The infantry balance

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • Pilioka

    #16
    Re: The infantry balance

    I pretty much disagree with the entire post. A few points were right but for the most part it's an inaccurate description of what infantry is. I can go 30-10 or better with every kit except maybe AT and Engineer. Each kit takes its own skill. Each weapon has it's pluses and its negatives.

    Comment

    • Booth

      #17
      Re: The infantry balance

      while i agree with ur points, there is only so much u can do with a poor tool. if ur prone, and someone is 10m away for example, you will not hit 3 bullits from a burst, even if u aim at body mass, while zoomed in, you will miss atleast one bullit. If your 3 m away strafing, your cross hairs are exactly the same size as the guys chest,in theory, accorind to the cross hair, you should hit every bullit within that mark no? And yet you will miss bullits, alot.

      Ive mastered the aiming, and there is minimal leading, and i know the rifle inside out, and its still random. Take the headshot for example, alot of people score headshots, myself included, with 1-2 shots from an ak...which i aimed at there chest. I didnt aim at the guys head, i dont deserve to hit him in the head, i didnt use a skill to put it there. But i do use a skill when im 3m away, out react a player, hit them with 4 or 5 bursts and take them down. My question is how is the player missing. Its clearly not me missing. My cross hair is on them like a bad rash, i cant understand the deviation of the assault rifle at anything less than 5m, it would be leaving the rifle at right angles. I think the first shot from the gun should always go where you want it, and the following shots are what adds the deviation.

      Comment

      • WolfAlmighty
        Artillery Magnet
        • Jan 2007
        • 2113

        #18
        Re: The infantry balance

        Like I said, it's probably poor hit detection. The same thing that causes my TOW rockets to go through the side of a tank and hit the wall behind him. The same thing that causes people to MISS with the knife on someone who's prone. The same thing that makes hitting anything with the side guns on the MEC and PLA choppers nigh impossible. Lotsa buggy hit detection.

        ~Wolfgang

        Comment

        • Real_2St0n3d

          #19
          Re: The infantry balance

          when aiming in sudden motions, the 'killzone' box expands, and after half a second or so it's reliable again to fire. also, having your crosshair on your target decreases your chances, you need to lead a little (just an inch or so on the monitor)

          lag can also account for some misses, not gamebreaking, standstill, 'help, my connection is dying' kinda lag but just a little discrepancy which makes it look as if your bullets hit while actually they just missed.

          The game and the weapons are by no means perfect but with enough practive every kit can be lethal! especially when working in a team with multiple classes to heal, repair and resupply :p

          Comment

          • Booth

            #20
            Re: The infantry balance

            I pretty much disagree with the entire post. A few points were right but for the most part it's an inaccurate description of what infantry is. I can go 30-10 or better with every kit except maybe AT and Engineer. Each kit takes its own skill. Each weapon has it's pluses and its negatives.
            Your a dickhead...and your full of ****...

            You cant go 30 10 at all...your fragrate is 1.52 overall, this includes vehicle use. When you break down your kit use...Here are the kdrs for each of the weapons

            assault rifle 1.39
            carbine 1.08
            shotgun 0.45

            I could go through and list the others, but i dont need to ive proven my point, also looking at your stats, your top victim is someone in your clan, and you killed him 39 times...i think youve been doing a bit of stat padding...which is weird because your stats still suck.

            You have on average, a kdr of 1 as an infantry player. You cant get 30 to 10 at all, you strugle to get 10 to 10. Once again, a talentless person brings to the table the skill card...this isnt skill were talking about, this is fact, the assault rifle is very inaccurate, compared to the other weapons. Now you can act like a moron, and try and bring the skill set into it again, with you 3 to 1 kdr talk...or you can actually go and use the weapons and tell me different. Its a fact, its in the weapons con file, the assault rifle has more deviation than other guns. But its not significantly more powerful.

            when aiming in sudden motions, the 'killzone' box expands, and after half a second or so it's reliable again to fire. also, having your crosshair on your target decreases your chances, you need to lead a little (just an inch or so on the monitor)

            lag can also account for some misses, not gamebreaking, standstill, 'help, my connection is dying' kinda lag but just a little discrepancy which makes it look as if your bullets hit while actually they just missed.

            The game and the weapons are by no means perfect but with enough practive every kit can be lethal! especially when working in a team with multiple classes to heal, repair and resupply
            Once again, a n00b tells me how to play the game...when you get a kdr that is above 2...i see you currently stuck below 1, then you can come and tell me how good u are and how i dont know how to kill people. Why do you do this, are u limited in intelligence? can you not read the stats? Your not talking to a n00b, but i am.

            Comment

            • bam23

              #21
              Re: The infantry balance

              Now tell them how the sniper class is fine the way it is, tell them Booth tell them!

              Comment

              • Booth

                #22
                Re: The infantry balance

                i think its pretty clear that the sniper class is the best class in the game not only is it awesome up close(you can one shot headshot people man) but its awesome at a distance, and the camo actually works, no one notices the dark green camo against a yellow building on karkand or anything. And the claymores omg they just scream talent. :laugh:

                Comment

                • {USI}_DirTyDeeDs
                  Member
                  • Jun 2005
                  • 334

                  #23
                  Re: The infantry balance

                  I really dont give a s h i t what you have to say, most of which was simple b u l l s h i t.

                  You think you are better than everyone and talk down to most of the people whose opinions differ from yours. You sir, are an a s s h o l e.

                  another keyboard commando

                  go "analyze" my stats and tell me I suck. I could CARE LESS what anyone, including you, thinks.

                  STFU

                  Comment

                  • bam23

                    #24
                    Re: The infantry balance

                    Originally posted by Booth
                    i think its pretty clear that the sniper class is the best class in the game not only is it awesome up close(you can one shot headshot people man) but its awesome at a distance, and the camo actually works, no one notices the dark green camo against a yellow building on karkand or anything. And the claymores omg they just scream talent. :laugh:
                    You heard the man.

                    Comment

                    • Booth

                      #25
                      Re: The infantry balance

                      I really dont give a s h i t what you have to say, most of which was simple b u l l s h i t.

                      You think you are better than everyone and talk down to most of the people whose opinions differ from yours. You sir, are an a s s h o l e.

                      another keyboard commando

                      go "analyze" my stats and tell me I suck. I could CARE LESS what anyone, including you, thinks.

                      STFU
                      If you dont care, why read it? why post? Im not talking down to people, im having them tell me how good they are, and how i cant do anything then im looking at there stats and there lieing...Im trying to get some discussion about the kits themselves, rather than the skill of players using them. If the best player in the world can beat the worst assault in the world using a sniper kit, does that make the sniper the best kit?

                      Skill is variable, im more open for discussion of the actual kit, than listening to kiddies pump out there hero stories of how they own.

                      Comment

                      • A$$a$$ination

                        #26
                        Re: The infantry balance

                        Originally posted by bam23
                        Now tell them how the sniper class is fine the way it is, tell them Booth tell them!
                        LOL:laugh:

                        Comment

                        • {USI}_DirTyDeeDs
                          Member
                          • Jun 2005
                          • 334

                          #27
                          Re: The infantry balance

                          well you cant even talk about the AT kit...you simply havent played it long enough to be an "expert"

                          Oh yeah, I have a hundred more flag defends than you at 1/3 of your global score.

                          we are completely different players....you have 180 hours as lone wolf, I have 180 hours in a squad/squad ldr.


                          LOL :laugh:

                          Comment

                          • A$$a$$ination

                            #28
                            Re: The infantry balance

                            Originally posted by Booth
                            If you dont care, why read it? why post? Im not talking down to people, im having them tell me how good they are, and how i cant do anything then im looking at there stats and there lieing...Im trying to get some discussion about the kits themselves, rather than the skill of players using them. If the best player in the world can beat the worst assault in the world using a sniper kit, does that make the sniper the best kit?

                            Skill is variable, im more open for discussion of the actual kit, than listening to kiddies pump out there hero stories of how they own.
                            Yeah I think he just said it right. The kiddies do love to pump

                            Comment

                            • A$$a$$ination

                              #29
                              Re: The infantry balance

                              Why don't you guys have a duel, that will settle this p*ssing competition

                              Comment

                              • Real_2St0n3d

                                #30
                                Re: The infantry balance

                                It all comes down to the sentence I read somewhere earlier today, don't remember who said it.. 'opinions are like A-holes, everyone has one and everybody else's stinks'

                                I should encourage people to diss the shotgun or LMG lol.. every person growing overconfident based on comparing kits is usually another notch on mine, after all :p

                                Still, underestimating these weapons and the tactical flexibility they offer a team is such a bad mistake.. heck, saw enough people with an assault kit get shot down with a pistol.. guns don't kill people, people kill people..

                                Comment

                                Working...