Appeal for each class

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  • Eddy01741

    #1

    Appeal for each class

    What do you think is appealing about each class (what makes you play that class so much.) Because some classes i tend to see not appeal to play it.

    Engineer: Great CQC weapon, ability to repair vehicles anti-tank mines.

    Anti-Tank: Ability to take out many vehicles, has a goo weapon for close range as well, body armor.

    Medic: Good all-around weapon, can get lots of points for healing and reviving.

    Support: Has unlimited ammo, good weapon for close range, can rack up tons op points by putting ammo bags in popular locations, body armor.

    Assault: Good all-around weapon, has a GL, body armor.

    Sniper: Long range weapon, ghile suit, and claymores.

    Spec Ops: Good weapon for attacking at all distances, red-dot scope, (for USMC and MEC) and C4.
  • excalibur69

    #2
    all the classes serve their purpose with the exception of the AT. I think this has to be the most useless waste of a class i have ever seen. His rocket launcher takes 4 hits to take out a tank, while spec ops can do it much easier. He's slow, and his main gun (MP5 sucks compared to every automatic weapon in the game). Absolutely useless if you ask me

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    • FiveO

      #3
      A good specs ops player becomes much more effective once he gets the G36C. Get good enough in the prone position and you can almost snipe with that thing. I liked the M4 until I got the G36...then I realized what I was missing.

      I have actually long ranged sniped with the L85. Love this gun!

      I think the snipers should have 3 claymores, not 2.

      And I'd agree on the AT class. They can take out 1 tank 1x before needing more ammo.

      The spec ops can take out 2 and almost a 3rd.

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      • FM_Echo_One

        #4
        Originally posted by excalibur69
        all the classes serve their purpose with the exception of the AT. I think this has to be the most useless waste of a class i have ever seen. His rocket launcher takes 4 hits to take out a tank, while spec ops can do it much easier. He's slow, and his main gun (MP5 sucks compared to every automatic weapon in the game). Absolutely useless if you ask me
        AT is fine. AT has the ability to take out any vehicle. If you do it properly, it's 2 vs tanks, 2 vs APCs, 1 vs humvees/jeeps/buggies. This unit has armour and if you play enough AT, unlock the DAO if you think the MP5 sucks.

        People who play AT are true team players. They know they aren't going to rack up the points. But when you're getting raped by a tank/APC spawn lamer, these guys do the job. :salute:

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        • NoConflict

          #5
          Support- PKM

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          • glasseye

            #6
            Originally posted by FM_Echo_One
            AT is fine. AT has the ability to take out any vehicle. If you do it properly, it's 2 vs tanks, 2 vs APCs, 1 vs humvees/jeeps/buggies. This unit has armour and if you play enough AT, unlock the DAO if you think the MP5 sucks.

            People who play AT are true team players. They know they aren't going to rack up the points. But when you're getting raped by a tank/APC spawn lamer, these guys do the job. :salute:
            you only need one spec ops per vehicle though.
            you could say spec ops are the better team players because they dont mind doing it alone, they dont drain any forces from the side.

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            • MeatPie

              #7
              Spec ops can't hide away in a building like an AT does out of harms way and take out armor. Spec ops can't take down Heli's unless they are hovering a few feet above the ground. (unless you go to their base to bomb it on the ground but why do that when you could steal it instead)

              For CQC yea spec ops are better suited to take out armor but for more open maps I prefer the AT guy.

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              • Zombie of PizzaRolls

                #8
                Originally posted by excalibur69
                all the classes serve their purpose with the exception of the AT. I think this has to be the most useless waste of a class i have ever seen. His rocket launcher takes 4 hits to take out a tank, while spec ops can do it much easier. He's slow, and his main gun (MP5 sucks compared to every automatic weapon in the game). Absolutely useless if you ask me
                Agreed.

                Originally posted by FM_Echo_One
                People who play AT are true team players. They know they aren't going to rack up the points. But when you're getting raped by a tank/APC spawn lamer, these guys do the job. :salute:
                So, your saying your an AT guy? Im saying no, and you just rely on other people to be the AT guy to take the tank out while you rack up points..

                Originally posted by MeatPie
                Spec ops can't hide away in a building like an AT does out of harms way and take out armor. Spec ops can't take down Heli's unless they are hovering a few feet above the ground. (unless you go to their base to bomb it on the ground but why do that when you could steal it instead)

                For CQC yea spec ops are better suited to take out armor but for more open maps I prefer the AT guy.
                How many times do you see a tank 30 ft. away? It's rare, cause their usually behind the building your in. And who the crap tries to take down a blackhawk with AT rockets? It's a waste of ammo. Spec-ops replaced the AT class...

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                • {USI}_DirTyDeeDs
                  Member
                  • Jun 2005
                  • 334

                  #9
                  Originally posted by excalibur69
                  all the classes serve their purpose with the exception of the AT. I think this has to be the most useless waste of a class i have ever seen. His rocket launcher takes 4 hits to take out a tank, while spec ops can do it much easier. He's slow, and his main gun (MP5 sucks compared to every automatic weapon in the game). Absolutely useless if you ask me

                  just because you dont know how to use the kit doesnt make it useless...rather, it makes YOU useless when using it. FYI it only takes 2 tubes to kill tanks if you hit them right, and when you unlock the AT shotgun, ...well, look the **** out

                  and I do fire at BH when I can...why the heck wouldnt I ...I shoot at everything that moves, thats why one of my partners is support :p

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                  • dfr.mav

                    #10
                    actually...

                    AT is a decent class up close. you get a rocket, and the MP5 or equivalent is good under 50m. just gotta be close. but it IS good.

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                    • dragon159753

                      #11
                      Originally posted by Zombie of PizzaRolls
                      Agreed.



                      So, your saying your an AT guy? Im saying no, and you just rely on other people to be the AT guy to take the tank out while you rack up points..



                      How many times do you see a tank 30 ft. away? It's rare, cause their usually behind the building your in. And who the crap tries to take down a blackhawk with AT rockets? It's a waste of ammo. Spec-ops replaced the AT class...
                      replace my butt, special forces is useful SOMETIMES, but AT class is an very effective class, i got the DAO, lovely, kill ppl in an instant, my rocket launcher? its my baby, 2 shots in the right places and that tank is DEAD, trust me, the AT class has not been replaced, the SF is only an extra

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                      • Daz

                        #12
                        I think Anti Tank needs some grenades. And assault needs another type of item or something to make it better when you use the G3.

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                        • FM_Echo_One

                          #13
                          Originally posted by glasseye
                          you only need one spec ops per vehicle though.
                          you could say spec ops are the better team players because they dont mind doing it alone, they dont drain any forces from the side.
                          Well, some like to keep their distance from the target.

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                          • FM_Echo_One

                            #14
                            Originally posted by Zombie of PizzaRolls
                            So, your saying your an AT guy? Im saying no, and you just rely on other people to be the AT guy to take the tank out while you rack up points..
                            I'm not saying I'm an AT guy. I don't play AT or Noob Ops often. The best way to take out vehicles are...other vehicles.

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                            • Tobacco

                              #15
                              Originally posted by FM_Echo_One
                              AT is fine. AT has the ability to take out any vehicle. If you do it properly, it's 2 vs tanks, 2 vs APCs, 1 vs humvees/jeeps/buggies. This unit has armour and if you play enough AT, unlock the DAO if you think the MP5 sucks.

                              People who play AT are true team players. They know they aren't going to rack up the points. But when you're getting raped by a tank/APC spawn lamer, these guys do the job. :salute:
                              Woot!!! My favorite class

                              Like you said, it's all about Team Work, so don't leave home without your AT :evil: I haven't seen anything yet, as good as taking out an Enemy Helo from the BlackHawk. Top Drawer baby!


                              T

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