How do you make a "zip line" for transport helicopters?

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  • grolsche

    #16
    Re: How do you make a "zip line" for transport helicopters?

    No anything that was simply rem'd out was done so during the tweaking period, between june and the months prior to the release. The rappelling was not even fully implemented and this was back in june of the previous year or thereabouts when this screenshot appeared so no code will be around for this.

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    • MarkHawk

      #17
      Re: How do you make a "zip line" for transport helicopters?

      I never saw anything but I am looking for something like a rope. Maybe the cloths line would work best :p

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      • wolfi

        #18
        Re: How do you make a "zip line" for transport helicopters?

        I think the clothline is an animated staticmesh

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        • MarkHawk

          #19
          Re: How do you make a "zip line" for transport helicopters?

          well ... that wont work I guess. I am just trying to think of making an object that when deployed is a rope that you can climb like a ladder.

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          • grolsche

            #20
            Re: How do you make a "zip line" for transport helicopters?

            Originally posted by MarkHawk
            well ... that wont work I guess. I am just trying to think of making an object that when deployed is a rope that you can climb like a ladder.
            The Battlefield engine is horrible with ladders. For some reason Dice never put in code to allow the movement of people on ladders even though they had ladders on the back of all the ships in 42. If you didnt move up the ladder, it would suspend you in mid air while the ship carrys on. This is still true now and the only way I can see of solving this is to have a a rope as a player control object which allows one person at a time to slide down the rope. Not the best solution but probably the only way of doing it.

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            • MarkHawk

              #21
              Re: How do you make a "zip line" for transport helicopters?

              That’s true with ladders and movement. I forgot all about that.... Para shout option wouldn't be able to work either because e I can think of a way for it to look like there sliding down a rope. I really wish I could deploy a rope (deployed weapon) that would just be nothing more then a visible path to slide down on....

              How do you think you could get a player controlled item to work?

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              • grolsche

                #22
                Re: How do you make a "zip line" for transport helicopters?

                Player "enters" the rope and with a custom animation holds on to the rope and with the up and down keys for example, moves themselves up and down the rope. This is just off the top of my head so theres a few more things which could be done.

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                • imported_UH60BHPilot

                  #23
                  Re: How do you make a "zip line" for transport helicopters?

                  Would be really neat if this could be done. Off the top of my head I can't seem to think of anything that would work. . .

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                  • matew1

                    #24
                    Re: How do you make a "zip line" for transport helicopters?

                    The only practical reason for repelling, is if you disable chutes for everyone. Unless you make a pilot class.

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                    • MarkHawk

                      #25
                      Re: How do you make a "zip line" for transport helicopters?

                      There are plenty of reasons.

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                      • MarkHawk

                        #26
                        Re: How do you make a "zip line" for transport helicopters?

                        .... wolfi somehow figured this out. I am still trying to figure out just how.

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                        • Chimme

                          #27
                          How about using the chain-code from BFV?

                          Maybe is hardcoded though :-/

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                          • grolsche

                            #28
                            Re: How do you make a "zip line" for transport helicopters?

                            Originally posted by Chimme
                            How about using the chain-code from BFV?
                            The important letters there are BFV. The code doesnt exist within BF2 engine and even if it did it wouldnt help because it was used to pick up vehicles and adding hooks to players crashed the game.

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                            • soraflair

                              #29
                              Re: How do you make a "zip line" for transport helicopters?

                              Is there any animation for this? If so then where set we just have to re-activate it. Im learning animation so I might be of assistance.

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                              • grolsche

                                #30
                                Re: How do you make a "zip line" for transport helicopters?

                                No theres no animations and theres no code for it.

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