Re: I hope it will become impossible to cape flags with the BH
I fail to see how the BH requires massive amounts of teamwork and killing it requires the same? All the BH requires is 6 self interested point craving people, taking it down requires roughly 2 people with jeeps waiting to ambush a flag. Now since we are all talking PUBLIC servers here, you can throw teamwork right out of the equation. There is no teamwork on public servers for the sake of teamwork. If you didn't get any points for throwing medical bags or ammo bags, NO ONE WOULD EVER DO IT. People are in this game for themselves, and so to make people do something, you must properly bait them to do it.
As it stands, it's rediculously easy to get 6 people to man a blackhawk. Maybe when the game was first getting started did people not realize they could easily amass 100+ points just by flying around shooting people and capping flags. I played on Negative Approach yesterday and witnessed the clan members get over 100 points per crew member and the pilot had 200. This was with a squad of admins using it non-stop, but on maps like Mashtuur, you regularly see random groups of people with 50+ points just because they are using the BH.
Compare that to shooting it down. To hold a single flag against a fairly incompetant BH crew, you need atleast 2 vodniks or several AT people to hold a flag and drive the BH off before he can cap it. That assumes that he's willing to take a bit of damage and then fly off before dying. Now take a group of experienced players who knows roughly where the spawns are, have engineers and stay high enough avoid C4 around the flag area. On Mashtuur, you're going to have that BH take every flag except the MEC starting flags by the time the MEC even get to the power station.
I think the BH is pretty good as it is. The MI-17 needs to be made better, especially in the armaments department. In fact, I'd go so far to say the only real problem is that the flag capping area is too big. If they were to simply make it so you had to decend below the top of the flag pole to capture the flag, I wouldn't have a problem with it. Atleast flag defence would atleast be a proposition that doesn't require half the team. That's the real issue after all, it's not that there arn't enough players, but the fact is that to mount an effective flag defence you have to assign atleast double the number of players just to stop a single 6 man vehicle. The armor is a bit rediculous as well, should it really take two shots to kill this HELICOPTER?
Everyone who says that the BH shouldn't be nerfed is completely correct. It must be tweaked, but nerfing it would be rediculous. You could go a long way to solving the problems with a few simple changes, the flag zones, a little less armor and maybe more AA turrets on some maps. Now that I think about it, the only real problem map is Mashtuur anyway. Huh.
I fail to see how the BH requires massive amounts of teamwork and killing it requires the same? All the BH requires is 6 self interested point craving people, taking it down requires roughly 2 people with jeeps waiting to ambush a flag. Now since we are all talking PUBLIC servers here, you can throw teamwork right out of the equation. There is no teamwork on public servers for the sake of teamwork. If you didn't get any points for throwing medical bags or ammo bags, NO ONE WOULD EVER DO IT. People are in this game for themselves, and so to make people do something, you must properly bait them to do it.
As it stands, it's rediculously easy to get 6 people to man a blackhawk. Maybe when the game was first getting started did people not realize they could easily amass 100+ points just by flying around shooting people and capping flags. I played on Negative Approach yesterday and witnessed the clan members get over 100 points per crew member and the pilot had 200. This was with a squad of admins using it non-stop, but on maps like Mashtuur, you regularly see random groups of people with 50+ points just because they are using the BH.
Compare that to shooting it down. To hold a single flag against a fairly incompetant BH crew, you need atleast 2 vodniks or several AT people to hold a flag and drive the BH off before he can cap it. That assumes that he's willing to take a bit of damage and then fly off before dying. Now take a group of experienced players who knows roughly where the spawns are, have engineers and stay high enough avoid C4 around the flag area. On Mashtuur, you're going to have that BH take every flag except the MEC starting flags by the time the MEC even get to the power station.
I think the BH is pretty good as it is. The MI-17 needs to be made better, especially in the armaments department. In fact, I'd go so far to say the only real problem is that the flag capping area is too big. If they were to simply make it so you had to decend below the top of the flag pole to capture the flag, I wouldn't have a problem with it. Atleast flag defence would atleast be a proposition that doesn't require half the team. That's the real issue after all, it's not that there arn't enough players, but the fact is that to mount an effective flag defence you have to assign atleast double the number of players just to stop a single 6 man vehicle. The armor is a bit rediculous as well, should it really take two shots to kill this HELICOPTER?
Everyone who says that the BH shouldn't be nerfed is completely correct. It must be tweaked, but nerfing it would be rediculous. You could go a long way to solving the problems with a few simple changes, the flag zones, a little less armor and maybe more AA turrets on some maps. Now that I think about it, the only real problem map is Mashtuur anyway. Huh.
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