* : Not sure what this is supposed to mean
** : Two different sources saying different (there's a conflict)
***: Not sure about this one
Please correct me where I'm wrong:
Code:
Points Combat Actions
=============================
2 Kill an enemy
1 Driver kill assist
1 Kill damage assist (50% damage)
1 Indirect kill
0 Die to enemy
-2 Team vehicle damage
-2 Die to self
-2 Change teams while alive
-2 Attempt to change teams while alive and autobalance won't allow
0 Change teams while dead
-2 Auto team balance switches you teams (lame)
-2 Damage teammate (50% health)
-4 Kill teammate
-4 Punish (in addition to Damage or Kill)
Points Teamwork Actions
=============================
2 Capture a flag (first to flag)
1 Capture Assist (within 15m area)
2 Neutralise Flag (first to turn flag grey)
1 Neutralise Assist (within 15m area)
1 Kill enemy who is within 15m range of your team's flag (in addition to 2 points for killing them)
1 Repair (engineer) - max 100pts/round (<---1.03 need update per minute/person???)
1 Heal (medic) - max 100pts/round (<---1.03 need update per minute/person???)
2 Revive (medic) (<---1.03 need update per minute/person???)
1 Resupply (support) - max 100pts/round (<---1.03 need update per minute/person???)
1 Driver Special Abiltiy (someone in your vehicle gets a Repair/Heal/Resupply point)
1 Destroy enemy artillery piece (MUST be SpecOps)
1 Destroy enemy UAV (MUST be SpecOps)
1 Destroy enemy Scanner (MUST be SpecOps)
Unknown atm:
4 Control point capture* (may be related to successful commander order???)
5 Objective completed* (may be related to successful commander order???)
Points Commander Actions
=============================
0 Kill enemy with artillery
0 Damage teammate with artillery (50% health)
0 Kill teammate with artillery (<---1.03 is this true???)
0 Punish (in addition to TK)
0 Repair (supply crate)
0 Heal (supply crate)
0 Resupply (supply crate)
0 Commander Attack Order completed
0 Commander Defend Order completed
0 Commander Move Order completed
0 Commander Resupply request completed
0 Commander Artillery request completed
0 Commander UAV request completed
0 Commander Spotted target killed by teammate
0 Commander Destroy request completed by special ops
0 Commander Mine request completed by engineer
2x Commander Score doubled on a win
1/2 team average
Commander Score
** : Two different sources saying different (there's a conflict)
***: Not sure about this one
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