1. TK Punished is removed. Replaced by a -1 point penalty. If a player is -12 he is kick and banned from the server for a 1 day period.
2. Autoswitch switches unassigned first, and does not switch squad leaders and the Commander.
3. There is no limit on the amount of Med Packs/Ammo Packs you can throw out, but if an enemy picks one up you get a -1 in teamwork to prevent spamming of the packs.
4. The M95's accuracy is increased.
5. The Support class can not resupply it's grenades to prevent the grenade spam.
6. The grenade launcher's distance is cut in half, but will still kill with one shot. It will not detonate within 5 meters of a target. And if you kill someone with it, instead of saying "I R 1337 [M203] I hate teh launcher" it will read "I R 1337 [Noob Tube] I hate teh launcher".
7. The Black Hawk's miniguns stay the same, but the Chinese and MEC chopper's guns are beefed up a little bit.
8. To prevent bunny hopping once you jump your Sprint Bar loses half of the jump/sprint points inside of it. You can only jump once you have at least of half of the bar full. Also when you land you slow down 50%.
9. If you TK someone once they run over one of your mines/claymores they will die, but not count as a death. You will not be punished, but the number of mines/claymores are reduced to three.
10. Running a teammate with a vehicle gets you a -1 in teamwork. Running someone over with a plane doesn't effect your score.
11. In a bomber you can switch firing modes to single bomb, or multiple. And if you TK somoene with a bomb, you lose one point from your teamwork bar.
Feel free to add any of your solutions to some of the game's bugs/annoyances here.
2. Autoswitch switches unassigned first, and does not switch squad leaders and the Commander.
3. There is no limit on the amount of Med Packs/Ammo Packs you can throw out, but if an enemy picks one up you get a -1 in teamwork to prevent spamming of the packs.
4. The M95's accuracy is increased.
5. The Support class can not resupply it's grenades to prevent the grenade spam.
6. The grenade launcher's distance is cut in half, but will still kill with one shot. It will not detonate within 5 meters of a target. And if you kill someone with it, instead of saying "I R 1337 [M203] I hate teh launcher" it will read "I R 1337 [Noob Tube] I hate teh launcher".
7. The Black Hawk's miniguns stay the same, but the Chinese and MEC chopper's guns are beefed up a little bit.
8. To prevent bunny hopping once you jump your Sprint Bar loses half of the jump/sprint points inside of it. You can only jump once you have at least of half of the bar full. Also when you land you slow down 50%.
9. If you TK someone once they run over one of your mines/claymores they will die, but not count as a death. You will not be punished, but the number of mines/claymores are reduced to three.
10. Running a teammate with a vehicle gets you a -1 in teamwork. Running someone over with a plane doesn't effect your score.
11. In a bomber you can switch firing modes to single bomb, or multiple. And if you TK somoene with a bomb, you lose one point from your teamwork bar.
Feel free to add any of your solutions to some of the game's bugs/annoyances here.
Comment