Well after waiting all night for my map to render this is what it finished with

as u can see it has like tiger stripes over the buildings, now this is on every object even rocks!!!
DOes anyone know what the hell has gone on here?
The settings i used where: compile>lightmaps>generate
- selected trace objects, terrain, selected
- PRimary and Secondary
- resolution final(as this was gonna be finished)
- ignore asserts
I used Bf2 Mod light samples as well..
I have absolutley no clue as to why this has happened??? and also the buildings are dark with only light obvious at the bases of all buildings??
Does the lighting actually work in this editor??
:x

as u can see it has like tiger stripes over the buildings, now this is on every object even rocks!!!
DOes anyone know what the hell has gone on here?
The settings i used where: compile>lightmaps>generate
- selected trace objects, terrain, selected
- PRimary and Secondary
- resolution final(as this was gonna be finished)
- ignore asserts
I used Bf2 Mod light samples as well..
I have absolutley no clue as to why this has happened??? and also the buildings are dark with only light obvious at the bases of all buildings??
Does the lighting actually work in this editor??
:x
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