El Alamein 2

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  • Mateus

    #1

    El Alamein 2

    Hey guys, I'm working on converting El Alamein from BF1942 to BF2, I didn't think there was a way to do it so I just started from scratch.

    It's just a rough sketch really, I need to learn alot more before working on a good quality version...




  • TMT-Airborne

    #2
    Just a heads up for you and others converting from past BF games. EA and DICE have stated that they WILL NOT allow porting old Battlefield game components into BF2 and will take legal actions against those who do not follow this guideline. Porting includes models and objects. Starting from scratch is fine, but converting will not be allowed, as told by EA and DICE

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    • Mateus

      #3
      Yeh I know about the models and objects, but this is totaly fine because in their eyes I'm just making a map.

      By the way I love your BG2 mod and it is at the top of my list of mods that I can't wait for. Second is FH2.

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      • PBAsydney

        #4
        Too bad you can't port, you could have used the BF42 heightmaps i think.

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        • Mateus

          #5
          Yeh I know what you mean, EA and DICE are like "You can't copy stuff from BF1942 into BF2, both games that we made it's just we don't want people enjoying themselves on some of the best maps in the BF series on our new BF2 release"

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          • Runs-With-Scissors

            #6
            I know somebody that is a very well known for converting BF42 to maps over to BFV mod POE has all ready begun work on a few bf42 maps for BF2. Hang tight and before you know it we will be reliving these classic BF42 maps in the wonderful new world that is BF2.

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            • wolfi

              #7
              Converting heightmaps is easy but not allowed. And that sucks.
              Heres the tut for heightmap converting: http://204.11.239.71/wedge/bfs_heightmap_tuts/

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              • imported_Dingo

                #8
                the official BF42/BFV maps arent able to port (heightmaps doesnt work) someone told me that... he was trying to but it didn't work.

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                • wolfi

                  #9
                  Yeah you can. Im converting lostvillage 1:1, remodeling of all the original buildings.

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                  • solodude23

                    #10
                    Loks cool so far. Looking forward to it.

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                    • ={SOC}= Sniper

                      #11
                      looks good. How u guys do this i cant even put ground on the bloody damn editor.

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                      • imported_Davis

                        #12
                        Matt, nice signature... it's a bit illegal to photo copy US Currency and leave it at it's relative size, consider modifying it.

                        Besides that, the last I heard from PoE is that one of them was porting over the map.

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                        • exocet

                          #13
                          Originally posted by wolfi
                          Yeah you can. Im converting lostvillage 1:1, remodeling of all the original buildings.
                          I hope you have AdmiralJesus' permission to do that, and don't lie to me because checking is nothing more than an MSN message away.

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                          • tf0t

                            #14
                            why do you have a MEC buggy in the US base...?

                            Comment

                            • wolfi

                              #15
                              If you place a vehicle in the us base it shows up the enemys couterpart of it.
                              If you place a tank in the mec base, an abrams appears. Thats in the editor. Ingame its okay.

                              Who cares about the lv remake? Did i say its for the public? No.
                              Its only for a couple of friends as long as i dont have the permission.
                              How can i contact AJ? Oh, wait, i know 3 ex dc-testers so i can ask them for AJs mail or something :p

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