Ive seen a thread posted on how mounted machine guns are basically better than the stationary AA guns. Well Im not gonna completly disagree, but I will say that a good stinger guner can take down attack helis very quickly (BH harder) hopefully with these tips, that im sure some of you already employ.
-Firstly you see the enemy helo,spot it to keep it tracked on your radar.
-Now to be effective and get a hit, you need to fire at the locked helo in decent Range and with no flares released.
In order to get the helo into this position you need to do a number of things:
-Center the enemy helo in ur sights, even when you achieve heat seaking lock, do NOT fire, wait a number of seconds for him to release flares.
Now there are two different options. If you have achieved a lock for more than say 2-3 seconds, he must have no flares ready (or be a crap pilot) and therefore quickly release yor missiles.
-However most of the time, helos will have flares ready, because they reload reasonably quickly. Therefore WAIT until the flares have gone, be patient and fire off ur missiles.
-BUT you will have noticed that the helo pilot is now **** scared and probably will start flying all over the place to avoid any incoming missiles, so there is a decent chance that at least one missile will miss.
This is where your brain comes into play. You want to calm him down, and TRICK him into thinking that he is now safe and not locked on to. Therefore when you are RELOADING ur missiles, look AWAY from the enemy helo, so that no lock can be achieved, he will now think he is in the clear.
You now have a reloaded stinger, with an enemy helo (hopefully half damaged), so just quickly lock ur sights onto him and fire off.
This process works only if you remember to look away from the helo, and lull him into a false sense of security. But used effectively you should be able to bring down attack helos much more easily.
It also works when using the armoured mobile AA guns.
-Firstly you see the enemy helo,spot it to keep it tracked on your radar.
-Now to be effective and get a hit, you need to fire at the locked helo in decent Range and with no flares released.
In order to get the helo into this position you need to do a number of things:
-Center the enemy helo in ur sights, even when you achieve heat seaking lock, do NOT fire, wait a number of seconds for him to release flares.
Now there are two different options. If you have achieved a lock for more than say 2-3 seconds, he must have no flares ready (or be a crap pilot) and therefore quickly release yor missiles.
-However most of the time, helos will have flares ready, because they reload reasonably quickly. Therefore WAIT until the flares have gone, be patient and fire off ur missiles.
-BUT you will have noticed that the helo pilot is now **** scared and probably will start flying all over the place to avoid any incoming missiles, so there is a decent chance that at least one missile will miss.
This is where your brain comes into play. You want to calm him down, and TRICK him into thinking that he is now safe and not locked on to. Therefore when you are RELOADING ur missiles, look AWAY from the enemy helo, so that no lock can be achieved, he will now think he is in the clear.
You now have a reloaded stinger, with an enemy helo (hopefully half damaged), so just quickly lock ur sights onto him and fire off.
This process works only if you remember to look away from the helo, and lull him into a false sense of security. But used effectively you should be able to bring down attack helos much more easily.
It also works when using the armoured mobile AA guns.
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