Who thinks having no teamkilling ability would be ok??

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  • \\«WÎÑG»//

    #1

    Who thinks having no teamkilling ability would be ok??

    you know, if dice and ea wonted to fix this problem completely, they could just take out team killing.
    simple as that. even if ea takes out the circumstances of how team killing is handled, what can they really do to fix it?
    unless you had AI in this game that was actually smarter then the team killer or victum himself, then your still gona have stupid team kills.
    i wouldnt mine just not having the ability to team kill, or be team killed.
    other games have it, and they are just fine without it.

    so what if you wont be able to be team killed by another persons mine when joining your fellow sniper on top of that building, without being killed by his claymore on top of the ladder?
    or not having the mines that destroy your buddy's tank?

    other games dont have that, and this game would do fine without it too.
  • WolfAlmighty
    Artillery Magnet
    • Jan 2007
    • 2113

    #2
    Re: Who thinks having no teamkilling ability would be ok??

    They have that, in the form of the FF off option in servers. Just think, though, how commanders could use artillery with impunity. Doesn't matter if your team is in the middle of taking a base or not, your commander would just call down artillery, thus completely annihilating the enemy and not even damaging your guys. Good luck trying to actually DEFEND a base under those conditions, btw.

    ~Wolfgang

    Comment

    • histoplasmosis

      #3
      Re: Who thinks having no teamkilling ability would be ok??

      WING do you only complain? Do you have anything positive to say about the game? Everyone of your posts is something negative about BF2. I suggest playing a different game for someone that has as many issues with bf2 as you do.

      Comment

      • kramit

        #4
        Re: Who thinks having no teamkilling ability would be ok??

        Originally posted by \\«WÎÑG»//
        so what if you wont be able to be team killed by another persons mine when joining your fellow sniper on top of that building, without being killed by his claymore on top of the ladder?
        or not having the mines that destroy your buddy's tank?
        Its not so much the sniper-claymore-on-ladder, or occasional friendly-tank-over-mine situation that you would need to worry about, it would be the 10 claymores encircling flags (cuz thats were the snipers would put them if there were no tks) or the terrible `nade-spaming, or C4 shenanigans that would occur. Think of an enemy squad coming to take your flag, and coordinating with a commander to artillery the spot WHILE the squad is taking it, giving them those precious seconds, and posiibly respawning teamates all the while, hellfire coming down around them leaving them untouched. There is virtually no way to defend against that, especiially on those close quarters maps where the flag area is fenced in in most directions.

        I remember in BF1942, and BFV whenever I would play on a FF Off server, it was grenade heaven. Need to enter a building? Toss 4 nades and then run up.... Now to me, and this is my opinion, but it took so little skill to play on those servers that it wasn't much fun. In fact it was downright frustrating (Stalingrad FF-Off... anyone remember that?)

        I agree that TKing is still a major problem in the BF series, and TK punishing was a weak attempt to fix it, but I don't think FF-off is the solution.

        Comment

        • penguino

          #5
          Re: Who thinks having no teamkilling ability would be ok??

          tru-dat tru-dat mah brotha
          -u know dat everyone would put claymores around the flags and make then uncapable. And can you think of a jihad jeep where u dont die? Thats makes it a cruse missle. besides you just have 2 put get 2 support guys to defend a base cause they can nade spamm it to hell
          (on the plus side more people would be snipers, engineers, and support)

          Comment

          • rombaft

            #6
            Re: Who thinks having no teamkilling ability would be ok??

            No teamkilling means terror on gameplay.

            - you can trow nades wherever you want
            - put claymores wherever you want
            - in close combat situation, just trow some c4 and blow it, enemy's all down, your team good
            etc..... ,but those aren't the real problems it's going to cause,

            Here are the isues what would come aliong as there would be teamkilling but it wouldn't cost you points

            - you see a teammate going to a flag to take it and there are no enemy's, just shoot him down and you take the flag, points are for you
            - you see a guy running to the heli, you want it, just kill him and take it
            - you see a guy with a weapon you want, just kill him and take it.

            etc.....

            Comment

            • Usurper

              #7
              Re: Who thinks having no teamkilling ability would be ok??

              There have been a couple good points in reply above as to why its not a good idea of going no friendly fire. Personally I think the friendly fire adds to the game. It makes you think before you just go praying and spraying.

              The thing they need to fix is the punish system. A punish system is great to account for the a-hole teamkillers doing it on purpose. However, there are way too many people who punish for the countless accidental teamkills just because they're ****ed off and want to screw your score over.

              I think they should at the least add in a number requirement before someone can be punished. I'd even be happy with a low number, say even 3 strikes and you're open to be punished.

              Comment

              • imported_<GN>John

                #8
                Re: Who thinks having no teamkilling ability would be ok??

                I think there needs to be a punish the dumbass option. I set up claymores for a reason guys. I set one up the other day. Three guys stopped right before they hit it. Looked RIGHT AT IT. Then run over it and they all three punish me............. Im sorry but that just gets to me. Its not that hard guys. BIG RED SKULL MEANS CERTAIN DEATH! Dang.

                Comment

                • N2K

                  #9
                  Re: Who thinks having no teamkilling ability would be ok??

                  no -6 with punish, just -1 for every tk like other games ive played, and just -1 from team points, because i would be top and drop to middle with one tk + punish when it was thier fault

                  Comment

                  • \\«WÎÑG»//

                    #10
                    Re: Who thinks having no teamkilling ability would be ok??

                    yeah i know, its soo much, and its not ever my fualt.
                    well for those of you who say that if we dont have team killing, we will have clays on the flag. well in another game i play, you cant put clays on a spawn point, or flag. witch would be the sollution to this problem you brought up.

                    you simply wouldnt be able to have clays on the area of the flag. i dont mean you cant have them there, but i remeber in the other game, that you could put the on the flag, but they wouldnt detonate.

                    also, i suggest that they should make the clays destroyable. it is so cheap that you cant shoot out the clays. LIKE th is other game, you could shoot the clay if it was in the door way, and it would explode, forcing you to hide your clays. you could also throw a grenade up in a room that may have clays in it, and the grenade would clear them out.
                    trust me, it would work out just fine.

                    Comment

                    • imported_Got Your Back

                      #11
                      Re: Who thinks having no teamkilling ability would be ok??

                      You forgot to mention the 2 gizzillion AT mines layed all over the place. FF off is for no skill or no strategy players. I hate saying this word ... but .. it's for NOOBS!! I like a game that takes teamwork, strategy & a hint of realism. Actually, if I am not mistaken, there are FF off servers out there. Unranked of course but.. they are out there. Just imagine the old style fighting of the civil wars where they lined up in huge formations & walked into battle. Add a few support guys & medics & Holey mother of GOD! LMAO that would be funny to watch though.

                      "Assault to the front! .... Noob Naders to the rear! Snipers take side positions! NOW!! For the Armored Cavalry!

                      Comment

                      • rombaft

                        #12
                        Re: Who thinks having no teamkilling ability would be ok??

                        Originally posted by Need_2_Kill
                        no -6 with punish, just -1 for every tk like other games ive played, and just -1 from team points, because i would be top and drop to middle with one tk + punish when it was thier fault
                        No way man, because you can win more points then loosing points, I will explain the whole point of beeing 6Points.

                        When you see someone going to a flag to capture it, and you teamkill him so you can capture it, well, you get 2 points for bringing down flag, 2 point for bringing up flag is 4 points togheter - 1 teamkill punish = 3 points you got because you teamkilled some guy and you take the point.

                        And what is 1 point ? want chopper, costs you one point, shoot the other guy out with M95.

                        I think punish should stay -6 points, but forgiving should be -2 points or even -0 points

                        Comment

                        • imported_bigpappa
                          Member
                          • Oct 2006
                          • 2159

                          #13
                          Re: Who thinks having no teamkilling ability would be ok??

                          turning FF off would solve a lot of problems

                          Comment

                          • imported_Got Your Back

                            #14
                            Re: Who thinks having no teamkilling ability would be ok??

                            I think that the negative scoring system for tks and such are fine. I think that the punish system should be done away with.
                            First of all, that is what admins are for is to deal with the tk'ers & trouble makers.

                            #2 The voting to kick people should have a tk percentage listed when the vote to kick that person is initiated. (maybe also list the way that they tk'd so that way if it was mine or claymore then we would know who was at fault & also give the admins a heads up on the situation)

                            #3 If the punishment system is taken out, then the people might be more careful about driving into mines or up ladders or not running across streets when there is a 30 man fire fight going on. Knowing they can't insta-punish might make them play a little smarter. ROck ON!

                            Comment

                            • Flying Vortex

                              #15
                              Re: Who thinks having no teamkilling ability would be ok??

                              Originally posted by Wolfgang Abenteuer
                              They have that, in the form of the FF off option in servers. Just think, though, how commanders could use artillery with impunity. Doesn't matter if your team is in the middle of taking a base or not, your commander would just call down artillery, thus completely annihilating the enemy and not even damaging your guys. Good luck trying to actually DEFEND a base under those conditions, btw.

                              ~Wolfgang
                              Thats a good point..

                              Comment

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