Weapon Loadouts *Idea/Suggestion*

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  • Slayter_Maximus

    #31
    Re: Weapon Loadouts *Idea/Suggestion*

    Originally posted by 77th_PREDATOR
    i dont know ... if people ever think about ... how hard it is to make a game ... that everythin works ...

    and just to appreciate the effort ... people complaining and bitching ...

    oh .. i dont like that ... or this !!!

    well ... then go buy super mario cart and sell BF2 !!! no better ... go and programm all the stuff yourself !!!

    Players are what help the Developer work out kinks/bugs/content. No players no game. If we didnt suggest things or want things a Developer wouldn't know what to add to satisfy its consumer base, nor what to make "Next".

    This is how an industry functions. I myself work for General Motors. Without complaints/moaning/crying as you call it, vehicles still wouldnt have airbags, safety devices, etc. So please. fowybs, and only post if you'd liek to focuss on the Idea/suggestion at hand. :p

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    • Slayter_Maximus

      #32
      Re: Weapon Loadouts *Idea/Suggestion*

      *Researching* Can I have this moved to Polls, sorry.

      Comment

      • Marksmen

        #33
        Re: Weapon Loadouts *Idea/Suggestion*

        I think the idea is great everyone would have more diverse styles so not everyone would be the same type of Spec Op nice idea.

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        • Slayter_Maximus

          #34
          Re: Weapon Loadouts *Idea/Suggestion*

          *Researching & Trying to keep alive*

          Comment

          • Freeflysd
            Member
            • Dec 2006
            • 24

            #35
            Re: Weapon Loadouts *Idea/Suggestion*

            WoW WHAT A DAMN GOOD IDEA

            Comment

            • 64K1

              #36
              Re: Weapon Loadouts *Idea/Suggestion*

              Kinda reminds me of America's Army. Anybody remember that menu where you get to choose the attachments you carry whenever you can access the M-4?

              Not a bad idea. Just...well...it would unbalance things out even more. There need to be drawbacks for all of the weapons. Silencers reduce damage, grenade launchers need at least 20m to prime, etc. Would you plan on including the shotgun attachments on the M-16 and M-4? If a player's using that, get rid of their pistol.

              Seriously, they need that 20m to prime idea in BF2. So tired of GP-30 and 203 n00bs bunny hopping and killing me with that tactic.

              Comment

              • Combined

                #37
                Re: Weapon Loadouts *Idea/Suggestion*

                Originally posted by 77th_PREDATOR
                i dont know ... if people ever think about ... how hard it is to make a game ... that everythin works ...

                and just to appreciate the effort ... people complaining and bitching ...

                oh .. i dont like that ... or this !!!

                well ... then go buy super mario cart and sell BF2 !!! no better ... go and programm all the stuff yourself !!!
                Yet another troll. If you add more dots Pacman will lose it and eat your post. Oh and if you don't like the changes mentioned just stfu and go away, you're getting your panties all tied up in a notch as if these suggestions were from the changelog for 1.03.

                Comment

                • Freeflysd
                  Member
                  • Dec 2006
                  • 24

                  #38
                  Re: Weapon Loadouts *Idea/Suggestion*

                  agreed, we need more stuff to do in game

                  Comment

                  • Slayter_Maximus

                    #39
                    Re: Weapon Loadouts *Idea/Suggestion*

                    Originally posted by 64K1
                    Not a bad idea. Just...well...it would unbalance things out even more. There need to be drawbacks for all of the weapons. Silencers reduce damage, grenade launchers need at least 20m to prime, etc. Would you plan on including the shotgun attachments on the M-16 and M-4? If a player's using that, get rid of their pistol.

                    Seriously, they need that 20m to prime idea in BF2. So tired of GP-30 and 203 n00bs bunny hopping and killing me with that tactic.
                    Silencers/Suppresors Do bring damage down of a weapon, in real applications, so of course the same would be for the game, in many games ive played that have optional equipment its tuned to be correct as possible for a game.

                    As for the Grenade Launcher rounds, I think they are ok in some ways, however... I dislike how when someone bunny hopes they live, or if you land one right on their face they can live, a lot of "items" need tweakign and fine tuning, hopefully v1.03 or whatever will help tune the game.

                    We can only really wait to see I guess what could happen, ideas or not. Heres to hope. :cry:

                    Comment

                    • Slayter_Maximus

                      #40
                      Re: Weapon Loadouts *Idea/Suggestion*

                      ****Keeping this Alive****

                      Comment

                      • Freeflysd
                        Member
                        • Dec 2006
                        • 24

                        #41
                        Re: Weapon Loadouts *Idea/Suggestion*

                        well its obvious GUnner is a moron.. haha thats why its called a "suggestion"

                        Comment

                        • [LG]Cataclysm

                          #42
                          Re: Weapon Loadouts *Idea/Suggestion*

                          Originally posted by Slayter_Maximus
                          Silencers/Suppresors Do bring damage down of a weapon, in real applications, so of course the same would be for the game, in many games ive played that have optional equipment its tuned to be correct as possible for a game.

                          As for the Grenade Launcher rounds, I think they are ok in some ways, however... I dislike how when someone bunny hopes they live, or if you land one right on their face they can live, a lot of "items" need tweakign and fine tuning, hopefully v1.03 or whatever will help tune the game.

                          We can only really wait to see I guess what could happen, ideas or not. Heres to hope. :cry:
                          How does a surpressor reduce the damage IRL?

                          Comment

                          • Eddy01741

                            #43
                            Re: Weapon Loadouts *Idea/Suggestion*

                            Originally posted by [LG]Cataclysm
                            How does a surpressor reduce the damage IRL?
                            They use subsonic rounds, which have less range and power than the supersonic rounds. They penetrate at a very slow velocity for a bullet, a bulletproof vest would easily stop one.

                            Comment

                            • Slayter_Maximus

                              #44
                              Re: Weapon Loadouts *Idea/Suggestion*

                              This is from research not hard facts from testing myself
                              (Since ive only fired one suppressed weapon in my life, and cant afford for the guns ive owned)

                              IRL they reduce Recoil and improve accuracy

                              but because less gas is forcing the bullet itself. (in english)

                              thus reducing velocity, which reduces range and damage, no?

                              I may be wrong but would be correct with some weapons I would think sorry Im only speaking from what ive learned... Not all weapons apply.

                              Comment

                              • HullBreach

                                #45
                                Re: Weapon Loadouts *Idea/Suggestion*

                                Generally the actual effects a suppressor has on a weapon depends upon the chambering. For example, a suppressed .45acp is just as effective as its noisy brother because it uses the same ammo: Both are subsonic. On the other hand, the 5.7mm round fired by the P90 submachinegun is almost a joke when made subsonic, but is pretty nasty at full speed (2800fps!!).

                                They do generally increase accuracy as they stablize and eliminate turbulance from the jet of gas exiting after the projectile. As for recoil reduction, that would be highly dependant uppon the particulars of the weapon and suppressor.

                                A benificial side effect of suppressors is the almost complete elinination of muzzle flash.

                                Suppressors can be used with full power super-sonic ammunition to a much lesser effect. For example, many Marine Corps designated marksmen use accurized M-16's fitted with suppressors and optics. The suppressor does not conceal the fact that a weapon is being fired, but it does make it a royal pain to figure out from where the weapon is being fired.

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