Artillery exploit?

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  • bam23

    #31
    Re: Artillery exploit?

    I dont think that helps score at all. When he gets back in the commander position, those kills won't count towards his 2x bonus at the end of the round, since it was done out of commander position. His total amount of commander points at the end of the round will be much less than if he stayed in, so, he might end up actually getting less points.

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    • [LG]Cataclysm

      #32
      Re: Artillery exploit?

      Here's what's going on: Comm starts arty, waits 5 seconds and resigns. Then he IMMEDIANTLY re-applies. By the time he accepts he has all the arty kills to him, plus the x2 bonus for win.

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      • A$$a$$ination

        #33
        Re: Artillery exploit?

        I'm in two minds as to wether or not it is an exploit. It kinda is and it kinda isn't

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        • K-Boom

          #34
          Re: Artillery exploit?

          Ok, here's what happens:

          1. Call artillery strike
          2. Resign
          3. Artillery drops and you get the kills to cout (you get combat points)
          4. Reapply as commander
          5. Keep commanding

          For full time commanders, the only way to earn points are through commander points. Commanders do not get combat or teamwork scores (only negative teamwork score in case of TKs).

          Imagine this scenario:

          You make 30 commander points during the game
          You do the artillery trick and end up with 20 points (10 kills) they count as combat points
          Your team wins

          So your final score will be
          30 x 2 = 60
          + 20

          = 80

          The artillery points wont get doubled because they are not commander points, but they are COMBAT points. Combat and teamwork points are not doubled in case you apply to commander mid-battle, or doing this trick.

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          • Blackangel

            #35
            Re: Artillery exploit?

            Originally posted by Thud
            And I think it's bs that commanders doing nothing but exploiting a bug to stat pad get a better score than commanders that DO THEIR FREAKIN JOB. And the good commanders always get a good score anyway, it's the crappy ones that can do nothing but drop artillery on respawns that get low scores.
            Im sure you dont think its bs when that uav comes down and you're able to see the enemy soldier sneaking up behind you.

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            • Robocline

              #36
              Re: Artillery exploit?

              well commanders should get points for kills no matter how they happen if you lose points for TKs you should get credit for kills and you should get points for flag caps etc.

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