If anyone out there thinks Support, the SAW, RPK, the Chinese gun, or the PKM are useless, they are dead wrong. This guide is seperated into a "kills" section, a "resupply" section.
Kills:
To become the Ub3r 1337 master pwnz0r of kills, you must be either a vehicle whore, extremely skilled, or support. Support does not require as much skill as thought.
First things first, aiming. Aiming is obviously the most critical thing in shooting. When firing, always, always go prone. If the target you are shooting at is more than 10m away, be sure you use the iron sights. Otherwise spray. In anything less than 40 or so meters, you can go full auto unless your target has good cover. In any distance further than 40 meters, fire in 5 shot bursts. Be sure to keep the air full of lead. Even though this is a video game, supressing fire actually does work. If the target is more than 120m away, whip out your pistol and fire prone without the sights. Fire slowly, at least 6 of your shots should hit the target. If he doesn't die, you still will get a damage assist. Becoming good at this only takes about 3 games. You have to learn how to go prone immediatly, not bunny hop, and recognize certain distances.
Grenades: Hand grenades are your best friend. Even more so than the M203, GP-30, or GP-25 AKA the noob cannons. Be aware, hand grenades have a 4 second fuse, so consider any friendlys in the area before chucking them. What makes hand grenades useful is that they can be thrown in anticipation of an enemy, over a wall without much calculation, and quickly. They also have a much wider blast radius. When throwing grenades, always use the left click throw as it is farther and quicker than the right click. Only use the right click if you're throwing over a wall and don't want to throw it very high. You have to become acclamated with the distances, arc, and timing of the grenade. Good grenade throwers, like me, can take out full humvees that are baseraping. I easily clear out our CPs under attack with 3 or 4 grenades. I get about 3 kills, and 3 defends. That's 9 points. Another thing to remember when throwing grenades is to throw them into areas that you're running into. That way, if there happens to be an enemy you're not aware of, they won't rape you in the middle of a cap. Also, throw MULTIPLE grenades. Some people in the radius of a grenade will survive with minor damage. But 3 or 4 grenades behind and in front of him will surely screw him. Be liberal with your grenades. SInce you're support, you can just throw down an ammo bag and run over it.
Resupplies and Team Points:
Be aware that Support has twice as many ammo bags as Medics do Health bags at a time, so be more liberal with them. Even resupplying one pistol clip will give you a point. But the first thing you have to do is join a GOOD SQUAD. One with a lot of SF, Assault, or AT, since they need more C4, M203 ammo, and rockets the most. They also must engage in lots of action, since you can spawn into resupply points. When you resupply, never hold the bag and resupply them. They will: not keep still, get bored by the amount of time it takes, and get killed. Just throw the bag at them and they'll get resupplied automatically. Resupplying just one grenade by holding takes as much time to throw a bag at someone and resupply everything. If you live for more than 5 minutes, the ground should be littered with YOUR ammo bags. You can also throw ammo bags at Vehicles and they pick them up. This, in association with your massive kill potential, results in many flag caps. Just remember, when capping flags, don't stay in a corner. Crouch and look around corners for enemies, but stay in flag cap range.
Sorry about the lack of paragraphing, too lazy.
If you have questions or comments, post here and I will update.
Kills:
To become the Ub3r 1337 master pwnz0r of kills, you must be either a vehicle whore, extremely skilled, or support. Support does not require as much skill as thought.
First things first, aiming. Aiming is obviously the most critical thing in shooting. When firing, always, always go prone. If the target you are shooting at is more than 10m away, be sure you use the iron sights. Otherwise spray. In anything less than 40 or so meters, you can go full auto unless your target has good cover. In any distance further than 40 meters, fire in 5 shot bursts. Be sure to keep the air full of lead. Even though this is a video game, supressing fire actually does work. If the target is more than 120m away, whip out your pistol and fire prone without the sights. Fire slowly, at least 6 of your shots should hit the target. If he doesn't die, you still will get a damage assist. Becoming good at this only takes about 3 games. You have to learn how to go prone immediatly, not bunny hop, and recognize certain distances.
Grenades: Hand grenades are your best friend. Even more so than the M203, GP-30, or GP-25 AKA the noob cannons. Be aware, hand grenades have a 4 second fuse, so consider any friendlys in the area before chucking them. What makes hand grenades useful is that they can be thrown in anticipation of an enemy, over a wall without much calculation, and quickly. They also have a much wider blast radius. When throwing grenades, always use the left click throw as it is farther and quicker than the right click. Only use the right click if you're throwing over a wall and don't want to throw it very high. You have to become acclamated with the distances, arc, and timing of the grenade. Good grenade throwers, like me, can take out full humvees that are baseraping. I easily clear out our CPs under attack with 3 or 4 grenades. I get about 3 kills, and 3 defends. That's 9 points. Another thing to remember when throwing grenades is to throw them into areas that you're running into. That way, if there happens to be an enemy you're not aware of, they won't rape you in the middle of a cap. Also, throw MULTIPLE grenades. Some people in the radius of a grenade will survive with minor damage. But 3 or 4 grenades behind and in front of him will surely screw him. Be liberal with your grenades. SInce you're support, you can just throw down an ammo bag and run over it.
Resupplies and Team Points:
Be aware that Support has twice as many ammo bags as Medics do Health bags at a time, so be more liberal with them. Even resupplying one pistol clip will give you a point. But the first thing you have to do is join a GOOD SQUAD. One with a lot of SF, Assault, or AT, since they need more C4, M203 ammo, and rockets the most. They also must engage in lots of action, since you can spawn into resupply points. When you resupply, never hold the bag and resupply them. They will: not keep still, get bored by the amount of time it takes, and get killed. Just throw the bag at them and they'll get resupplied automatically. Resupplying just one grenade by holding takes as much time to throw a bag at someone and resupply everything. If you live for more than 5 minutes, the ground should be littered with YOUR ammo bags. You can also throw ammo bags at Vehicles and they pick them up. This, in association with your massive kill potential, results in many flag caps. Just remember, when capping flags, don't stay in a corner. Crouch and look around corners for enemies, but stay in flag cap range.
Sorry about the lack of paragraphing, too lazy.
If you have questions or comments, post here and I will update.
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