Does EA know what "Lock-On" means?

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  • IVfluids

    #91
    @ Viscious

    I'm not trying to sound like an ass, seriously, but I don't see were the 'punish' option was even brought up in the first post. This is about the aa missels in the game, as far as that goes, the ones mounted on the jets are aa missels. guy just mentioned he was pissed that the aa code sucks and he gets punished for hitting his own teammate, it doesnt appear to be a debate about the punish option. even if it were part of the arguement, 99% of the idiots in the servers would punish you right off the bat before even seeing what happened. as far as that is concerned, the punish system should be removed or be 'not punish' by default.

    the few times i am actually on the ground using ground aa, i dont park my ass in it the whole time, your just asking to get your ass kicked doing that anyways. if the pilot repeatedly flies over the same base as me in the same manner, i line it up in the direction i know he will be passing by, get out, stand there til he passes over and fire away at his ass, ive had alot of good success with that. i do the same with helos, only i hit them once with an at round, then jump in the aa nest and fire away. it's not always that easy, but i have had alot of success with it.

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    • Void

      #92
      Originally posted by Teriander
      The missile system in BF2 just sucks. Period. AA, AG, and SAM, all suck in this game.
      i can't agree more. :)

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      • -{DFA}-Brak710

        #93
        No, I think what EA missed was that a lock on is radar, not Heat seaking, in real life, a pilot whould never have a AA missle lock onto a refineries exaust stack.

        SO, the missle finds the heat, not the locked on target, I think they:
        A.) Forgot to remove the lock on system
        or
        B.) accidently programmed/added thr heat seaking properties.

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        • [13]VisciousDog
          Member
          • Jun 2005
          • 259

          #94
          @ Viscious

          I'm not trying to sound like an ass, seriously, but I don't see were the 'punish' option was even brought up in the first post. This is about the aa missels in the game, as far as that goes, the ones mounted on the jets are aa missels.......

          Oops..sorry..your right...

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          • IVfluids

            #95
            Originally posted by [13]VisciousDog
            Oops..sorry..your right...
            np lol, it happens

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            • Piratehead

              #96
              Originally posted by Tobacco
              zero


              T

              Off topic, but your handle/sig combo is brilliant.

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              • SilverHawk

                #97
                IR Missiles can lock up targets just like SARH and Active RADAR Missiles. Firing Un-Caged runs the risk on the missile going after a less then wanted target.

                Oh, fun story to tell. Almost got Kick-Banned today on my favorite server because I was in a trail position on a Chinese J-10 and fired off all my missile armament. (Chances are you will never get a clear shot again for some time.) Lo and behold all the missiles pull a Matrix move and bend their trajectory paths perfectly around the J-10 and then dash off to smite a FULL BLACK HAWK 2 CPs AWAY! If more people didn't understand how much missiles on this game suck then I wouldn't have a fav server anymore! :cry:

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                • ISHII[IL]

                  #98
                  nobody was talking about realism.
                  it a arcade game so not everything realistic.
                  in that case dont ask too much and just enjoy the game because you look like you chase after stats and not for fun in the game.

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                  • [13]VisciousDog
                    Member
                    • Jun 2005
                    • 259

                    #99
                    I play bf2, and I really dislike playing arcade games. Arcade games are like Pac-Man, car racing for time, FPS shooting for points, Video games, game consoles, pc games. BF2 is a PC game, not arcade. Wish people would get that straight. I get offended when I see "Arcade" used in BF2.

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                    • Brucewillis2

                      #100
                      Originally posted by ISHII[IL]
                      nobody was talking about realism.
                      it a arcade game so not everything realistic.
                      in that case dont ask too much and just enjoy the game because you look like you chase after stats and not for fun in the game.
                      yeah it's an arcade game but it's also based loosely around reality, when you fire your gun you want it to go in the right direction and not change course and hit a friendly... that would sux wouldn't it?, well that's what's happening with Ground to Air AA.

                      And something has to be done about those aircraft, you need some nasty AA to get rid of them. Time will tell what EA plans to do about this... and I believe there is enough of a discussion about air superiority within the Battlefield community to warrant a change.

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                      • Teriander

                        #101
                        Originally posted by IVfluids
                        Wow, breaking out the grammar police mode as a defense for your arguement, nice lol. Hello, I am the Grammar Nazi, please use proper punkshuashun dot your Ts and cross your Eyes, asswad!!! lmao. nice.
                        Sorry man, I just hate stupidity. But I've already told you how to spell "missile" and you continue to spell it "missel". I can tell you have a hard time learning. Which explains why all of your explanations and theories behind the AA system sounds more like yappin instead of making sense. I would explain to you again what's going on with the AA system but then Im repeating myself. Not only do you have a hard time spelling, but a hard time reading as well.

                        So lets just pretend you're right, and nothing is wrong with BF2 missile system, and you're a ace pilot, and yadda yadda yadda.. happy?

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                        • Brucewillis2

                          #102
                          :laugh: :laugh: :laugh: - well said! :salute:

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                          • unlimitedmp

                            #103
                            They should rename the IGLA/Stinger to the "TK Missile"

                            Comment

                            • Lighthammer

                              #104
                              Re: Does EA know what "Lock-On" means?

                              I can't believe we're in this thread having heated or spirited discussions about the in-game AA? The realization from most people who play this game is that the AA sucks, period. The only thing now that should be discussed is ways to improve the AA such as using different tactics like that of what IVFluids mentioned earlier (Having the AA pre-set and ready to fire while not camping in the thing and letting lose as aircraft are passing by).

                              Not a whole lot is getting accomplished about the frackin' horrible AA system within BF2 here atm...

                              Comment

                              • Teriander

                                #105
                                Re: Does EA know what "Lock-On" means?

                                Originally posted by Lighthammer
                                Not a whole lot is getting accomplished about the frackin' horrible AA system within BF2 here atm...
                                Well basically we're talking about how the AA goes for friendlies. Not how the AA sucks in general. You're right, we all know it sucks in general, but the fact that the missiles can go after friendlies unrealistcly is just plain stupid.

                                So we're talking about if it happens to others, if EA is aware, etc. As for getting it fixed. That's EA's job. Really simple. Don't let the missiles shoot down friendlies when the enemy is locked on.

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