In many situations having an Engineer lay AT mines can really stop an entire enemy convoy in its tracks.
Flags like the SE flag next to the USMC base on the 32-player map of Fushe Pass and the narrow roads on Songhua Stalemate at each side's main base are GREAT spots for Engineers to lay mines and stop the enemy advance (I love putting mines at the top of the hill on the southern road out of the USMC's main base - vehicles get stuck moving up the hill if they stop their forward momentum).
So my question is if friendly mines did not go off would that make this arcade sim more fun???
Would that mean every base you enter you would have to worry about enemy mines?
Is someone making a mini-mod for this?
Flags like the SE flag next to the USMC base on the 32-player map of Fushe Pass and the narrow roads on Songhua Stalemate at each side's main base are GREAT spots for Engineers to lay mines and stop the enemy advance (I love putting mines at the top of the hill on the southern road out of the USMC's main base - vehicles get stuck moving up the hill if they stop their forward momentum).
So my question is if friendly mines did not go off would that make this arcade sim more fun???
Would that mean every base you enter you would have to worry about enemy mines?
Is someone making a mini-mod for this?
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