Example on a 64player map.
99% of the time, I see this as defending a flag. A whole wave of team members capture a flag with a good fight. Then when captured. Everyone starts scattering away to other flags. That flag capture base is now totally empty. I mean it is now vulnerable for the enemy to take it over. I have never seen a squad of players capture a flag and stay there, like if they own it for the effort that went into getting that base. Then wait for the enemy to return into taking it back. I had team mates join my squad and then run around the map. I can not tell them what to do. But my squad title says it all "Defenders" and not "Attackers" Why join, then run away when the order is to stay and defend this flag. Do not run away and do not worry, the enemy will be here. It does get busy after a few minutes of silence. Or yet half of the game totally nothing. Then waves of enemy come in to capture that flag. Now it is getting busy, then it gets wild. Some have no patients at all and want to run. I sit in my tank, and I get the message "Lets go!". No way dude...I am waiting for these Blackhawks and/or enemy, and holding this base. You want to leave...go run with and into the crowd, then accidently get tked or do a tk. This is why we can never lay mines. Tanks/Bmps are at flag bases for a reason. They never stay there. Also that base is vulnerable for the enemy to take that flag by jumping into those empty tanks/bmps. As a good defender, let the enemy come to that base with tanks/bmps. Then engineers will have a good time, laying down those mines.
I always tell players. Do not take the vehicles out of this important area (the weak spots of a map). And you know what they do?..they take em out when I try to have an armored vehicle for myself, but then I am faced with the enemy alone that are using tanks and bmps. No foot soldiers. I could have laid mines on the road, but I am unable to, due to friendlies in a hurry, taking the vehicles out of important bases. Then friendlies return with vehicles from else where to fight the enemy in that base. It is like no tomorrow, when playing BF2.
99% of the time, I see this as defending a flag. A whole wave of team members capture a flag with a good fight. Then when captured. Everyone starts scattering away to other flags. That flag capture base is now totally empty. I mean it is now vulnerable for the enemy to take it over. I have never seen a squad of players capture a flag and stay there, like if they own it for the effort that went into getting that base. Then wait for the enemy to return into taking it back. I had team mates join my squad and then run around the map. I can not tell them what to do. But my squad title says it all "Defenders" and not "Attackers" Why join, then run away when the order is to stay and defend this flag. Do not run away and do not worry, the enemy will be here. It does get busy after a few minutes of silence. Or yet half of the game totally nothing. Then waves of enemy come in to capture that flag. Now it is getting busy, then it gets wild. Some have no patients at all and want to run. I sit in my tank, and I get the message "Lets go!". No way dude...I am waiting for these Blackhawks and/or enemy, and holding this base. You want to leave...go run with and into the crowd, then accidently get tked or do a tk. This is why we can never lay mines. Tanks/Bmps are at flag bases for a reason. They never stay there. Also that base is vulnerable for the enemy to take that flag by jumping into those empty tanks/bmps. As a good defender, let the enemy come to that base with tanks/bmps. Then engineers will have a good time, laying down those mines.
I always tell players. Do not take the vehicles out of this important area (the weak spots of a map). And you know what they do?..they take em out when I try to have an armored vehicle for myself, but then I am faced with the enemy alone that are using tanks and bmps. No foot soldiers. I could have laid mines on the road, but I am unable to, due to friendlies in a hurry, taking the vehicles out of important bases. Then friendlies return with vehicles from else where to fight the enemy in that base. It is like no tomorrow, when playing BF2.
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