My pointless review of BF2
First impressions:
After spending approiximatly eight hours installing, I finally got to play the game. After zipping through registration, I was ready to play:
"Welcome to duty"
AHAHahahaaaa, duty. The new menu and setup was difficult to adjust to, because, most of BF2 is different from both BF42 and BFV, both of which I own.
Singleplayer:
I decided to play some singleplayer to get used to it, so I went with Operation Clean Sweep as my first choice (it's a cool name). After a five minute deliberation regarding which class to go with, I picked medic and hopped into a chopper, ready to raise small amounts of hell. All the while, as soon as I came near any object (such as a woman), this insinuating voice would take me though the steps of what purpose the particular object served, in a voice so condescending it would insult a three-year-old. All in all, I was disappointed about how you could only have 16 players in single player, but in the end, I had my face rocked off, because EA managed to make a game that has the multiplayer capabilities of Counter-Strike, with the graphics and gameplay of Rainbow Six 3.
Multiplayer:
After owning all sorts of computer-generated ass, I decided to take my first baby steps as a player in the online BF2 world. I was left in awe of how many servers were up, especially since the game had only been out for about a month or so, and the bugs and lack of maps present in it could shame a pre-release of any other game. I picked a decent-looking server, and, even before the map was loaded, I was killed by the opposing team's commander (who, I later found out, was approximately 10X9e15 times better than me, which also happens to be the speed of light squared). I was forced onto the MEC team, and began shooting at stuff. To be honest, I missed the ammo boxes and heal stations, as I hate relying on some jerk, who managed to get a position of some responsibility, to keep you alive and/or not out of rounds.
At the end of the day, I ended up with an overheated CPU, carpal-tunnel, and a kickass game. Hats off to EA!
First impressions:
After spending approiximatly eight hours installing, I finally got to play the game. After zipping through registration, I was ready to play:
"Welcome to duty"
AHAHahahaaaa, duty. The new menu and setup was difficult to adjust to, because, most of BF2 is different from both BF42 and BFV, both of which I own.
Singleplayer:
I decided to play some singleplayer to get used to it, so I went with Operation Clean Sweep as my first choice (it's a cool name). After a five minute deliberation regarding which class to go with, I picked medic and hopped into a chopper, ready to raise small amounts of hell. All the while, as soon as I came near any object (such as a woman), this insinuating voice would take me though the steps of what purpose the particular object served, in a voice so condescending it would insult a three-year-old. All in all, I was disappointed about how you could only have 16 players in single player, but in the end, I had my face rocked off, because EA managed to make a game that has the multiplayer capabilities of Counter-Strike, with the graphics and gameplay of Rainbow Six 3.
Multiplayer:
After owning all sorts of computer-generated ass, I decided to take my first baby steps as a player in the online BF2 world. I was left in awe of how many servers were up, especially since the game had only been out for about a month or so, and the bugs and lack of maps present in it could shame a pre-release of any other game. I picked a decent-looking server, and, even before the map was loaded, I was killed by the opposing team's commander (who, I later found out, was approximately 10X9e15 times better than me, which also happens to be the speed of light squared). I was forced onto the MEC team, and began shooting at stuff. To be honest, I missed the ammo boxes and heal stations, as I hate relying on some jerk, who managed to get a position of some responsibility, to keep you alive and/or not out of rounds.
At the end of the day, I ended up with an overheated CPU, carpal-tunnel, and a kickass game. Hats off to EA!
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